ホーム › Graphics.Direct3D9 › D3DSTATEBLOCKTYPE
D3DSTATEBLOCKTYPE
列挙型メンバー 3
| 名前 | 10進 | 16進 |
|---|---|---|
| D3DSBT_ALL | 1 | 0x1 |
| D3DSBT_PIXELSTATE | 2 | 0x2 |
| D3DSBT_VERTEXSTATE | 3 | 0x3 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3DSTATEBLOCKTYPE : int {
D3DSBT_ALL = 1,
D3DSBT_PIXELSTATE = 2,
D3DSBT_VERTEXSTATE = 3
} D3DSTATEBLOCKTYPE;public enum D3DSTATEBLOCKTYPE : int
{
D3DSBT_ALL = 1,
D3DSBT_PIXELSTATE = 2,
D3DSBT_VERTEXSTATE = 3,
}Public Enum D3DSTATEBLOCKTYPE As Integer
D3DSBT_ALL = 1
D3DSBT_PIXELSTATE = 2
D3DSBT_VERTEXSTATE = 3
End Enumimport enum
class D3DSTATEBLOCKTYPE(enum.IntEnum):
D3DSBT_ALL = 1
D3DSBT_PIXELSTATE = 2
D3DSBT_VERTEXSTATE = 3// D3DSTATEBLOCKTYPE
pub const D3DSBT_ALL: i32 = 1;
pub const D3DSBT_PIXELSTATE: i32 = 2;
pub const D3DSBT_VERTEXSTATE: i32 = 3;// D3DSTATEBLOCKTYPE
const (
D3DSBT_ALL int32 = 1
D3DSBT_PIXELSTATE int32 = 2
D3DSBT_VERTEXSTATE int32 = 3
)const
D3DSBT_ALL = 1;
D3DSBT_PIXELSTATE = 2;
D3DSBT_VERTEXSTATE = 3;// D3DSTATEBLOCKTYPE
pub const D3DSBT_ALL: i32 = 1;
pub const D3DSBT_PIXELSTATE: i32 = 2;
pub const D3DSBT_VERTEXSTATE: i32 = 3;const
D3DSBT_ALL* = 1
D3DSBT_PIXELSTATE* = 2
D3DSBT_VERTEXSTATE* = 3enum D3DSTATEBLOCKTYPE : int {
D3DSBT_ALL = 1,
D3DSBT_PIXELSTATE = 2,
D3DSBT_VERTEXSTATE = 3,
}#define global D3DSBT_ALL 0x1
#define global D3DSBT_PIXELSTATE 0x2
#define global D3DSBT_VERTEXSTATE 0x3