ホーム › Graphics.Direct3D9 › D3DVERTEXTYPE
D3DVERTEXTYPE
列挙型メンバー 3
| 名前 | 10進 | 16進 |
|---|---|---|
| D3DVT_VERTEX | 1 | 0x1 |
| D3DVT_LVERTEX | 2 | 0x2 |
| D3DVT_TLVERTEX | 3 | 0x3 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3DVERTEXTYPE : int {
D3DVT_VERTEX = 1,
D3DVT_LVERTEX = 2,
D3DVT_TLVERTEX = 3
} D3DVERTEXTYPE;public enum D3DVERTEXTYPE : int
{
D3DVT_VERTEX = 1,
D3DVT_LVERTEX = 2,
D3DVT_TLVERTEX = 3,
}Public Enum D3DVERTEXTYPE As Integer
D3DVT_VERTEX = 1
D3DVT_LVERTEX = 2
D3DVT_TLVERTEX = 3
End Enumimport enum
class D3DVERTEXTYPE(enum.IntEnum):
D3DVT_VERTEX = 1
D3DVT_LVERTEX = 2
D3DVT_TLVERTEX = 3// D3DVERTEXTYPE
pub const D3DVT_VERTEX: i32 = 1;
pub const D3DVT_LVERTEX: i32 = 2;
pub const D3DVT_TLVERTEX: i32 = 3;// D3DVERTEXTYPE
const (
D3DVT_VERTEX int32 = 1
D3DVT_LVERTEX int32 = 2
D3DVT_TLVERTEX int32 = 3
)const
D3DVT_VERTEX = 1;
D3DVT_LVERTEX = 2;
D3DVT_TLVERTEX = 3;// D3DVERTEXTYPE
pub const D3DVT_VERTEX: i32 = 1;
pub const D3DVT_LVERTEX: i32 = 2;
pub const D3DVT_TLVERTEX: i32 = 3;const
D3DVT_VERTEX* = 1
D3DVT_LVERTEX* = 2
D3DVT_TLVERTEX* = 3enum D3DVERTEXTYPE : int {
D3DVT_VERTEX = 1,
D3DVT_LVERTEX = 2,
D3DVT_TLVERTEX = 3,
}#define global D3DVT_VERTEX 0x1
#define global D3DVT_LVERTEX 0x2
#define global D3DVT_TLVERTEX 0x3