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ホームGraphics.GdiPlus › Unit

Unit

列挙型
基底型i4

メンバー 7

名前10進16進
UnitWorld00x0
UnitDisplay10x1
UnitPixel20x2
UnitPoint30x3
UnitInch40x4
UnitDocument50x5
UnitMillimeter60x6

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum Unit : int {
    UnitWorld = 0,
    UnitDisplay = 1,
    UnitPixel = 2,
    UnitPoint = 3,
    UnitInch = 4,
    UnitDocument = 5,
    UnitMillimeter = 6
} Unit;
public enum Unit : int
{
    UnitWorld = 0,
    UnitDisplay = 1,
    UnitPixel = 2,
    UnitPoint = 3,
    UnitInch = 4,
    UnitDocument = 5,
    UnitMillimeter = 6,
}
Public Enum Unit As Integer
    UnitWorld = 0
    UnitDisplay = 1
    UnitPixel = 2
    UnitPoint = 3
    UnitInch = 4
    UnitDocument = 5
    UnitMillimeter = 6
End Enum
import enum

class Unit(enum.IntEnum):
    UnitWorld = 0
    UnitDisplay = 1
    UnitPixel = 2
    UnitPoint = 3
    UnitInch = 4
    UnitDocument = 5
    UnitMillimeter = 6
// Unit
pub const UnitWorld: i32 = 0;
pub const UnitDisplay: i32 = 1;
pub const UnitPixel: i32 = 2;
pub const UnitPoint: i32 = 3;
pub const UnitInch: i32 = 4;
pub const UnitDocument: i32 = 5;
pub const UnitMillimeter: i32 = 6;
// Unit
const (
	UnitWorld int32 = 0
	UnitDisplay int32 = 1
	UnitPixel int32 = 2
	UnitPoint int32 = 3
	UnitInch int32 = 4
	UnitDocument int32 = 5
	UnitMillimeter int32 = 6
)
const
  UnitWorld = 0;
  UnitDisplay = 1;
  UnitPixel = 2;
  UnitPoint = 3;
  UnitInch = 4;
  UnitDocument = 5;
  UnitMillimeter = 6;
// Unit
pub const UnitWorld: i32 = 0;
pub const UnitDisplay: i32 = 1;
pub const UnitPixel: i32 = 2;
pub const UnitPoint: i32 = 3;
pub const UnitInch: i32 = 4;
pub const UnitDocument: i32 = 5;
pub const UnitMillimeter: i32 = 6;
const
  UnitWorld* = 0
  UnitDisplay* = 1
  UnitPixel* = 2
  UnitPoint* = 3
  UnitInch* = 4
  UnitDocument* = 5
  UnitMillimeter* = 6
enum Unit : int {
    UnitWorld = 0,
    UnitDisplay = 1,
    UnitPixel = 2,
    UnitPoint = 3,
    UnitInch = 4,
    UnitDocument = 5,
    UnitMillimeter = 6,
}
#define global UnitWorld      0x0
#define global UnitDisplay    0x1
#define global UnitPixel      0x2
#define global UnitPoint      0x3
#define global UnitInch       0x4
#define global UnitDocument   0x5
#define global UnitMillimeter 0x6