ホーム › Graphics.GdiPlus › SmoothingMode
SmoothingMode
列挙型メンバー 8
| 名前 | 10進 | 16進 |
|---|---|---|
| SmoothingModeInvalid | -1 | 0xFFFFFFFF |
| SmoothingModeDefault | 0 | 0x0 |
| SmoothingModeHighSpeed | 1 | 0x1 |
| SmoothingModeHighQuality | 2 | 0x2 |
| SmoothingModeNone | 3 | 0x3 |
| SmoothingModeAntiAlias | 4 | 0x4 |
| SmoothingModeAntiAlias8x4 | 4 | 0x4 |
| SmoothingModeAntiAlias8x8 | 5 | 0x5 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum SmoothingMode : int {
SmoothingModeInvalid = -1,
SmoothingModeDefault = 0,
SmoothingModeHighSpeed = 1,
SmoothingModeHighQuality = 2,
SmoothingModeNone = 3,
SmoothingModeAntiAlias = 4,
SmoothingModeAntiAlias8x4 = 4,
SmoothingModeAntiAlias8x8 = 5
} SmoothingMode;public enum SmoothingMode : int
{
SmoothingModeInvalid = -1,
SmoothingModeDefault = 0,
SmoothingModeHighSpeed = 1,
SmoothingModeHighQuality = 2,
SmoothingModeNone = 3,
SmoothingModeAntiAlias = 4,
SmoothingModeAntiAlias8x4 = 4,
SmoothingModeAntiAlias8x8 = 5,
}Public Enum SmoothingMode As Integer
SmoothingModeInvalid = -1
SmoothingModeDefault = 0
SmoothingModeHighSpeed = 1
SmoothingModeHighQuality = 2
SmoothingModeNone = 3
SmoothingModeAntiAlias = 4
SmoothingModeAntiAlias8x4 = 4
SmoothingModeAntiAlias8x8 = 5
End Enumimport enum
class SmoothingMode(enum.IntEnum):
SmoothingModeInvalid = -1
SmoothingModeDefault = 0
SmoothingModeHighSpeed = 1
SmoothingModeHighQuality = 2
SmoothingModeNone = 3
SmoothingModeAntiAlias = 4
SmoothingModeAntiAlias8x4 = 4
SmoothingModeAntiAlias8x8 = 5// SmoothingMode
pub const SmoothingModeInvalid: i32 = -1;
pub const SmoothingModeDefault: i32 = 0;
pub const SmoothingModeHighSpeed: i32 = 1;
pub const SmoothingModeHighQuality: i32 = 2;
pub const SmoothingModeNone: i32 = 3;
pub const SmoothingModeAntiAlias: i32 = 4;
pub const SmoothingModeAntiAlias8x4: i32 = 4;
pub const SmoothingModeAntiAlias8x8: i32 = 5;// SmoothingMode
const (
SmoothingModeInvalid int32 = -1
SmoothingModeDefault int32 = 0
SmoothingModeHighSpeed int32 = 1
SmoothingModeHighQuality int32 = 2
SmoothingModeNone int32 = 3
SmoothingModeAntiAlias int32 = 4
SmoothingModeAntiAlias8x4 int32 = 4
SmoothingModeAntiAlias8x8 int32 = 5
)const
SmoothingModeInvalid = -1;
SmoothingModeDefault = 0;
SmoothingModeHighSpeed = 1;
SmoothingModeHighQuality = 2;
SmoothingModeNone = 3;
SmoothingModeAntiAlias = 4;
SmoothingModeAntiAlias8x4 = 4;
SmoothingModeAntiAlias8x8 = 5;// SmoothingMode
pub const SmoothingModeInvalid: i32 = -1;
pub const SmoothingModeDefault: i32 = 0;
pub const SmoothingModeHighSpeed: i32 = 1;
pub const SmoothingModeHighQuality: i32 = 2;
pub const SmoothingModeNone: i32 = 3;
pub const SmoothingModeAntiAlias: i32 = 4;
pub const SmoothingModeAntiAlias8x4: i32 = 4;
pub const SmoothingModeAntiAlias8x8: i32 = 5;const
SmoothingModeInvalid* = -1
SmoothingModeDefault* = 0
SmoothingModeHighSpeed* = 1
SmoothingModeHighQuality* = 2
SmoothingModeNone* = 3
SmoothingModeAntiAlias* = 4
SmoothingModeAntiAlias8x4* = 4
SmoothingModeAntiAlias8x8* = 5enum SmoothingMode : int {
SmoothingModeInvalid = -1,
SmoothingModeDefault = 0,
SmoothingModeHighSpeed = 1,
SmoothingModeHighQuality = 2,
SmoothingModeNone = 3,
SmoothingModeAntiAlias = 4,
SmoothingModeAntiAlias8x4 = 4,
SmoothingModeAntiAlias8x8 = 5,
}#define global SmoothingModeInvalid 0xFFFFFFFF
#define global SmoothingModeDefault 0x0
#define global SmoothingModeHighSpeed 0x1
#define global SmoothingModeHighQuality 0x2
#define global SmoothingModeNone 0x3
#define global SmoothingModeAntiAlias 0x4
#define global SmoothingModeAntiAlias8x4 0x4
#define global SmoothingModeAntiAlias8x8 0x5