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DIRECTMANIPULATION_STATUS

列挙型
基底型i4

メンバー 7

名前10進16進
DIRECTMANIPULATION_BUILDING00x0
DIRECTMANIPULATION_ENABLED10x1
DIRECTMANIPULATION_DISABLED20x2
DIRECTMANIPULATION_RUNNING30x3
DIRECTMANIPULATION_INERTIA40x4
DIRECTMANIPULATION_READY50x5
DIRECTMANIPULATION_SUSPENDED60x6

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum DIRECTMANIPULATION_STATUS : int {
    DIRECTMANIPULATION_BUILDING = 0,
    DIRECTMANIPULATION_ENABLED = 1,
    DIRECTMANIPULATION_DISABLED = 2,
    DIRECTMANIPULATION_RUNNING = 3,
    DIRECTMANIPULATION_INERTIA = 4,
    DIRECTMANIPULATION_READY = 5,
    DIRECTMANIPULATION_SUSPENDED = 6
} DIRECTMANIPULATION_STATUS;
public enum DIRECTMANIPULATION_STATUS : int
{
    DIRECTMANIPULATION_BUILDING = 0,
    DIRECTMANIPULATION_ENABLED = 1,
    DIRECTMANIPULATION_DISABLED = 2,
    DIRECTMANIPULATION_RUNNING = 3,
    DIRECTMANIPULATION_INERTIA = 4,
    DIRECTMANIPULATION_READY = 5,
    DIRECTMANIPULATION_SUSPENDED = 6,
}
Public Enum DIRECTMANIPULATION_STATUS As Integer
    DIRECTMANIPULATION_BUILDING = 0
    DIRECTMANIPULATION_ENABLED = 1
    DIRECTMANIPULATION_DISABLED = 2
    DIRECTMANIPULATION_RUNNING = 3
    DIRECTMANIPULATION_INERTIA = 4
    DIRECTMANIPULATION_READY = 5
    DIRECTMANIPULATION_SUSPENDED = 6
End Enum
import enum

class DIRECTMANIPULATION_STATUS(enum.IntEnum):
    DIRECTMANIPULATION_BUILDING = 0
    DIRECTMANIPULATION_ENABLED = 1
    DIRECTMANIPULATION_DISABLED = 2
    DIRECTMANIPULATION_RUNNING = 3
    DIRECTMANIPULATION_INERTIA = 4
    DIRECTMANIPULATION_READY = 5
    DIRECTMANIPULATION_SUSPENDED = 6
// DIRECTMANIPULATION_STATUS
pub const DIRECTMANIPULATION_BUILDING: i32 = 0;
pub const DIRECTMANIPULATION_ENABLED: i32 = 1;
pub const DIRECTMANIPULATION_DISABLED: i32 = 2;
pub const DIRECTMANIPULATION_RUNNING: i32 = 3;
pub const DIRECTMANIPULATION_INERTIA: i32 = 4;
pub const DIRECTMANIPULATION_READY: i32 = 5;
pub const DIRECTMANIPULATION_SUSPENDED: i32 = 6;
// DIRECTMANIPULATION_STATUS
const (
	DIRECTMANIPULATION_BUILDING int32 = 0
	DIRECTMANIPULATION_ENABLED int32 = 1
	DIRECTMANIPULATION_DISABLED int32 = 2
	DIRECTMANIPULATION_RUNNING int32 = 3
	DIRECTMANIPULATION_INERTIA int32 = 4
	DIRECTMANIPULATION_READY int32 = 5
	DIRECTMANIPULATION_SUSPENDED int32 = 6
)
const
  DIRECTMANIPULATION_BUILDING = 0;
  DIRECTMANIPULATION_ENABLED = 1;
  DIRECTMANIPULATION_DISABLED = 2;
  DIRECTMANIPULATION_RUNNING = 3;
  DIRECTMANIPULATION_INERTIA = 4;
  DIRECTMANIPULATION_READY = 5;
  DIRECTMANIPULATION_SUSPENDED = 6;
// DIRECTMANIPULATION_STATUS
pub const DIRECTMANIPULATION_BUILDING: i32 = 0;
pub const DIRECTMANIPULATION_ENABLED: i32 = 1;
pub const DIRECTMANIPULATION_DISABLED: i32 = 2;
pub const DIRECTMANIPULATION_RUNNING: i32 = 3;
pub const DIRECTMANIPULATION_INERTIA: i32 = 4;
pub const DIRECTMANIPULATION_READY: i32 = 5;
pub const DIRECTMANIPULATION_SUSPENDED: i32 = 6;
const
  DIRECTMANIPULATION_BUILDING* = 0
  DIRECTMANIPULATION_ENABLED* = 1
  DIRECTMANIPULATION_DISABLED* = 2
  DIRECTMANIPULATION_RUNNING* = 3
  DIRECTMANIPULATION_INERTIA* = 4
  DIRECTMANIPULATION_READY* = 5
  DIRECTMANIPULATION_SUSPENDED* = 6
enum DIRECTMANIPULATION_STATUS : int {
    DIRECTMANIPULATION_BUILDING = 0,
    DIRECTMANIPULATION_ENABLED = 1,
    DIRECTMANIPULATION_DISABLED = 2,
    DIRECTMANIPULATION_RUNNING = 3,
    DIRECTMANIPULATION_INERTIA = 4,
    DIRECTMANIPULATION_READY = 5,
    DIRECTMANIPULATION_SUSPENDED = 6,
}
#define global DIRECTMANIPULATION_BUILDING  0x0
#define global DIRECTMANIPULATION_ENABLED   0x1
#define global DIRECTMANIPULATION_DISABLED  0x2
#define global DIRECTMANIPULATION_RUNNING   0x3
#define global DIRECTMANIPULATION_INERTIA   0x4
#define global DIRECTMANIPULATION_READY     0x5
#define global DIRECTMANIPULATION_SUSPENDED 0x6