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WICPngChrmProperties

列挙型
基底型i4

メンバー 8

名前10進16進説明
WICPngChrmWhitePointX10x1[VT_UI4] 白色点の x 値の比率を示します。
WICPngChrmWhitePointY20x2[VT_UI4] 白色点の y 値の比率を示します。
WICPngChrmRedX30x3[VT_UI4] 赤の x 値の比率を示します。
WICPngChrmRedY40x4[VT_UI4] 赤の y 値の比率を示します。
WICPngChrmGreenX50x5[VT_UI4] 緑の x 値の比率を示します。
WICPngChrmGreenY60x6[VT_UI4] 緑の y 値の比率を示します。
WICPngChrmBlueX70x7[VT_UI4] 青の x 値の比率を示します。
WICPngChrmBlueY80x8[VT_UI4] 青の y 値の比率を示します。

公式ドキュメント

CIE XYZ 色度に関する Portable Network Graphics (PNG) の cHRM チャンク メタデータ プロパティを指定します。

出典・ライセンス: 上記「公式ドキュメント」の内容は Microsoft の Win32 API ドキュメント(MicrosoftDocs/sdk-api)を日本語に翻訳・改変したものです。© Microsoft Corporation. CC BY 4.0 で提供。
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum WICPngChrmProperties : int {
    WICPngChrmWhitePointX = 1,
    WICPngChrmWhitePointY = 2,
    WICPngChrmRedX = 3,
    WICPngChrmRedY = 4,
    WICPngChrmGreenX = 5,
    WICPngChrmGreenY = 6,
    WICPngChrmBlueX = 7,
    WICPngChrmBlueY = 8
} WICPngChrmProperties;
public enum WICPngChrmProperties : int
{
    WICPngChrmWhitePointX = 1,
    WICPngChrmWhitePointY = 2,
    WICPngChrmRedX = 3,
    WICPngChrmRedY = 4,
    WICPngChrmGreenX = 5,
    WICPngChrmGreenY = 6,
    WICPngChrmBlueX = 7,
    WICPngChrmBlueY = 8,
}
Public Enum WICPngChrmProperties As Integer
    WICPngChrmWhitePointX = 1
    WICPngChrmWhitePointY = 2
    WICPngChrmRedX = 3
    WICPngChrmRedY = 4
    WICPngChrmGreenX = 5
    WICPngChrmGreenY = 6
    WICPngChrmBlueX = 7
    WICPngChrmBlueY = 8
End Enum
import enum

class WICPngChrmProperties(enum.IntEnum):
    WICPngChrmWhitePointX = 1
    WICPngChrmWhitePointY = 2
    WICPngChrmRedX = 3
    WICPngChrmRedY = 4
    WICPngChrmGreenX = 5
    WICPngChrmGreenY = 6
    WICPngChrmBlueX = 7
    WICPngChrmBlueY = 8
// WICPngChrmProperties
pub const WICPngChrmWhitePointX: i32 = 1;
pub const WICPngChrmWhitePointY: i32 = 2;
pub const WICPngChrmRedX: i32 = 3;
pub const WICPngChrmRedY: i32 = 4;
pub const WICPngChrmGreenX: i32 = 5;
pub const WICPngChrmGreenY: i32 = 6;
pub const WICPngChrmBlueX: i32 = 7;
pub const WICPngChrmBlueY: i32 = 8;
// WICPngChrmProperties
const (
	WICPngChrmWhitePointX int32 = 1
	WICPngChrmWhitePointY int32 = 2
	WICPngChrmRedX int32 = 3
	WICPngChrmRedY int32 = 4
	WICPngChrmGreenX int32 = 5
	WICPngChrmGreenY int32 = 6
	WICPngChrmBlueX int32 = 7
	WICPngChrmBlueY int32 = 8
)
const
  WICPngChrmWhitePointX = 1;
  WICPngChrmWhitePointY = 2;
  WICPngChrmRedX = 3;
  WICPngChrmRedY = 4;
  WICPngChrmGreenX = 5;
  WICPngChrmGreenY = 6;
  WICPngChrmBlueX = 7;
  WICPngChrmBlueY = 8;
// WICPngChrmProperties
pub const WICPngChrmWhitePointX: i32 = 1;
pub const WICPngChrmWhitePointY: i32 = 2;
pub const WICPngChrmRedX: i32 = 3;
pub const WICPngChrmRedY: i32 = 4;
pub const WICPngChrmGreenX: i32 = 5;
pub const WICPngChrmGreenY: i32 = 6;
pub const WICPngChrmBlueX: i32 = 7;
pub const WICPngChrmBlueY: i32 = 8;
const
  WICPngChrmWhitePointX* = 1
  WICPngChrmWhitePointY* = 2
  WICPngChrmRedX* = 3
  WICPngChrmRedY* = 4
  WICPngChrmGreenX* = 5
  WICPngChrmGreenY* = 6
  WICPngChrmBlueX* = 7
  WICPngChrmBlueY* = 8
enum WICPngChrmProperties : int {
    WICPngChrmWhitePointX = 1,
    WICPngChrmWhitePointY = 2,
    WICPngChrmRedX = 3,
    WICPngChrmRedY = 4,
    WICPngChrmGreenX = 5,
    WICPngChrmGreenY = 6,
    WICPngChrmBlueX = 7,
    WICPngChrmBlueY = 8,
}
#define global WICPngChrmWhitePointX 0x1
#define global WICPngChrmWhitePointY 0x2
#define global WICPngChrmRedX        0x3
#define global WICPngChrmRedY        0x4
#define global WICPngChrmGreenX      0x5
#define global WICPngChrmGreenY      0x6
#define global WICPngChrmBlueX       0x7
#define global WICPngChrmBlueY       0x8