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AudioSessionState
列挙型メンバー 3
| 名前 | 10進 | 16進 |
|---|---|---|
| AudioSessionStateInactive | 0 | 0x0 |
| AudioSessionStateActive | 1 | 0x1 |
| AudioSessionStateExpired | 2 | 0x2 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum AudioSessionState : int {
AudioSessionStateInactive = 0,
AudioSessionStateActive = 1,
AudioSessionStateExpired = 2
} AudioSessionState;public enum AudioSessionState : int
{
AudioSessionStateInactive = 0,
AudioSessionStateActive = 1,
AudioSessionStateExpired = 2,
}Public Enum AudioSessionState As Integer
AudioSessionStateInactive = 0
AudioSessionStateActive = 1
AudioSessionStateExpired = 2
End Enumimport enum
class AudioSessionState(enum.IntEnum):
AudioSessionStateInactive = 0
AudioSessionStateActive = 1
AudioSessionStateExpired = 2// AudioSessionState
pub const AudioSessionStateInactive: i32 = 0;
pub const AudioSessionStateActive: i32 = 1;
pub const AudioSessionStateExpired: i32 = 2;// AudioSessionState
const (
AudioSessionStateInactive int32 = 0
AudioSessionStateActive int32 = 1
AudioSessionStateExpired int32 = 2
)const
AudioSessionStateInactive = 0;
AudioSessionStateActive = 1;
AudioSessionStateExpired = 2;// AudioSessionState
pub const AudioSessionStateInactive: i32 = 0;
pub const AudioSessionStateActive: i32 = 1;
pub const AudioSessionStateExpired: i32 = 2;const
AudioSessionStateInactive* = 0
AudioSessionStateActive* = 1
AudioSessionStateExpired* = 2enum AudioSessionState : int {
AudioSessionStateInactive = 0,
AudioSessionStateActive = 1,
AudioSessionStateExpired = 2,
}#define global AudioSessionStateInactive 0x0
#define global AudioSessionStateActive 0x1
#define global AudioSessionStateExpired 0x2