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CurveAdjustments
列挙型メンバー 8
| 名前 | 10進 | 16進 |
|---|---|---|
| AdjustExposure | 0 | 0x0 |
| AdjustDensity | 1 | 0x1 |
| AdjustContrast | 2 | 0x2 |
| AdjustHighlight | 3 | 0x3 |
| AdjustShadow | 4 | 0x4 |
| AdjustMidtone | 5 | 0x5 |
| AdjustWhiteSaturation | 6 | 0x6 |
| AdjustBlackSaturation | 7 | 0x7 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum CurveAdjustments : int {
AdjustExposure = 0,
AdjustDensity = 1,
AdjustContrast = 2,
AdjustHighlight = 3,
AdjustShadow = 4,
AdjustMidtone = 5,
AdjustWhiteSaturation = 6,
AdjustBlackSaturation = 7
} CurveAdjustments;public enum CurveAdjustments : int
{
AdjustExposure = 0,
AdjustDensity = 1,
AdjustContrast = 2,
AdjustHighlight = 3,
AdjustShadow = 4,
AdjustMidtone = 5,
AdjustWhiteSaturation = 6,
AdjustBlackSaturation = 7,
}Public Enum CurveAdjustments As Integer
AdjustExposure = 0
AdjustDensity = 1
AdjustContrast = 2
AdjustHighlight = 3
AdjustShadow = 4
AdjustMidtone = 5
AdjustWhiteSaturation = 6
AdjustBlackSaturation = 7
End Enumimport enum
class CurveAdjustments(enum.IntEnum):
AdjustExposure = 0
AdjustDensity = 1
AdjustContrast = 2
AdjustHighlight = 3
AdjustShadow = 4
AdjustMidtone = 5
AdjustWhiteSaturation = 6
AdjustBlackSaturation = 7// CurveAdjustments
pub const AdjustExposure: i32 = 0;
pub const AdjustDensity: i32 = 1;
pub const AdjustContrast: i32 = 2;
pub const AdjustHighlight: i32 = 3;
pub const AdjustShadow: i32 = 4;
pub const AdjustMidtone: i32 = 5;
pub const AdjustWhiteSaturation: i32 = 6;
pub const AdjustBlackSaturation: i32 = 7;// CurveAdjustments
const (
AdjustExposure int32 = 0
AdjustDensity int32 = 1
AdjustContrast int32 = 2
AdjustHighlight int32 = 3
AdjustShadow int32 = 4
AdjustMidtone int32 = 5
AdjustWhiteSaturation int32 = 6
AdjustBlackSaturation int32 = 7
)const
AdjustExposure = 0;
AdjustDensity = 1;
AdjustContrast = 2;
AdjustHighlight = 3;
AdjustShadow = 4;
AdjustMidtone = 5;
AdjustWhiteSaturation = 6;
AdjustBlackSaturation = 7;// CurveAdjustments
pub const AdjustExposure: i32 = 0;
pub const AdjustDensity: i32 = 1;
pub const AdjustContrast: i32 = 2;
pub const AdjustHighlight: i32 = 3;
pub const AdjustShadow: i32 = 4;
pub const AdjustMidtone: i32 = 5;
pub const AdjustWhiteSaturation: i32 = 6;
pub const AdjustBlackSaturation: i32 = 7;const
AdjustExposure* = 0
AdjustDensity* = 1
AdjustContrast* = 2
AdjustHighlight* = 3
AdjustShadow* = 4
AdjustMidtone* = 5
AdjustWhiteSaturation* = 6
AdjustBlackSaturation* = 7enum CurveAdjustments : int {
AdjustExposure = 0,
AdjustDensity = 1,
AdjustContrast = 2,
AdjustHighlight = 3,
AdjustShadow = 4,
AdjustMidtone = 5,
AdjustWhiteSaturation = 6,
AdjustBlackSaturation = 7,
}#define global AdjustExposure 0x0
#define global AdjustDensity 0x1
#define global AdjustContrast 0x2
#define global AdjustHighlight 0x3
#define global AdjustShadow 0x4
#define global AdjustMidtone 0x5
#define global AdjustWhiteSaturation 0x6
#define global AdjustBlackSaturation 0x7