ホーム › Graphics.Direct3D9 › D3DTEXTUREBLEND
D3DTEXTUREBLEND
列挙型メンバー 8
| 名前 | 10進 | 16進 |
|---|---|---|
| D3DTBLEND_DECAL | 1 | 0x1 |
| D3DTBLEND_MODULATE | 2 | 0x2 |
| D3DTBLEND_DECALALPHA | 3 | 0x3 |
| D3DTBLEND_MODULATEALPHA | 4 | 0x4 |
| D3DTBLEND_DECALMASK | 5 | 0x5 |
| D3DTBLEND_MODULATEMASK | 6 | 0x6 |
| D3DTBLEND_COPY | 7 | 0x7 |
| D3DTBLEND_ADD | 8 | 0x8 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3DTEXTUREBLEND : int {
D3DTBLEND_DECAL = 1,
D3DTBLEND_MODULATE = 2,
D3DTBLEND_DECALALPHA = 3,
D3DTBLEND_MODULATEALPHA = 4,
D3DTBLEND_DECALMASK = 5,
D3DTBLEND_MODULATEMASK = 6,
D3DTBLEND_COPY = 7,
D3DTBLEND_ADD = 8
} D3DTEXTUREBLEND;public enum D3DTEXTUREBLEND : int
{
D3DTBLEND_DECAL = 1,
D3DTBLEND_MODULATE = 2,
D3DTBLEND_DECALALPHA = 3,
D3DTBLEND_MODULATEALPHA = 4,
D3DTBLEND_DECALMASK = 5,
D3DTBLEND_MODULATEMASK = 6,
D3DTBLEND_COPY = 7,
D3DTBLEND_ADD = 8,
}Public Enum D3DTEXTUREBLEND As Integer
D3DTBLEND_DECAL = 1
D3DTBLEND_MODULATE = 2
D3DTBLEND_DECALALPHA = 3
D3DTBLEND_MODULATEALPHA = 4
D3DTBLEND_DECALMASK = 5
D3DTBLEND_MODULATEMASK = 6
D3DTBLEND_COPY = 7
D3DTBLEND_ADD = 8
End Enumimport enum
class D3DTEXTUREBLEND(enum.IntEnum):
D3DTBLEND_DECAL = 1
D3DTBLEND_MODULATE = 2
D3DTBLEND_DECALALPHA = 3
D3DTBLEND_MODULATEALPHA = 4
D3DTBLEND_DECALMASK = 5
D3DTBLEND_MODULATEMASK = 6
D3DTBLEND_COPY = 7
D3DTBLEND_ADD = 8// D3DTEXTUREBLEND
pub const D3DTBLEND_DECAL: i32 = 1;
pub const D3DTBLEND_MODULATE: i32 = 2;
pub const D3DTBLEND_DECALALPHA: i32 = 3;
pub const D3DTBLEND_MODULATEALPHA: i32 = 4;
pub const D3DTBLEND_DECALMASK: i32 = 5;
pub const D3DTBLEND_MODULATEMASK: i32 = 6;
pub const D3DTBLEND_COPY: i32 = 7;
pub const D3DTBLEND_ADD: i32 = 8;// D3DTEXTUREBLEND
const (
D3DTBLEND_DECAL int32 = 1
D3DTBLEND_MODULATE int32 = 2
D3DTBLEND_DECALALPHA int32 = 3
D3DTBLEND_MODULATEALPHA int32 = 4
D3DTBLEND_DECALMASK int32 = 5
D3DTBLEND_MODULATEMASK int32 = 6
D3DTBLEND_COPY int32 = 7
D3DTBLEND_ADD int32 = 8
)const
D3DTBLEND_DECAL = 1;
D3DTBLEND_MODULATE = 2;
D3DTBLEND_DECALALPHA = 3;
D3DTBLEND_MODULATEALPHA = 4;
D3DTBLEND_DECALMASK = 5;
D3DTBLEND_MODULATEMASK = 6;
D3DTBLEND_COPY = 7;
D3DTBLEND_ADD = 8;// D3DTEXTUREBLEND
pub const D3DTBLEND_DECAL: i32 = 1;
pub const D3DTBLEND_MODULATE: i32 = 2;
pub const D3DTBLEND_DECALALPHA: i32 = 3;
pub const D3DTBLEND_MODULATEALPHA: i32 = 4;
pub const D3DTBLEND_DECALMASK: i32 = 5;
pub const D3DTBLEND_MODULATEMASK: i32 = 6;
pub const D3DTBLEND_COPY: i32 = 7;
pub const D3DTBLEND_ADD: i32 = 8;const
D3DTBLEND_DECAL* = 1
D3DTBLEND_MODULATE* = 2
D3DTBLEND_DECALALPHA* = 3
D3DTBLEND_MODULATEALPHA* = 4
D3DTBLEND_DECALMASK* = 5
D3DTBLEND_MODULATEMASK* = 6
D3DTBLEND_COPY* = 7
D3DTBLEND_ADD* = 8enum D3DTEXTUREBLEND : int {
D3DTBLEND_DECAL = 1,
D3DTBLEND_MODULATE = 2,
D3DTBLEND_DECALALPHA = 3,
D3DTBLEND_MODULATEALPHA = 4,
D3DTBLEND_DECALMASK = 5,
D3DTBLEND_MODULATEMASK = 6,
D3DTBLEND_COPY = 7,
D3DTBLEND_ADD = 8,
}#define global D3DTBLEND_DECAL 0x1
#define global D3DTBLEND_MODULATE 0x2
#define global D3DTBLEND_DECALALPHA 0x3
#define global D3DTBLEND_MODULATEALPHA 0x4
#define global D3DTBLEND_DECALMASK 0x5
#define global D3DTBLEND_MODULATEMASK 0x6
#define global D3DTBLEND_COPY 0x7
#define global D3DTBLEND_ADD 0x8