ホーム › Media.Audio.Apo › AUDIO_SYSTEMEFFECT_STATE
AUDIO_SYSTEMEFFECT_STATE
列挙型メンバー 2
| 名前 | 10進 | 16進 |
|---|---|---|
| AUDIO_SYSTEMEFFECT_STATE_OFF | 0 | 0x0 |
| AUDIO_SYSTEMEFFECT_STATE_ON | 1 | 0x1 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum AUDIO_SYSTEMEFFECT_STATE : int {
AUDIO_SYSTEMEFFECT_STATE_OFF = 0,
AUDIO_SYSTEMEFFECT_STATE_ON = 1
} AUDIO_SYSTEMEFFECT_STATE;public enum AUDIO_SYSTEMEFFECT_STATE : int
{
AUDIO_SYSTEMEFFECT_STATE_OFF = 0,
AUDIO_SYSTEMEFFECT_STATE_ON = 1,
}Public Enum AUDIO_SYSTEMEFFECT_STATE As Integer
AUDIO_SYSTEMEFFECT_STATE_OFF = 0
AUDIO_SYSTEMEFFECT_STATE_ON = 1
End Enumimport enum
class AUDIO_SYSTEMEFFECT_STATE(enum.IntEnum):
AUDIO_SYSTEMEFFECT_STATE_OFF = 0
AUDIO_SYSTEMEFFECT_STATE_ON = 1// AUDIO_SYSTEMEFFECT_STATE
pub const AUDIO_SYSTEMEFFECT_STATE_OFF: i32 = 0;
pub const AUDIO_SYSTEMEFFECT_STATE_ON: i32 = 1;// AUDIO_SYSTEMEFFECT_STATE
const (
AUDIO_SYSTEMEFFECT_STATE_OFF int32 = 0
AUDIO_SYSTEMEFFECT_STATE_ON int32 = 1
)const
AUDIO_SYSTEMEFFECT_STATE_OFF = 0;
AUDIO_SYSTEMEFFECT_STATE_ON = 1;// AUDIO_SYSTEMEFFECT_STATE
pub const AUDIO_SYSTEMEFFECT_STATE_OFF: i32 = 0;
pub const AUDIO_SYSTEMEFFECT_STATE_ON: i32 = 1;const
AUDIO_SYSTEMEFFECT_STATE_OFF* = 0
AUDIO_SYSTEMEFFECT_STATE_ON* = 1enum AUDIO_SYSTEMEFFECT_STATE : int {
AUDIO_SYSTEMEFFECT_STATE_OFF = 0,
AUDIO_SYSTEMEFFECT_STATE_ON = 1,
}#define global AUDIO_SYSTEMEFFECT_STATE_OFF 0x0
#define global AUDIO_SYSTEMEFFECT_STATE_ON 0x1