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ホームGraphics.GdiPlus › SmoothingMode

SmoothingMode

列挙型
基底型i4

メンバー 8

名前10進16進
SmoothingModeInvalid-10xFFFFFFFF
SmoothingModeDefault00x0
SmoothingModeHighSpeed10x1
SmoothingModeHighQuality20x2
SmoothingModeNone30x3
SmoothingModeAntiAlias40x4
SmoothingModeAntiAlias8x440x4
SmoothingModeAntiAlias8x850x5

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum SmoothingMode : int {
    SmoothingModeInvalid = -1,
    SmoothingModeDefault = 0,
    SmoothingModeHighSpeed = 1,
    SmoothingModeHighQuality = 2,
    SmoothingModeNone = 3,
    SmoothingModeAntiAlias = 4,
    SmoothingModeAntiAlias8x4 = 4,
    SmoothingModeAntiAlias8x8 = 5
} SmoothingMode;
public enum SmoothingMode : int
{
    SmoothingModeInvalid = -1,
    SmoothingModeDefault = 0,
    SmoothingModeHighSpeed = 1,
    SmoothingModeHighQuality = 2,
    SmoothingModeNone = 3,
    SmoothingModeAntiAlias = 4,
    SmoothingModeAntiAlias8x4 = 4,
    SmoothingModeAntiAlias8x8 = 5,
}
Public Enum SmoothingMode As Integer
    SmoothingModeInvalid = -1
    SmoothingModeDefault = 0
    SmoothingModeHighSpeed = 1
    SmoothingModeHighQuality = 2
    SmoothingModeNone = 3
    SmoothingModeAntiAlias = 4
    SmoothingModeAntiAlias8x4 = 4
    SmoothingModeAntiAlias8x8 = 5
End Enum
import enum

class SmoothingMode(enum.IntEnum):
    SmoothingModeInvalid = -1
    SmoothingModeDefault = 0
    SmoothingModeHighSpeed = 1
    SmoothingModeHighQuality = 2
    SmoothingModeNone = 3
    SmoothingModeAntiAlias = 4
    SmoothingModeAntiAlias8x4 = 4
    SmoothingModeAntiAlias8x8 = 5
// SmoothingMode
pub const SmoothingModeInvalid: i32 = -1;
pub const SmoothingModeDefault: i32 = 0;
pub const SmoothingModeHighSpeed: i32 = 1;
pub const SmoothingModeHighQuality: i32 = 2;
pub const SmoothingModeNone: i32 = 3;
pub const SmoothingModeAntiAlias: i32 = 4;
pub const SmoothingModeAntiAlias8x4: i32 = 4;
pub const SmoothingModeAntiAlias8x8: i32 = 5;
// SmoothingMode
const (
	SmoothingModeInvalid int32 = -1
	SmoothingModeDefault int32 = 0
	SmoothingModeHighSpeed int32 = 1
	SmoothingModeHighQuality int32 = 2
	SmoothingModeNone int32 = 3
	SmoothingModeAntiAlias int32 = 4
	SmoothingModeAntiAlias8x4 int32 = 4
	SmoothingModeAntiAlias8x8 int32 = 5
)
const
  SmoothingModeInvalid = -1;
  SmoothingModeDefault = 0;
  SmoothingModeHighSpeed = 1;
  SmoothingModeHighQuality = 2;
  SmoothingModeNone = 3;
  SmoothingModeAntiAlias = 4;
  SmoothingModeAntiAlias8x4 = 4;
  SmoothingModeAntiAlias8x8 = 5;
// SmoothingMode
pub const SmoothingModeInvalid: i32 = -1;
pub const SmoothingModeDefault: i32 = 0;
pub const SmoothingModeHighSpeed: i32 = 1;
pub const SmoothingModeHighQuality: i32 = 2;
pub const SmoothingModeNone: i32 = 3;
pub const SmoothingModeAntiAlias: i32 = 4;
pub const SmoothingModeAntiAlias8x4: i32 = 4;
pub const SmoothingModeAntiAlias8x8: i32 = 5;
const
  SmoothingModeInvalid* = -1
  SmoothingModeDefault* = 0
  SmoothingModeHighSpeed* = 1
  SmoothingModeHighQuality* = 2
  SmoothingModeNone* = 3
  SmoothingModeAntiAlias* = 4
  SmoothingModeAntiAlias8x4* = 4
  SmoothingModeAntiAlias8x8* = 5
enum SmoothingMode : int {
    SmoothingModeInvalid = -1,
    SmoothingModeDefault = 0,
    SmoothingModeHighSpeed = 1,
    SmoothingModeHighQuality = 2,
    SmoothingModeNone = 3,
    SmoothingModeAntiAlias = 4,
    SmoothingModeAntiAlias8x4 = 4,
    SmoothingModeAntiAlias8x8 = 5,
}
#define global SmoothingModeInvalid      0xFFFFFFFF
#define global SmoothingModeDefault      0x0
#define global SmoothingModeHighSpeed    0x1
#define global SmoothingModeHighQuality  0x2
#define global SmoothingModeNone         0x3
#define global SmoothingModeAntiAlias    0x4
#define global SmoothingModeAntiAlias8x4 0x4
#define global SmoothingModeAntiAlias8x8 0x5