ホーム › Graphics.GdiPlus › ItemDataPosition
ItemDataPosition
列挙型メンバー 3
| 名前 | 10進 | 16進 |
|---|---|---|
| ItemDataPositionAfterHeader | 0 | 0x0 |
| ItemDataPositionAfterPalette | 1 | 0x1 |
| ItemDataPositionAfterBits | 2 | 0x2 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum ItemDataPosition : int {
ItemDataPositionAfterHeader = 0,
ItemDataPositionAfterPalette = 1,
ItemDataPositionAfterBits = 2
} ItemDataPosition;public enum ItemDataPosition : int
{
ItemDataPositionAfterHeader = 0,
ItemDataPositionAfterPalette = 1,
ItemDataPositionAfterBits = 2,
}Public Enum ItemDataPosition As Integer
ItemDataPositionAfterHeader = 0
ItemDataPositionAfterPalette = 1
ItemDataPositionAfterBits = 2
End Enumimport enum
class ItemDataPosition(enum.IntEnum):
ItemDataPositionAfterHeader = 0
ItemDataPositionAfterPalette = 1
ItemDataPositionAfterBits = 2// ItemDataPosition
pub const ItemDataPositionAfterHeader: i32 = 0;
pub const ItemDataPositionAfterPalette: i32 = 1;
pub const ItemDataPositionAfterBits: i32 = 2;// ItemDataPosition
const (
ItemDataPositionAfterHeader int32 = 0
ItemDataPositionAfterPalette int32 = 1
ItemDataPositionAfterBits int32 = 2
)const
ItemDataPositionAfterHeader = 0;
ItemDataPositionAfterPalette = 1;
ItemDataPositionAfterBits = 2;// ItemDataPosition
pub const ItemDataPositionAfterHeader: i32 = 0;
pub const ItemDataPositionAfterPalette: i32 = 1;
pub const ItemDataPositionAfterBits: i32 = 2;const
ItemDataPositionAfterHeader* = 0
ItemDataPositionAfterPalette* = 1
ItemDataPositionAfterBits* = 2enum ItemDataPosition : int {
ItemDataPositionAfterHeader = 0,
ItemDataPositionAfterPalette = 1,
ItemDataPositionAfterBits = 2,
}#define global ItemDataPositionAfterHeader 0x0
#define global ItemDataPositionAfterPalette 0x1
#define global ItemDataPositionAfterBits 0x2