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D3DTEXTUREMAGFILTER

列挙型
基底型i4

メンバー 5

名前10進16進
D3DTFG_POINT10x1
D3DTFG_LINEAR20x2
D3DTFG_FLATCUBIC30x3
D3DTFG_GAUSSIANCUBIC40x4
D3DTFG_ANISOTROPIC50x5

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3DTEXTUREMAGFILTER : int {
    D3DTFG_POINT = 1,
    D3DTFG_LINEAR = 2,
    D3DTFG_FLATCUBIC = 3,
    D3DTFG_GAUSSIANCUBIC = 4,
    D3DTFG_ANISOTROPIC = 5
} D3DTEXTUREMAGFILTER;
public enum D3DTEXTUREMAGFILTER : int
{
    D3DTFG_POINT = 1,
    D3DTFG_LINEAR = 2,
    D3DTFG_FLATCUBIC = 3,
    D3DTFG_GAUSSIANCUBIC = 4,
    D3DTFG_ANISOTROPIC = 5,
}
Public Enum D3DTEXTUREMAGFILTER As Integer
    D3DTFG_POINT = 1
    D3DTFG_LINEAR = 2
    D3DTFG_FLATCUBIC = 3
    D3DTFG_GAUSSIANCUBIC = 4
    D3DTFG_ANISOTROPIC = 5
End Enum
import enum

class D3DTEXTUREMAGFILTER(enum.IntEnum):
    D3DTFG_POINT = 1
    D3DTFG_LINEAR = 2
    D3DTFG_FLATCUBIC = 3
    D3DTFG_GAUSSIANCUBIC = 4
    D3DTFG_ANISOTROPIC = 5
// D3DTEXTUREMAGFILTER
pub const D3DTFG_POINT: i32 = 1;
pub const D3DTFG_LINEAR: i32 = 2;
pub const D3DTFG_FLATCUBIC: i32 = 3;
pub const D3DTFG_GAUSSIANCUBIC: i32 = 4;
pub const D3DTFG_ANISOTROPIC: i32 = 5;
// D3DTEXTUREMAGFILTER
const (
	D3DTFG_POINT int32 = 1
	D3DTFG_LINEAR int32 = 2
	D3DTFG_FLATCUBIC int32 = 3
	D3DTFG_GAUSSIANCUBIC int32 = 4
	D3DTFG_ANISOTROPIC int32 = 5
)
const
  D3DTFG_POINT = 1;
  D3DTFG_LINEAR = 2;
  D3DTFG_FLATCUBIC = 3;
  D3DTFG_GAUSSIANCUBIC = 4;
  D3DTFG_ANISOTROPIC = 5;
// D3DTEXTUREMAGFILTER
pub const D3DTFG_POINT: i32 = 1;
pub const D3DTFG_LINEAR: i32 = 2;
pub const D3DTFG_FLATCUBIC: i32 = 3;
pub const D3DTFG_GAUSSIANCUBIC: i32 = 4;
pub const D3DTFG_ANISOTROPIC: i32 = 5;
const
  D3DTFG_POINT* = 1
  D3DTFG_LINEAR* = 2
  D3DTFG_FLATCUBIC* = 3
  D3DTFG_GAUSSIANCUBIC* = 4
  D3DTFG_ANISOTROPIC* = 5
enum D3DTEXTUREMAGFILTER : int {
    D3DTFG_POINT = 1,
    D3DTFG_LINEAR = 2,
    D3DTFG_FLATCUBIC = 3,
    D3DTFG_GAUSSIANCUBIC = 4,
    D3DTFG_ANISOTROPIC = 5,
}
#define global D3DTFG_POINT         0x1
#define global D3DTFG_LINEAR        0x2
#define global D3DTFG_FLATCUBIC     0x3
#define global D3DTFG_GAUSSIANCUBIC 0x4
#define global D3DTFG_ANISOTROPIC   0x5