ホーム › Graphics.Gdi › BRUSH_STYLE
BRUSH_STYLE
列挙型メンバー 11
| 名前 | 10進 | 16進 |
|---|---|---|
| BS_SOLID | 0 | 0x0 |
| BS_NULL | 1 | 0x1 |
| BS_HOLLOW | 1 | 0x1 |
| BS_HATCHED | 2 | 0x2 |
| BS_PATTERN | 3 | 0x3 |
| BS_INDEXED | 4 | 0x4 |
| BS_DIBPATTERN | 5 | 0x5 |
| BS_DIBPATTERNPT | 6 | 0x6 |
| BS_PATTERN8X8 | 7 | 0x7 |
| BS_DIBPATTERN8X8 | 8 | 0x8 |
| BS_MONOPATTERN | 9 | 0x9 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum BRUSH_STYLE : unsigned int {
BS_SOLID = 0,
BS_NULL = 1,
BS_HOLLOW = 1,
BS_HATCHED = 2,
BS_PATTERN = 3,
BS_INDEXED = 4,
BS_DIBPATTERN = 5,
BS_DIBPATTERNPT = 6,
BS_PATTERN8X8 = 7,
BS_DIBPATTERN8X8 = 8,
BS_MONOPATTERN = 9
} BRUSH_STYLE;public enum BRUSH_STYLE : uint
{
BS_SOLID = 0,
BS_NULL = 1,
BS_HOLLOW = 1,
BS_HATCHED = 2,
BS_PATTERN = 3,
BS_INDEXED = 4,
BS_DIBPATTERN = 5,
BS_DIBPATTERNPT = 6,
BS_PATTERN8X8 = 7,
BS_DIBPATTERN8X8 = 8,
BS_MONOPATTERN = 9,
}Public Enum BRUSH_STYLE As UInteger
BS_SOLID = 0
BS_NULL = 1
BS_HOLLOW = 1
BS_HATCHED = 2
BS_PATTERN = 3
BS_INDEXED = 4
BS_DIBPATTERN = 5
BS_DIBPATTERNPT = 6
BS_PATTERN8X8 = 7
BS_DIBPATTERN8X8 = 8
BS_MONOPATTERN = 9
End Enumimport enum
class BRUSH_STYLE(enum.IntEnum):
BS_SOLID = 0
BS_NULL = 1
BS_HOLLOW = 1
BS_HATCHED = 2
BS_PATTERN = 3
BS_INDEXED = 4
BS_DIBPATTERN = 5
BS_DIBPATTERNPT = 6
BS_PATTERN8X8 = 7
BS_DIBPATTERN8X8 = 8
BS_MONOPATTERN = 9// BRUSH_STYLE
pub const BS_SOLID: u32 = 0;
pub const BS_NULL: u32 = 1;
pub const BS_HOLLOW: u32 = 1;
pub const BS_HATCHED: u32 = 2;
pub const BS_PATTERN: u32 = 3;
pub const BS_INDEXED: u32 = 4;
pub const BS_DIBPATTERN: u32 = 5;
pub const BS_DIBPATTERNPT: u32 = 6;
pub const BS_PATTERN8X8: u32 = 7;
pub const BS_DIBPATTERN8X8: u32 = 8;
pub const BS_MONOPATTERN: u32 = 9;// BRUSH_STYLE
const (
BS_SOLID uint32 = 0
BS_NULL uint32 = 1
BS_HOLLOW uint32 = 1
BS_HATCHED uint32 = 2
BS_PATTERN uint32 = 3
BS_INDEXED uint32 = 4
BS_DIBPATTERN uint32 = 5
BS_DIBPATTERNPT uint32 = 6
BS_PATTERN8X8 uint32 = 7
BS_DIBPATTERN8X8 uint32 = 8
BS_MONOPATTERN uint32 = 9
)const
BS_SOLID = 0;
BS_NULL = 1;
BS_HOLLOW = 1;
BS_HATCHED = 2;
BS_PATTERN = 3;
BS_INDEXED = 4;
BS_DIBPATTERN = 5;
BS_DIBPATTERNPT = 6;
BS_PATTERN8X8 = 7;
BS_DIBPATTERN8X8 = 8;
BS_MONOPATTERN = 9;// BRUSH_STYLE
pub const BS_SOLID: u32 = 0;
pub const BS_NULL: u32 = 1;
pub const BS_HOLLOW: u32 = 1;
pub const BS_HATCHED: u32 = 2;
pub const BS_PATTERN: u32 = 3;
pub const BS_INDEXED: u32 = 4;
pub const BS_DIBPATTERN: u32 = 5;
pub const BS_DIBPATTERNPT: u32 = 6;
pub const BS_PATTERN8X8: u32 = 7;
pub const BS_DIBPATTERN8X8: u32 = 8;
pub const BS_MONOPATTERN: u32 = 9;const
BS_SOLID* = 0
BS_NULL* = 1
BS_HOLLOW* = 1
BS_HATCHED* = 2
BS_PATTERN* = 3
BS_INDEXED* = 4
BS_DIBPATTERN* = 5
BS_DIBPATTERNPT* = 6
BS_PATTERN8X8* = 7
BS_DIBPATTERN8X8* = 8
BS_MONOPATTERN* = 9enum BRUSH_STYLE : uint {
BS_SOLID = 0,
BS_NULL = 1,
BS_HOLLOW = 1,
BS_HATCHED = 2,
BS_PATTERN = 3,
BS_INDEXED = 4,
BS_DIBPATTERN = 5,
BS_DIBPATTERNPT = 6,
BS_PATTERN8X8 = 7,
BS_DIBPATTERN8X8 = 8,
BS_MONOPATTERN = 9,
}#define global BS_SOLID 0x0
#define global BS_NULL 0x1
#define global BS_HOLLOW 0x1
#define global BS_HATCHED 0x2
#define global BS_PATTERN 0x3
#define global BS_INDEXED 0x4
#define global BS_DIBPATTERN 0x5
#define global BS_DIBPATTERNPT 0x6
#define global BS_PATTERN8X8 0x7
#define global BS_DIBPATTERN8X8 0x8
#define global BS_MONOPATTERN 0x9