Win32 API 日本語リファレンス
ホームGraphics.GdiPlus › TextRenderingHint

TextRenderingHint

列挙型
基底型i4

メンバー 6

名前10進16進
TextRenderingHintSystemDefault00x0
TextRenderingHintSingleBitPerPixelGridFit10x1
TextRenderingHintSingleBitPerPixel20x2
TextRenderingHintAntiAliasGridFit30x3
TextRenderingHintAntiAlias40x4
TextRenderingHintClearTypeGridFit50x5

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum TextRenderingHint : int {
    TextRenderingHintSystemDefault = 0,
    TextRenderingHintSingleBitPerPixelGridFit = 1,
    TextRenderingHintSingleBitPerPixel = 2,
    TextRenderingHintAntiAliasGridFit = 3,
    TextRenderingHintAntiAlias = 4,
    TextRenderingHintClearTypeGridFit = 5
} TextRenderingHint;
public enum TextRenderingHint : int
{
    TextRenderingHintSystemDefault = 0,
    TextRenderingHintSingleBitPerPixelGridFit = 1,
    TextRenderingHintSingleBitPerPixel = 2,
    TextRenderingHintAntiAliasGridFit = 3,
    TextRenderingHintAntiAlias = 4,
    TextRenderingHintClearTypeGridFit = 5,
}
Public Enum TextRenderingHint As Integer
    TextRenderingHintSystemDefault = 0
    TextRenderingHintSingleBitPerPixelGridFit = 1
    TextRenderingHintSingleBitPerPixel = 2
    TextRenderingHintAntiAliasGridFit = 3
    TextRenderingHintAntiAlias = 4
    TextRenderingHintClearTypeGridFit = 5
End Enum
import enum

class TextRenderingHint(enum.IntEnum):
    TextRenderingHintSystemDefault = 0
    TextRenderingHintSingleBitPerPixelGridFit = 1
    TextRenderingHintSingleBitPerPixel = 2
    TextRenderingHintAntiAliasGridFit = 3
    TextRenderingHintAntiAlias = 4
    TextRenderingHintClearTypeGridFit = 5
// TextRenderingHint
pub const TextRenderingHintSystemDefault: i32 = 0;
pub const TextRenderingHintSingleBitPerPixelGridFit: i32 = 1;
pub const TextRenderingHintSingleBitPerPixel: i32 = 2;
pub const TextRenderingHintAntiAliasGridFit: i32 = 3;
pub const TextRenderingHintAntiAlias: i32 = 4;
pub const TextRenderingHintClearTypeGridFit: i32 = 5;
// TextRenderingHint
const (
	TextRenderingHintSystemDefault int32 = 0
	TextRenderingHintSingleBitPerPixelGridFit int32 = 1
	TextRenderingHintSingleBitPerPixel int32 = 2
	TextRenderingHintAntiAliasGridFit int32 = 3
	TextRenderingHintAntiAlias int32 = 4
	TextRenderingHintClearTypeGridFit int32 = 5
)
const
  TextRenderingHintSystemDefault = 0;
  TextRenderingHintSingleBitPerPixelGridFit = 1;
  TextRenderingHintSingleBitPerPixel = 2;
  TextRenderingHintAntiAliasGridFit = 3;
  TextRenderingHintAntiAlias = 4;
  TextRenderingHintClearTypeGridFit = 5;
// TextRenderingHint
pub const TextRenderingHintSystemDefault: i32 = 0;
pub const TextRenderingHintSingleBitPerPixelGridFit: i32 = 1;
pub const TextRenderingHintSingleBitPerPixel: i32 = 2;
pub const TextRenderingHintAntiAliasGridFit: i32 = 3;
pub const TextRenderingHintAntiAlias: i32 = 4;
pub const TextRenderingHintClearTypeGridFit: i32 = 5;
const
  TextRenderingHintSystemDefault* = 0
  TextRenderingHintSingleBitPerPixelGridFit* = 1
  TextRenderingHintSingleBitPerPixel* = 2
  TextRenderingHintAntiAliasGridFit* = 3
  TextRenderingHintAntiAlias* = 4
  TextRenderingHintClearTypeGridFit* = 5
enum TextRenderingHint : int {
    TextRenderingHintSystemDefault = 0,
    TextRenderingHintSingleBitPerPixelGridFit = 1,
    TextRenderingHintSingleBitPerPixel = 2,
    TextRenderingHintAntiAliasGridFit = 3,
    TextRenderingHintAntiAlias = 4,
    TextRenderingHintClearTypeGridFit = 5,
}
#define global TextRenderingHintSystemDefault            0x0
#define global TextRenderingHintSingleBitPerPixelGridFit 0x1
#define global TextRenderingHintSingleBitPerPixel        0x2
#define global TextRenderingHintAntiAliasGridFit         0x3
#define global TextRenderingHintAntiAlias                0x4
#define global TextRenderingHintClearTypeGridFit         0x5