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DIRECTMANIPULATION_STATUS
列挙型メンバー 7
| 名前 | 10進 | 16進 |
|---|---|---|
| DIRECTMANIPULATION_BUILDING | 0 | 0x0 |
| DIRECTMANIPULATION_ENABLED | 1 | 0x1 |
| DIRECTMANIPULATION_DISABLED | 2 | 0x2 |
| DIRECTMANIPULATION_RUNNING | 3 | 0x3 |
| DIRECTMANIPULATION_INERTIA | 4 | 0x4 |
| DIRECTMANIPULATION_READY | 5 | 0x5 |
| DIRECTMANIPULATION_SUSPENDED | 6 | 0x6 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum DIRECTMANIPULATION_STATUS : int {
DIRECTMANIPULATION_BUILDING = 0,
DIRECTMANIPULATION_ENABLED = 1,
DIRECTMANIPULATION_DISABLED = 2,
DIRECTMANIPULATION_RUNNING = 3,
DIRECTMANIPULATION_INERTIA = 4,
DIRECTMANIPULATION_READY = 5,
DIRECTMANIPULATION_SUSPENDED = 6
} DIRECTMANIPULATION_STATUS;public enum DIRECTMANIPULATION_STATUS : int
{
DIRECTMANIPULATION_BUILDING = 0,
DIRECTMANIPULATION_ENABLED = 1,
DIRECTMANIPULATION_DISABLED = 2,
DIRECTMANIPULATION_RUNNING = 3,
DIRECTMANIPULATION_INERTIA = 4,
DIRECTMANIPULATION_READY = 5,
DIRECTMANIPULATION_SUSPENDED = 6,
}Public Enum DIRECTMANIPULATION_STATUS As Integer
DIRECTMANIPULATION_BUILDING = 0
DIRECTMANIPULATION_ENABLED = 1
DIRECTMANIPULATION_DISABLED = 2
DIRECTMANIPULATION_RUNNING = 3
DIRECTMANIPULATION_INERTIA = 4
DIRECTMANIPULATION_READY = 5
DIRECTMANIPULATION_SUSPENDED = 6
End Enumimport enum
class DIRECTMANIPULATION_STATUS(enum.IntEnum):
DIRECTMANIPULATION_BUILDING = 0
DIRECTMANIPULATION_ENABLED = 1
DIRECTMANIPULATION_DISABLED = 2
DIRECTMANIPULATION_RUNNING = 3
DIRECTMANIPULATION_INERTIA = 4
DIRECTMANIPULATION_READY = 5
DIRECTMANIPULATION_SUSPENDED = 6// DIRECTMANIPULATION_STATUS
pub const DIRECTMANIPULATION_BUILDING: i32 = 0;
pub const DIRECTMANIPULATION_ENABLED: i32 = 1;
pub const DIRECTMANIPULATION_DISABLED: i32 = 2;
pub const DIRECTMANIPULATION_RUNNING: i32 = 3;
pub const DIRECTMANIPULATION_INERTIA: i32 = 4;
pub const DIRECTMANIPULATION_READY: i32 = 5;
pub const DIRECTMANIPULATION_SUSPENDED: i32 = 6;// DIRECTMANIPULATION_STATUS
const (
DIRECTMANIPULATION_BUILDING int32 = 0
DIRECTMANIPULATION_ENABLED int32 = 1
DIRECTMANIPULATION_DISABLED int32 = 2
DIRECTMANIPULATION_RUNNING int32 = 3
DIRECTMANIPULATION_INERTIA int32 = 4
DIRECTMANIPULATION_READY int32 = 5
DIRECTMANIPULATION_SUSPENDED int32 = 6
)const
DIRECTMANIPULATION_BUILDING = 0;
DIRECTMANIPULATION_ENABLED = 1;
DIRECTMANIPULATION_DISABLED = 2;
DIRECTMANIPULATION_RUNNING = 3;
DIRECTMANIPULATION_INERTIA = 4;
DIRECTMANIPULATION_READY = 5;
DIRECTMANIPULATION_SUSPENDED = 6;// DIRECTMANIPULATION_STATUS
pub const DIRECTMANIPULATION_BUILDING: i32 = 0;
pub const DIRECTMANIPULATION_ENABLED: i32 = 1;
pub const DIRECTMANIPULATION_DISABLED: i32 = 2;
pub const DIRECTMANIPULATION_RUNNING: i32 = 3;
pub const DIRECTMANIPULATION_INERTIA: i32 = 4;
pub const DIRECTMANIPULATION_READY: i32 = 5;
pub const DIRECTMANIPULATION_SUSPENDED: i32 = 6;const
DIRECTMANIPULATION_BUILDING* = 0
DIRECTMANIPULATION_ENABLED* = 1
DIRECTMANIPULATION_DISABLED* = 2
DIRECTMANIPULATION_RUNNING* = 3
DIRECTMANIPULATION_INERTIA* = 4
DIRECTMANIPULATION_READY* = 5
DIRECTMANIPULATION_SUSPENDED* = 6enum DIRECTMANIPULATION_STATUS : int {
DIRECTMANIPULATION_BUILDING = 0,
DIRECTMANIPULATION_ENABLED = 1,
DIRECTMANIPULATION_DISABLED = 2,
DIRECTMANIPULATION_RUNNING = 3,
DIRECTMANIPULATION_INERTIA = 4,
DIRECTMANIPULATION_READY = 5,
DIRECTMANIPULATION_SUSPENDED = 6,
}#define global DIRECTMANIPULATION_BUILDING 0x0
#define global DIRECTMANIPULATION_ENABLED 0x1
#define global DIRECTMANIPULATION_DISABLED 0x2
#define global DIRECTMANIPULATION_RUNNING 0x3
#define global DIRECTMANIPULATION_INERTIA 0x4
#define global DIRECTMANIPULATION_READY 0x5
#define global DIRECTMANIPULATION_SUSPENDED 0x6