ホーム › Graphics.DirectWrite › DWRITE_FLOW_DIRECTION
DWRITE_FLOW_DIRECTION
列挙型メンバー 4
| 名前 | 10進 | 16進 |
|---|---|---|
| DWRITE_FLOW_DIRECTION_TOP_TO_BOTTOM | 0 | 0x0 |
| DWRITE_FLOW_DIRECTION_BOTTOM_TO_TOP | 1 | 0x1 |
| DWRITE_FLOW_DIRECTION_LEFT_TO_RIGHT | 2 | 0x2 |
| DWRITE_FLOW_DIRECTION_RIGHT_TO_LEFT | 3 | 0x3 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum DWRITE_FLOW_DIRECTION : int {
DWRITE_FLOW_DIRECTION_TOP_TO_BOTTOM = 0,
DWRITE_FLOW_DIRECTION_BOTTOM_TO_TOP = 1,
DWRITE_FLOW_DIRECTION_LEFT_TO_RIGHT = 2,
DWRITE_FLOW_DIRECTION_RIGHT_TO_LEFT = 3
} DWRITE_FLOW_DIRECTION;public enum DWRITE_FLOW_DIRECTION : int
{
DWRITE_FLOW_DIRECTION_TOP_TO_BOTTOM = 0,
DWRITE_FLOW_DIRECTION_BOTTOM_TO_TOP = 1,
DWRITE_FLOW_DIRECTION_LEFT_TO_RIGHT = 2,
DWRITE_FLOW_DIRECTION_RIGHT_TO_LEFT = 3,
}Public Enum DWRITE_FLOW_DIRECTION As Integer
DWRITE_FLOW_DIRECTION_TOP_TO_BOTTOM = 0
DWRITE_FLOW_DIRECTION_BOTTOM_TO_TOP = 1
DWRITE_FLOW_DIRECTION_LEFT_TO_RIGHT = 2
DWRITE_FLOW_DIRECTION_RIGHT_TO_LEFT = 3
End Enumimport enum
class DWRITE_FLOW_DIRECTION(enum.IntEnum):
DWRITE_FLOW_DIRECTION_TOP_TO_BOTTOM = 0
DWRITE_FLOW_DIRECTION_BOTTOM_TO_TOP = 1
DWRITE_FLOW_DIRECTION_LEFT_TO_RIGHT = 2
DWRITE_FLOW_DIRECTION_RIGHT_TO_LEFT = 3// DWRITE_FLOW_DIRECTION
pub const DWRITE_FLOW_DIRECTION_TOP_TO_BOTTOM: i32 = 0;
pub const DWRITE_FLOW_DIRECTION_BOTTOM_TO_TOP: i32 = 1;
pub const DWRITE_FLOW_DIRECTION_LEFT_TO_RIGHT: i32 = 2;
pub const DWRITE_FLOW_DIRECTION_RIGHT_TO_LEFT: i32 = 3;// DWRITE_FLOW_DIRECTION
const (
DWRITE_FLOW_DIRECTION_TOP_TO_BOTTOM int32 = 0
DWRITE_FLOW_DIRECTION_BOTTOM_TO_TOP int32 = 1
DWRITE_FLOW_DIRECTION_LEFT_TO_RIGHT int32 = 2
DWRITE_FLOW_DIRECTION_RIGHT_TO_LEFT int32 = 3
)const
DWRITE_FLOW_DIRECTION_TOP_TO_BOTTOM = 0;
DWRITE_FLOW_DIRECTION_BOTTOM_TO_TOP = 1;
DWRITE_FLOW_DIRECTION_LEFT_TO_RIGHT = 2;
DWRITE_FLOW_DIRECTION_RIGHT_TO_LEFT = 3;// DWRITE_FLOW_DIRECTION
pub const DWRITE_FLOW_DIRECTION_TOP_TO_BOTTOM: i32 = 0;
pub const DWRITE_FLOW_DIRECTION_BOTTOM_TO_TOP: i32 = 1;
pub const DWRITE_FLOW_DIRECTION_LEFT_TO_RIGHT: i32 = 2;
pub const DWRITE_FLOW_DIRECTION_RIGHT_TO_LEFT: i32 = 3;const
DWRITE_FLOW_DIRECTION_TOP_TO_BOTTOM* = 0
DWRITE_FLOW_DIRECTION_BOTTOM_TO_TOP* = 1
DWRITE_FLOW_DIRECTION_LEFT_TO_RIGHT* = 2
DWRITE_FLOW_DIRECTION_RIGHT_TO_LEFT* = 3enum DWRITE_FLOW_DIRECTION : int {
DWRITE_FLOW_DIRECTION_TOP_TO_BOTTOM = 0,
DWRITE_FLOW_DIRECTION_BOTTOM_TO_TOP = 1,
DWRITE_FLOW_DIRECTION_LEFT_TO_RIGHT = 2,
DWRITE_FLOW_DIRECTION_RIGHT_TO_LEFT = 3,
}#define global DWRITE_FLOW_DIRECTION_TOP_TO_BOTTOM 0x0
#define global DWRITE_FLOW_DIRECTION_BOTTOM_TO_TOP 0x1
#define global DWRITE_FLOW_DIRECTION_LEFT_TO_RIGHT 0x2
#define global DWRITE_FLOW_DIRECTION_RIGHT_TO_LEFT 0x3