ホーム › Graphics.Direct3D9 › D3DTEXTUREMINFILTER
D3DTEXTUREMINFILTER
列挙型メンバー 3
| 名前 | 10進 | 16進 |
|---|---|---|
| D3DTFN_POINT | 1 | 0x1 |
| D3DTFN_LINEAR | 2 | 0x2 |
| D3DTFN_ANISOTROPIC | 3 | 0x3 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3DTEXTUREMINFILTER : int {
D3DTFN_POINT = 1,
D3DTFN_LINEAR = 2,
D3DTFN_ANISOTROPIC = 3
} D3DTEXTUREMINFILTER;public enum D3DTEXTUREMINFILTER : int
{
D3DTFN_POINT = 1,
D3DTFN_LINEAR = 2,
D3DTFN_ANISOTROPIC = 3,
}Public Enum D3DTEXTUREMINFILTER As Integer
D3DTFN_POINT = 1
D3DTFN_LINEAR = 2
D3DTFN_ANISOTROPIC = 3
End Enumimport enum
class D3DTEXTUREMINFILTER(enum.IntEnum):
D3DTFN_POINT = 1
D3DTFN_LINEAR = 2
D3DTFN_ANISOTROPIC = 3// D3DTEXTUREMINFILTER
pub const D3DTFN_POINT: i32 = 1;
pub const D3DTFN_LINEAR: i32 = 2;
pub const D3DTFN_ANISOTROPIC: i32 = 3;// D3DTEXTUREMINFILTER
const (
D3DTFN_POINT int32 = 1
D3DTFN_LINEAR int32 = 2
D3DTFN_ANISOTROPIC int32 = 3
)const
D3DTFN_POINT = 1;
D3DTFN_LINEAR = 2;
D3DTFN_ANISOTROPIC = 3;// D3DTEXTUREMINFILTER
pub const D3DTFN_POINT: i32 = 1;
pub const D3DTFN_LINEAR: i32 = 2;
pub const D3DTFN_ANISOTROPIC: i32 = 3;const
D3DTFN_POINT* = 1
D3DTFN_LINEAR* = 2
D3DTFN_ANISOTROPIC* = 3enum D3DTEXTUREMINFILTER : int {
D3DTFN_POINT = 1,
D3DTFN_LINEAR = 2,
D3DTFN_ANISOTROPIC = 3,
}#define global D3DTFN_POINT 0x1
#define global D3DTFN_LINEAR 0x2
#define global D3DTFN_ANISOTROPIC 0x3