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ホームMedia.Audio › AudioSessionState

AudioSessionState

列挙型
基底型i4

メンバー 3

名前10進16進
AudioSessionStateInactive00x0
AudioSessionStateActive10x1
AudioSessionStateExpired20x2

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum AudioSessionState : int {
    AudioSessionStateInactive = 0,
    AudioSessionStateActive = 1,
    AudioSessionStateExpired = 2
} AudioSessionState;
public enum AudioSessionState : int
{
    AudioSessionStateInactive = 0,
    AudioSessionStateActive = 1,
    AudioSessionStateExpired = 2,
}
Public Enum AudioSessionState As Integer
    AudioSessionStateInactive = 0
    AudioSessionStateActive = 1
    AudioSessionStateExpired = 2
End Enum
import enum

class AudioSessionState(enum.IntEnum):
    AudioSessionStateInactive = 0
    AudioSessionStateActive = 1
    AudioSessionStateExpired = 2
// AudioSessionState
pub const AudioSessionStateInactive: i32 = 0;
pub const AudioSessionStateActive: i32 = 1;
pub const AudioSessionStateExpired: i32 = 2;
// AudioSessionState
const (
	AudioSessionStateInactive int32 = 0
	AudioSessionStateActive int32 = 1
	AudioSessionStateExpired int32 = 2
)
const
  AudioSessionStateInactive = 0;
  AudioSessionStateActive = 1;
  AudioSessionStateExpired = 2;
// AudioSessionState
pub const AudioSessionStateInactive: i32 = 0;
pub const AudioSessionStateActive: i32 = 1;
pub const AudioSessionStateExpired: i32 = 2;
const
  AudioSessionStateInactive* = 0
  AudioSessionStateActive* = 1
  AudioSessionStateExpired* = 2
enum AudioSessionState : int {
    AudioSessionStateInactive = 0,
    AudioSessionStateActive = 1,
    AudioSessionStateExpired = 2,
}
#define global AudioSessionStateInactive 0x0
#define global AudioSessionStateActive   0x1
#define global AudioSessionStateExpired  0x2