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ホームGraphics.DirectWrite › DWRITE_LOCALITY

DWRITE_LOCALITY

列挙型
基底型i4

メンバー 3

名前10進16進
DWRITE_LOCALITY_REMOTE00x0
DWRITE_LOCALITY_PARTIAL10x1
DWRITE_LOCALITY_LOCAL20x2

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum DWRITE_LOCALITY : int {
    DWRITE_LOCALITY_REMOTE = 0,
    DWRITE_LOCALITY_PARTIAL = 1,
    DWRITE_LOCALITY_LOCAL = 2
} DWRITE_LOCALITY;
public enum DWRITE_LOCALITY : int
{
    DWRITE_LOCALITY_REMOTE = 0,
    DWRITE_LOCALITY_PARTIAL = 1,
    DWRITE_LOCALITY_LOCAL = 2,
}
Public Enum DWRITE_LOCALITY As Integer
    DWRITE_LOCALITY_REMOTE = 0
    DWRITE_LOCALITY_PARTIAL = 1
    DWRITE_LOCALITY_LOCAL = 2
End Enum
import enum

class DWRITE_LOCALITY(enum.IntEnum):
    DWRITE_LOCALITY_REMOTE = 0
    DWRITE_LOCALITY_PARTIAL = 1
    DWRITE_LOCALITY_LOCAL = 2
// DWRITE_LOCALITY
pub const DWRITE_LOCALITY_REMOTE: i32 = 0;
pub const DWRITE_LOCALITY_PARTIAL: i32 = 1;
pub const DWRITE_LOCALITY_LOCAL: i32 = 2;
// DWRITE_LOCALITY
const (
	DWRITE_LOCALITY_REMOTE int32 = 0
	DWRITE_LOCALITY_PARTIAL int32 = 1
	DWRITE_LOCALITY_LOCAL int32 = 2
)
const
  DWRITE_LOCALITY_REMOTE = 0;
  DWRITE_LOCALITY_PARTIAL = 1;
  DWRITE_LOCALITY_LOCAL = 2;
// DWRITE_LOCALITY
pub const DWRITE_LOCALITY_REMOTE: i32 = 0;
pub const DWRITE_LOCALITY_PARTIAL: i32 = 1;
pub const DWRITE_LOCALITY_LOCAL: i32 = 2;
const
  DWRITE_LOCALITY_REMOTE* = 0
  DWRITE_LOCALITY_PARTIAL* = 1
  DWRITE_LOCALITY_LOCAL* = 2
enum DWRITE_LOCALITY : int {
    DWRITE_LOCALITY_REMOTE = 0,
    DWRITE_LOCALITY_PARTIAL = 1,
    DWRITE_LOCALITY_LOCAL = 2,
}
#define global DWRITE_LOCALITY_REMOTE  0x0
#define global DWRITE_LOCALITY_PARTIAL 0x1
#define global DWRITE_LOCALITY_LOCAL   0x2