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WICTiffCompressionOption

列挙型
基底型i4

メンバー 8

名前10進16進
WICTiffCompressionDontCare00x0
WICTiffCompressionNone10x1
WICTiffCompressionCCITT320x2
WICTiffCompressionCCITT430x3
WICTiffCompressionLZW40x4
WICTiffCompressionRLE50x5
WICTiffCompressionZIP60x6
WICTiffCompressionLZWHDifferencing70x7

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum WICTiffCompressionOption : int {
    WICTiffCompressionDontCare = 0,
    WICTiffCompressionNone = 1,
    WICTiffCompressionCCITT3 = 2,
    WICTiffCompressionCCITT4 = 3,
    WICTiffCompressionLZW = 4,
    WICTiffCompressionRLE = 5,
    WICTiffCompressionZIP = 6,
    WICTiffCompressionLZWHDifferencing = 7
} WICTiffCompressionOption;
public enum WICTiffCompressionOption : int
{
    WICTiffCompressionDontCare = 0,
    WICTiffCompressionNone = 1,
    WICTiffCompressionCCITT3 = 2,
    WICTiffCompressionCCITT4 = 3,
    WICTiffCompressionLZW = 4,
    WICTiffCompressionRLE = 5,
    WICTiffCompressionZIP = 6,
    WICTiffCompressionLZWHDifferencing = 7,
}
Public Enum WICTiffCompressionOption As Integer
    WICTiffCompressionDontCare = 0
    WICTiffCompressionNone = 1
    WICTiffCompressionCCITT3 = 2
    WICTiffCompressionCCITT4 = 3
    WICTiffCompressionLZW = 4
    WICTiffCompressionRLE = 5
    WICTiffCompressionZIP = 6
    WICTiffCompressionLZWHDifferencing = 7
End Enum
import enum

class WICTiffCompressionOption(enum.IntEnum):
    WICTiffCompressionDontCare = 0
    WICTiffCompressionNone = 1
    WICTiffCompressionCCITT3 = 2
    WICTiffCompressionCCITT4 = 3
    WICTiffCompressionLZW = 4
    WICTiffCompressionRLE = 5
    WICTiffCompressionZIP = 6
    WICTiffCompressionLZWHDifferencing = 7
// WICTiffCompressionOption
pub const WICTiffCompressionDontCare: i32 = 0;
pub const WICTiffCompressionNone: i32 = 1;
pub const WICTiffCompressionCCITT3: i32 = 2;
pub const WICTiffCompressionCCITT4: i32 = 3;
pub const WICTiffCompressionLZW: i32 = 4;
pub const WICTiffCompressionRLE: i32 = 5;
pub const WICTiffCompressionZIP: i32 = 6;
pub const WICTiffCompressionLZWHDifferencing: i32 = 7;
// WICTiffCompressionOption
const (
	WICTiffCompressionDontCare int32 = 0
	WICTiffCompressionNone int32 = 1
	WICTiffCompressionCCITT3 int32 = 2
	WICTiffCompressionCCITT4 int32 = 3
	WICTiffCompressionLZW int32 = 4
	WICTiffCompressionRLE int32 = 5
	WICTiffCompressionZIP int32 = 6
	WICTiffCompressionLZWHDifferencing int32 = 7
)
const
  WICTiffCompressionDontCare = 0;
  WICTiffCompressionNone = 1;
  WICTiffCompressionCCITT3 = 2;
  WICTiffCompressionCCITT4 = 3;
  WICTiffCompressionLZW = 4;
  WICTiffCompressionRLE = 5;
  WICTiffCompressionZIP = 6;
  WICTiffCompressionLZWHDifferencing = 7;
// WICTiffCompressionOption
pub const WICTiffCompressionDontCare: i32 = 0;
pub const WICTiffCompressionNone: i32 = 1;
pub const WICTiffCompressionCCITT3: i32 = 2;
pub const WICTiffCompressionCCITT4: i32 = 3;
pub const WICTiffCompressionLZW: i32 = 4;
pub const WICTiffCompressionRLE: i32 = 5;
pub const WICTiffCompressionZIP: i32 = 6;
pub const WICTiffCompressionLZWHDifferencing: i32 = 7;
const
  WICTiffCompressionDontCare* = 0
  WICTiffCompressionNone* = 1
  WICTiffCompressionCCITT3* = 2
  WICTiffCompressionCCITT4* = 3
  WICTiffCompressionLZW* = 4
  WICTiffCompressionRLE* = 5
  WICTiffCompressionZIP* = 6
  WICTiffCompressionLZWHDifferencing* = 7
enum WICTiffCompressionOption : int {
    WICTiffCompressionDontCare = 0,
    WICTiffCompressionNone = 1,
    WICTiffCompressionCCITT3 = 2,
    WICTiffCompressionCCITT4 = 3,
    WICTiffCompressionLZW = 4,
    WICTiffCompressionRLE = 5,
    WICTiffCompressionZIP = 6,
    WICTiffCompressionLZWHDifferencing = 7,
}
#define global WICTiffCompressionDontCare         0x0
#define global WICTiffCompressionNone             0x1
#define global WICTiffCompressionCCITT3           0x2
#define global WICTiffCompressionCCITT4           0x3
#define global WICTiffCompressionLZW              0x4
#define global WICTiffCompressionRLE              0x5
#define global WICTiffCompressionZIP              0x6
#define global WICTiffCompressionLZWHDifferencing 0x7