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SYSTEM_PALETTE_USE

列挙型
基底型u4

メンバー 3

名前10進16進
SYSPAL_NOSTATIC20x2
SYSPAL_NOSTATIC25630x3
SYSPAL_STATIC10x1

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum SYSTEM_PALETTE_USE : unsigned int {
    SYSPAL_NOSTATIC = 2,
    SYSPAL_NOSTATIC256 = 3,
    SYSPAL_STATIC = 1
} SYSTEM_PALETTE_USE;
public enum SYSTEM_PALETTE_USE : uint
{
    SYSPAL_NOSTATIC = 2,
    SYSPAL_NOSTATIC256 = 3,
    SYSPAL_STATIC = 1,
}
Public Enum SYSTEM_PALETTE_USE As UInteger
    SYSPAL_NOSTATIC = 2
    SYSPAL_NOSTATIC256 = 3
    SYSPAL_STATIC = 1
End Enum
import enum

class SYSTEM_PALETTE_USE(enum.IntEnum):
    SYSPAL_NOSTATIC = 2
    SYSPAL_NOSTATIC256 = 3
    SYSPAL_STATIC = 1
// SYSTEM_PALETTE_USE
pub const SYSPAL_NOSTATIC: u32 = 2;
pub const SYSPAL_NOSTATIC256: u32 = 3;
pub const SYSPAL_STATIC: u32 = 1;
// SYSTEM_PALETTE_USE
const (
	SYSPAL_NOSTATIC uint32 = 2
	SYSPAL_NOSTATIC256 uint32 = 3
	SYSPAL_STATIC uint32 = 1
)
const
  SYSPAL_NOSTATIC = 2;
  SYSPAL_NOSTATIC256 = 3;
  SYSPAL_STATIC = 1;
// SYSTEM_PALETTE_USE
pub const SYSPAL_NOSTATIC: u32 = 2;
pub const SYSPAL_NOSTATIC256: u32 = 3;
pub const SYSPAL_STATIC: u32 = 1;
const
  SYSPAL_NOSTATIC* = 2
  SYSPAL_NOSTATIC256* = 3
  SYSPAL_STATIC* = 1
enum SYSTEM_PALETTE_USE : uint {
    SYSPAL_NOSTATIC = 2,
    SYSPAL_NOSTATIC256 = 3,
    SYSPAL_STATIC = 1,
}
#define global SYSPAL_NOSTATIC    0x2
#define global SYSPAL_NOSTATIC256 0x3
#define global SYSPAL_STATIC      0x1