ホーム › Graphics.DirectManipulation › DIRECTMANIPULATION_INTERACTION_TYPE
DIRECTMANIPULATION_INTERACTION_TYPE
列挙型メンバー 7
| 名前 | 10進 | 16進 |
|---|---|---|
| DIRECTMANIPULATION_INTERACTION_BEGIN | 0 | 0x0 |
| DIRECTMANIPULATION_INTERACTION_TYPE_MANIPULATION | 1 | 0x1 |
| DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_TAP | 2 | 0x2 |
| DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_HOLD | 3 | 0x3 |
| DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_CROSS_SLIDE | 4 | 0x4 |
| DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_PINCH_ZOOM | 5 | 0x5 |
| DIRECTMANIPULATION_INTERACTION_END | 100 | 0x64 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum DIRECTMANIPULATION_INTERACTION_TYPE : int {
DIRECTMANIPULATION_INTERACTION_BEGIN = 0,
DIRECTMANIPULATION_INTERACTION_TYPE_MANIPULATION = 1,
DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_TAP = 2,
DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_HOLD = 3,
DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_CROSS_SLIDE = 4,
DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_PINCH_ZOOM = 5,
DIRECTMANIPULATION_INTERACTION_END = 100
} DIRECTMANIPULATION_INTERACTION_TYPE;public enum DIRECTMANIPULATION_INTERACTION_TYPE : int
{
DIRECTMANIPULATION_INTERACTION_BEGIN = 0,
DIRECTMANIPULATION_INTERACTION_TYPE_MANIPULATION = 1,
DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_TAP = 2,
DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_HOLD = 3,
DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_CROSS_SLIDE = 4,
DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_PINCH_ZOOM = 5,
DIRECTMANIPULATION_INTERACTION_END = 100,
}Public Enum DIRECTMANIPULATION_INTERACTION_TYPE As Integer
DIRECTMANIPULATION_INTERACTION_BEGIN = 0
DIRECTMANIPULATION_INTERACTION_TYPE_MANIPULATION = 1
DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_TAP = 2
DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_HOLD = 3
DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_CROSS_SLIDE = 4
DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_PINCH_ZOOM = 5
DIRECTMANIPULATION_INTERACTION_END = 100
End Enumimport enum
class DIRECTMANIPULATION_INTERACTION_TYPE(enum.IntEnum):
DIRECTMANIPULATION_INTERACTION_BEGIN = 0
DIRECTMANIPULATION_INTERACTION_TYPE_MANIPULATION = 1
DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_TAP = 2
DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_HOLD = 3
DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_CROSS_SLIDE = 4
DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_PINCH_ZOOM = 5
DIRECTMANIPULATION_INTERACTION_END = 100// DIRECTMANIPULATION_INTERACTION_TYPE
pub const DIRECTMANIPULATION_INTERACTION_BEGIN: i32 = 0;
pub const DIRECTMANIPULATION_INTERACTION_TYPE_MANIPULATION: i32 = 1;
pub const DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_TAP: i32 = 2;
pub const DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_HOLD: i32 = 3;
pub const DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_CROSS_SLIDE: i32 = 4;
pub const DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_PINCH_ZOOM: i32 = 5;
pub const DIRECTMANIPULATION_INTERACTION_END: i32 = 100;// DIRECTMANIPULATION_INTERACTION_TYPE
const (
DIRECTMANIPULATION_INTERACTION_BEGIN int32 = 0
DIRECTMANIPULATION_INTERACTION_TYPE_MANIPULATION int32 = 1
DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_TAP int32 = 2
DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_HOLD int32 = 3
DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_CROSS_SLIDE int32 = 4
DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_PINCH_ZOOM int32 = 5
DIRECTMANIPULATION_INTERACTION_END int32 = 100
)const
DIRECTMANIPULATION_INTERACTION_BEGIN = 0;
DIRECTMANIPULATION_INTERACTION_TYPE_MANIPULATION = 1;
DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_TAP = 2;
DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_HOLD = 3;
DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_CROSS_SLIDE = 4;
DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_PINCH_ZOOM = 5;
DIRECTMANIPULATION_INTERACTION_END = 100;// DIRECTMANIPULATION_INTERACTION_TYPE
pub const DIRECTMANIPULATION_INTERACTION_BEGIN: i32 = 0;
pub const DIRECTMANIPULATION_INTERACTION_TYPE_MANIPULATION: i32 = 1;
pub const DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_TAP: i32 = 2;
pub const DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_HOLD: i32 = 3;
pub const DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_CROSS_SLIDE: i32 = 4;
pub const DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_PINCH_ZOOM: i32 = 5;
pub const DIRECTMANIPULATION_INTERACTION_END: i32 = 100;const
DIRECTMANIPULATION_INTERACTION_BEGIN* = 0
DIRECTMANIPULATION_INTERACTION_TYPE_MANIPULATION* = 1
DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_TAP* = 2
DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_HOLD* = 3
DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_CROSS_SLIDE* = 4
DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_PINCH_ZOOM* = 5
DIRECTMANIPULATION_INTERACTION_END* = 100enum DIRECTMANIPULATION_INTERACTION_TYPE : int {
DIRECTMANIPULATION_INTERACTION_BEGIN = 0,
DIRECTMANIPULATION_INTERACTION_TYPE_MANIPULATION = 1,
DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_TAP = 2,
DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_HOLD = 3,
DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_CROSS_SLIDE = 4,
DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_PINCH_ZOOM = 5,
DIRECTMANIPULATION_INTERACTION_END = 100,
}#define global DIRECTMANIPULATION_INTERACTION_BEGIN 0x0
#define global DIRECTMANIPULATION_INTERACTION_TYPE_MANIPULATION 0x1
#define global DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_TAP 0x2
#define global DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_HOLD 0x3
#define global DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_CROSS_SLIDE 0x4
#define global DIRECTMANIPULATION_INTERACTION_TYPE_GESTURE_PINCH_ZOOM 0x5
#define global DIRECTMANIPULATION_INTERACTION_END 0x64