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ホームGraphics.Imaging › WICBitmapTransformOptions

WICBitmapTransformOptions

列挙型
基底型i4

メンバー 6

名前10進16進
WICBitmapTransformRotate000x0
WICBitmapTransformRotate9010x1
WICBitmapTransformRotate18020x2
WICBitmapTransformRotate27030x3
WICBitmapTransformFlipHorizontal80x8
WICBitmapTransformFlipVertical160x10

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum WICBitmapTransformOptions : int {
    WICBitmapTransformRotate0 = 0,
    WICBitmapTransformRotate90 = 1,
    WICBitmapTransformRotate180 = 2,
    WICBitmapTransformRotate270 = 3,
    WICBitmapTransformFlipHorizontal = 8,
    WICBitmapTransformFlipVertical = 16
} WICBitmapTransformOptions;
public enum WICBitmapTransformOptions : int
{
    WICBitmapTransformRotate0 = 0,
    WICBitmapTransformRotate90 = 1,
    WICBitmapTransformRotate180 = 2,
    WICBitmapTransformRotate270 = 3,
    WICBitmapTransformFlipHorizontal = 8,
    WICBitmapTransformFlipVertical = 16,
}
Public Enum WICBitmapTransformOptions As Integer
    WICBitmapTransformRotate0 = 0
    WICBitmapTransformRotate90 = 1
    WICBitmapTransformRotate180 = 2
    WICBitmapTransformRotate270 = 3
    WICBitmapTransformFlipHorizontal = 8
    WICBitmapTransformFlipVertical = 16
End Enum
import enum

class WICBitmapTransformOptions(enum.IntEnum):
    WICBitmapTransformRotate0 = 0
    WICBitmapTransformRotate90 = 1
    WICBitmapTransformRotate180 = 2
    WICBitmapTransformRotate270 = 3
    WICBitmapTransformFlipHorizontal = 8
    WICBitmapTransformFlipVertical = 16
// WICBitmapTransformOptions
pub const WICBitmapTransformRotate0: i32 = 0;
pub const WICBitmapTransformRotate90: i32 = 1;
pub const WICBitmapTransformRotate180: i32 = 2;
pub const WICBitmapTransformRotate270: i32 = 3;
pub const WICBitmapTransformFlipHorizontal: i32 = 8;
pub const WICBitmapTransformFlipVertical: i32 = 16;
// WICBitmapTransformOptions
const (
	WICBitmapTransformRotate0 int32 = 0
	WICBitmapTransformRotate90 int32 = 1
	WICBitmapTransformRotate180 int32 = 2
	WICBitmapTransformRotate270 int32 = 3
	WICBitmapTransformFlipHorizontal int32 = 8
	WICBitmapTransformFlipVertical int32 = 16
)
const
  WICBitmapTransformRotate0 = 0;
  WICBitmapTransformRotate90 = 1;
  WICBitmapTransformRotate180 = 2;
  WICBitmapTransformRotate270 = 3;
  WICBitmapTransformFlipHorizontal = 8;
  WICBitmapTransformFlipVertical = 16;
// WICBitmapTransformOptions
pub const WICBitmapTransformRotate0: i32 = 0;
pub const WICBitmapTransformRotate90: i32 = 1;
pub const WICBitmapTransformRotate180: i32 = 2;
pub const WICBitmapTransformRotate270: i32 = 3;
pub const WICBitmapTransformFlipHorizontal: i32 = 8;
pub const WICBitmapTransformFlipVertical: i32 = 16;
const
  WICBitmapTransformRotate0* = 0
  WICBitmapTransformRotate90* = 1
  WICBitmapTransformRotate180* = 2
  WICBitmapTransformRotate270* = 3
  WICBitmapTransformFlipHorizontal* = 8
  WICBitmapTransformFlipVertical* = 16
enum WICBitmapTransformOptions : int {
    WICBitmapTransformRotate0 = 0,
    WICBitmapTransformRotate90 = 1,
    WICBitmapTransformRotate180 = 2,
    WICBitmapTransformRotate270 = 3,
    WICBitmapTransformFlipHorizontal = 8,
    WICBitmapTransformFlipVertical = 16,
}
#define global WICBitmapTransformRotate0        0x0
#define global WICBitmapTransformRotate90       0x1
#define global WICBitmapTransformRotate180      0x2
#define global WICBitmapTransformRotate270      0x3
#define global WICBitmapTransformFlipHorizontal 0x8
#define global WICBitmapTransformFlipVertical   0x10