ホーム › Graphics.Imaging › WICBitmapTransformOptions
WICBitmapTransformOptions
列挙型メンバー 6
| 名前 | 10進 | 16進 |
|---|---|---|
| WICBitmapTransformRotate0 | 0 | 0x0 |
| WICBitmapTransformRotate90 | 1 | 0x1 |
| WICBitmapTransformRotate180 | 2 | 0x2 |
| WICBitmapTransformRotate270 | 3 | 0x3 |
| WICBitmapTransformFlipHorizontal | 8 | 0x8 |
| WICBitmapTransformFlipVertical | 16 | 0x10 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum WICBitmapTransformOptions : int {
WICBitmapTransformRotate0 = 0,
WICBitmapTransformRotate90 = 1,
WICBitmapTransformRotate180 = 2,
WICBitmapTransformRotate270 = 3,
WICBitmapTransformFlipHorizontal = 8,
WICBitmapTransformFlipVertical = 16
} WICBitmapTransformOptions;public enum WICBitmapTransformOptions : int
{
WICBitmapTransformRotate0 = 0,
WICBitmapTransformRotate90 = 1,
WICBitmapTransformRotate180 = 2,
WICBitmapTransformRotate270 = 3,
WICBitmapTransformFlipHorizontal = 8,
WICBitmapTransformFlipVertical = 16,
}Public Enum WICBitmapTransformOptions As Integer
WICBitmapTransformRotate0 = 0
WICBitmapTransformRotate90 = 1
WICBitmapTransformRotate180 = 2
WICBitmapTransformRotate270 = 3
WICBitmapTransformFlipHorizontal = 8
WICBitmapTransformFlipVertical = 16
End Enumimport enum
class WICBitmapTransformOptions(enum.IntEnum):
WICBitmapTransformRotate0 = 0
WICBitmapTransformRotate90 = 1
WICBitmapTransformRotate180 = 2
WICBitmapTransformRotate270 = 3
WICBitmapTransformFlipHorizontal = 8
WICBitmapTransformFlipVertical = 16// WICBitmapTransformOptions
pub const WICBitmapTransformRotate0: i32 = 0;
pub const WICBitmapTransformRotate90: i32 = 1;
pub const WICBitmapTransformRotate180: i32 = 2;
pub const WICBitmapTransformRotate270: i32 = 3;
pub const WICBitmapTransformFlipHorizontal: i32 = 8;
pub const WICBitmapTransformFlipVertical: i32 = 16;// WICBitmapTransformOptions
const (
WICBitmapTransformRotate0 int32 = 0
WICBitmapTransformRotate90 int32 = 1
WICBitmapTransformRotate180 int32 = 2
WICBitmapTransformRotate270 int32 = 3
WICBitmapTransformFlipHorizontal int32 = 8
WICBitmapTransformFlipVertical int32 = 16
)const
WICBitmapTransformRotate0 = 0;
WICBitmapTransformRotate90 = 1;
WICBitmapTransformRotate180 = 2;
WICBitmapTransformRotate270 = 3;
WICBitmapTransformFlipHorizontal = 8;
WICBitmapTransformFlipVertical = 16;// WICBitmapTransformOptions
pub const WICBitmapTransformRotate0: i32 = 0;
pub const WICBitmapTransformRotate90: i32 = 1;
pub const WICBitmapTransformRotate180: i32 = 2;
pub const WICBitmapTransformRotate270: i32 = 3;
pub const WICBitmapTransformFlipHorizontal: i32 = 8;
pub const WICBitmapTransformFlipVertical: i32 = 16;const
WICBitmapTransformRotate0* = 0
WICBitmapTransformRotate90* = 1
WICBitmapTransformRotate180* = 2
WICBitmapTransformRotate270* = 3
WICBitmapTransformFlipHorizontal* = 8
WICBitmapTransformFlipVertical* = 16enum WICBitmapTransformOptions : int {
WICBitmapTransformRotate0 = 0,
WICBitmapTransformRotate90 = 1,
WICBitmapTransformRotate180 = 2,
WICBitmapTransformRotate270 = 3,
WICBitmapTransformFlipHorizontal = 8,
WICBitmapTransformFlipVertical = 16,
}#define global WICBitmapTransformRotate0 0x0
#define global WICBitmapTransformRotate90 0x1
#define global WICBitmapTransformRotate180 0x2
#define global WICBitmapTransformRotate270 0x3
#define global WICBitmapTransformFlipHorizontal 0x8
#define global WICBitmapTransformFlipVertical 0x10