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D3DTEXTUREFILTER

列挙型
基底型i4

メンバー 6

名前10進16進
D3DFILTER_NEAREST10x1
D3DFILTER_LINEAR20x2
D3DFILTER_MIPNEAREST30x3
D3DFILTER_MIPLINEAR40x4
D3DFILTER_LINEARMIPNEAREST50x5
D3DFILTER_LINEARMIPLINEAR60x6

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3DTEXTUREFILTER : int {
    D3DFILTER_NEAREST = 1,
    D3DFILTER_LINEAR = 2,
    D3DFILTER_MIPNEAREST = 3,
    D3DFILTER_MIPLINEAR = 4,
    D3DFILTER_LINEARMIPNEAREST = 5,
    D3DFILTER_LINEARMIPLINEAR = 6
} D3DTEXTUREFILTER;
public enum D3DTEXTUREFILTER : int
{
    D3DFILTER_NEAREST = 1,
    D3DFILTER_LINEAR = 2,
    D3DFILTER_MIPNEAREST = 3,
    D3DFILTER_MIPLINEAR = 4,
    D3DFILTER_LINEARMIPNEAREST = 5,
    D3DFILTER_LINEARMIPLINEAR = 6,
}
Public Enum D3DTEXTUREFILTER As Integer
    D3DFILTER_NEAREST = 1
    D3DFILTER_LINEAR = 2
    D3DFILTER_MIPNEAREST = 3
    D3DFILTER_MIPLINEAR = 4
    D3DFILTER_LINEARMIPNEAREST = 5
    D3DFILTER_LINEARMIPLINEAR = 6
End Enum
import enum

class D3DTEXTUREFILTER(enum.IntEnum):
    D3DFILTER_NEAREST = 1
    D3DFILTER_LINEAR = 2
    D3DFILTER_MIPNEAREST = 3
    D3DFILTER_MIPLINEAR = 4
    D3DFILTER_LINEARMIPNEAREST = 5
    D3DFILTER_LINEARMIPLINEAR = 6
// D3DTEXTUREFILTER
pub const D3DFILTER_NEAREST: i32 = 1;
pub const D3DFILTER_LINEAR: i32 = 2;
pub const D3DFILTER_MIPNEAREST: i32 = 3;
pub const D3DFILTER_MIPLINEAR: i32 = 4;
pub const D3DFILTER_LINEARMIPNEAREST: i32 = 5;
pub const D3DFILTER_LINEARMIPLINEAR: i32 = 6;
// D3DTEXTUREFILTER
const (
	D3DFILTER_NEAREST int32 = 1
	D3DFILTER_LINEAR int32 = 2
	D3DFILTER_MIPNEAREST int32 = 3
	D3DFILTER_MIPLINEAR int32 = 4
	D3DFILTER_LINEARMIPNEAREST int32 = 5
	D3DFILTER_LINEARMIPLINEAR int32 = 6
)
const
  D3DFILTER_NEAREST = 1;
  D3DFILTER_LINEAR = 2;
  D3DFILTER_MIPNEAREST = 3;
  D3DFILTER_MIPLINEAR = 4;
  D3DFILTER_LINEARMIPNEAREST = 5;
  D3DFILTER_LINEARMIPLINEAR = 6;
// D3DTEXTUREFILTER
pub const D3DFILTER_NEAREST: i32 = 1;
pub const D3DFILTER_LINEAR: i32 = 2;
pub const D3DFILTER_MIPNEAREST: i32 = 3;
pub const D3DFILTER_MIPLINEAR: i32 = 4;
pub const D3DFILTER_LINEARMIPNEAREST: i32 = 5;
pub const D3DFILTER_LINEARMIPLINEAR: i32 = 6;
const
  D3DFILTER_NEAREST* = 1
  D3DFILTER_LINEAR* = 2
  D3DFILTER_MIPNEAREST* = 3
  D3DFILTER_MIPLINEAR* = 4
  D3DFILTER_LINEARMIPNEAREST* = 5
  D3DFILTER_LINEARMIPLINEAR* = 6
enum D3DTEXTUREFILTER : int {
    D3DFILTER_NEAREST = 1,
    D3DFILTER_LINEAR = 2,
    D3DFILTER_MIPNEAREST = 3,
    D3DFILTER_MIPLINEAR = 4,
    D3DFILTER_LINEARMIPNEAREST = 5,
    D3DFILTER_LINEARMIPLINEAR = 6,
}
#define global D3DFILTER_NEAREST          0x1
#define global D3DFILTER_LINEAR           0x2
#define global D3DFILTER_MIPNEAREST       0x3
#define global D3DFILTER_MIPLINEAR        0x4
#define global D3DFILTER_LINEARMIPNEAREST 0x5
#define global D3DFILTER_LINEARMIPLINEAR  0x6