ホーム › Graphics.Dxgi › DXGI_GRAPHICS_PREEMPTION_GRANULARITY
DXGI_GRAPHICS_PREEMPTION_GRANULARITY
列挙型メンバー 5
| 名前 | 10進 | 16進 |
|---|---|---|
| DXGI_GRAPHICS_PREEMPTION_DMA_BUFFER_BOUNDARY | 0 | 0x0 |
| DXGI_GRAPHICS_PREEMPTION_PRIMITIVE_BOUNDARY | 1 | 0x1 |
| DXGI_GRAPHICS_PREEMPTION_TRIANGLE_BOUNDARY | 2 | 0x2 |
| DXGI_GRAPHICS_PREEMPTION_PIXEL_BOUNDARY | 3 | 0x3 |
| DXGI_GRAPHICS_PREEMPTION_INSTRUCTION_BOUNDARY | 4 | 0x4 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum DXGI_GRAPHICS_PREEMPTION_GRANULARITY : int {
DXGI_GRAPHICS_PREEMPTION_DMA_BUFFER_BOUNDARY = 0,
DXGI_GRAPHICS_PREEMPTION_PRIMITIVE_BOUNDARY = 1,
DXGI_GRAPHICS_PREEMPTION_TRIANGLE_BOUNDARY = 2,
DXGI_GRAPHICS_PREEMPTION_PIXEL_BOUNDARY = 3,
DXGI_GRAPHICS_PREEMPTION_INSTRUCTION_BOUNDARY = 4
} DXGI_GRAPHICS_PREEMPTION_GRANULARITY;public enum DXGI_GRAPHICS_PREEMPTION_GRANULARITY : int
{
DXGI_GRAPHICS_PREEMPTION_DMA_BUFFER_BOUNDARY = 0,
DXGI_GRAPHICS_PREEMPTION_PRIMITIVE_BOUNDARY = 1,
DXGI_GRAPHICS_PREEMPTION_TRIANGLE_BOUNDARY = 2,
DXGI_GRAPHICS_PREEMPTION_PIXEL_BOUNDARY = 3,
DXGI_GRAPHICS_PREEMPTION_INSTRUCTION_BOUNDARY = 4,
}Public Enum DXGI_GRAPHICS_PREEMPTION_GRANULARITY As Integer
DXGI_GRAPHICS_PREEMPTION_DMA_BUFFER_BOUNDARY = 0
DXGI_GRAPHICS_PREEMPTION_PRIMITIVE_BOUNDARY = 1
DXGI_GRAPHICS_PREEMPTION_TRIANGLE_BOUNDARY = 2
DXGI_GRAPHICS_PREEMPTION_PIXEL_BOUNDARY = 3
DXGI_GRAPHICS_PREEMPTION_INSTRUCTION_BOUNDARY = 4
End Enumimport enum
class DXGI_GRAPHICS_PREEMPTION_GRANULARITY(enum.IntEnum):
DXGI_GRAPHICS_PREEMPTION_DMA_BUFFER_BOUNDARY = 0
DXGI_GRAPHICS_PREEMPTION_PRIMITIVE_BOUNDARY = 1
DXGI_GRAPHICS_PREEMPTION_TRIANGLE_BOUNDARY = 2
DXGI_GRAPHICS_PREEMPTION_PIXEL_BOUNDARY = 3
DXGI_GRAPHICS_PREEMPTION_INSTRUCTION_BOUNDARY = 4// DXGI_GRAPHICS_PREEMPTION_GRANULARITY
pub const DXGI_GRAPHICS_PREEMPTION_DMA_BUFFER_BOUNDARY: i32 = 0;
pub const DXGI_GRAPHICS_PREEMPTION_PRIMITIVE_BOUNDARY: i32 = 1;
pub const DXGI_GRAPHICS_PREEMPTION_TRIANGLE_BOUNDARY: i32 = 2;
pub const DXGI_GRAPHICS_PREEMPTION_PIXEL_BOUNDARY: i32 = 3;
pub const DXGI_GRAPHICS_PREEMPTION_INSTRUCTION_BOUNDARY: i32 = 4;// DXGI_GRAPHICS_PREEMPTION_GRANULARITY
const (
DXGI_GRAPHICS_PREEMPTION_DMA_BUFFER_BOUNDARY int32 = 0
DXGI_GRAPHICS_PREEMPTION_PRIMITIVE_BOUNDARY int32 = 1
DXGI_GRAPHICS_PREEMPTION_TRIANGLE_BOUNDARY int32 = 2
DXGI_GRAPHICS_PREEMPTION_PIXEL_BOUNDARY int32 = 3
DXGI_GRAPHICS_PREEMPTION_INSTRUCTION_BOUNDARY int32 = 4
)const
DXGI_GRAPHICS_PREEMPTION_DMA_BUFFER_BOUNDARY = 0;
DXGI_GRAPHICS_PREEMPTION_PRIMITIVE_BOUNDARY = 1;
DXGI_GRAPHICS_PREEMPTION_TRIANGLE_BOUNDARY = 2;
DXGI_GRAPHICS_PREEMPTION_PIXEL_BOUNDARY = 3;
DXGI_GRAPHICS_PREEMPTION_INSTRUCTION_BOUNDARY = 4;// DXGI_GRAPHICS_PREEMPTION_GRANULARITY
pub const DXGI_GRAPHICS_PREEMPTION_DMA_BUFFER_BOUNDARY: i32 = 0;
pub const DXGI_GRAPHICS_PREEMPTION_PRIMITIVE_BOUNDARY: i32 = 1;
pub const DXGI_GRAPHICS_PREEMPTION_TRIANGLE_BOUNDARY: i32 = 2;
pub const DXGI_GRAPHICS_PREEMPTION_PIXEL_BOUNDARY: i32 = 3;
pub const DXGI_GRAPHICS_PREEMPTION_INSTRUCTION_BOUNDARY: i32 = 4;const
DXGI_GRAPHICS_PREEMPTION_DMA_BUFFER_BOUNDARY* = 0
DXGI_GRAPHICS_PREEMPTION_PRIMITIVE_BOUNDARY* = 1
DXGI_GRAPHICS_PREEMPTION_TRIANGLE_BOUNDARY* = 2
DXGI_GRAPHICS_PREEMPTION_PIXEL_BOUNDARY* = 3
DXGI_GRAPHICS_PREEMPTION_INSTRUCTION_BOUNDARY* = 4enum DXGI_GRAPHICS_PREEMPTION_GRANULARITY : int {
DXGI_GRAPHICS_PREEMPTION_DMA_BUFFER_BOUNDARY = 0,
DXGI_GRAPHICS_PREEMPTION_PRIMITIVE_BOUNDARY = 1,
DXGI_GRAPHICS_PREEMPTION_TRIANGLE_BOUNDARY = 2,
DXGI_GRAPHICS_PREEMPTION_PIXEL_BOUNDARY = 3,
DXGI_GRAPHICS_PREEMPTION_INSTRUCTION_BOUNDARY = 4,
}#define global DXGI_GRAPHICS_PREEMPTION_DMA_BUFFER_BOUNDARY 0x0
#define global DXGI_GRAPHICS_PREEMPTION_PRIMITIVE_BOUNDARY 0x1
#define global DXGI_GRAPHICS_PREEMPTION_TRIANGLE_BOUNDARY 0x2
#define global DXGI_GRAPHICS_PREEMPTION_PIXEL_BOUNDARY 0x3
#define global DXGI_GRAPHICS_PREEMPTION_INSTRUCTION_BOUNDARY 0x4