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ホームGraphics.Gdi › BACKGROUND_MODE

BACKGROUND_MODE

列挙型
基底型u4

メンバー 2

名前10進16進
OPAQUE20x2
TRANSPARENT10x1

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum BACKGROUND_MODE : unsigned int {
    OPAQUE = 2,
    TRANSPARENT = 1
} BACKGROUND_MODE;
public enum BACKGROUND_MODE : uint
{
    OPAQUE = 2,
    TRANSPARENT = 1,
}
Public Enum BACKGROUND_MODE As UInteger
    OPAQUE = 2
    TRANSPARENT = 1
End Enum
import enum

class BACKGROUND_MODE(enum.IntEnum):
    OPAQUE = 2
    TRANSPARENT = 1
// BACKGROUND_MODE
pub const OPAQUE: u32 = 2;
pub const TRANSPARENT: u32 = 1;
// BACKGROUND_MODE
const (
	OPAQUE uint32 = 2
	TRANSPARENT uint32 = 1
)
const
  OPAQUE = 2;
  TRANSPARENT = 1;
// BACKGROUND_MODE
pub const OPAQUE: u32 = 2;
pub const TRANSPARENT: u32 = 1;
const
  OPAQUE* = 2
  TRANSPARENT* = 1
enum BACKGROUND_MODE : uint {
    OPAQUE = 2,
    TRANSPARENT = 1,
}
#define global OPAQUE      0x2
#define global TRANSPARENT 0x1