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BDA_SIGNAL_STATE
列挙型メンバー 3
| 名前 | 10進 | 16進 |
|---|---|---|
| BDA_SIGNAL_UNAVAILABLE | 0 | 0x0 |
| BDA_SIGNAL_INACTIVE | 1 | 0x1 |
| BDA_SIGNAL_ACTIVE | 2 | 0x2 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum BDA_SIGNAL_STATE : int {
BDA_SIGNAL_UNAVAILABLE = 0,
BDA_SIGNAL_INACTIVE = 1,
BDA_SIGNAL_ACTIVE = 2
} BDA_SIGNAL_STATE;public enum BDA_SIGNAL_STATE : int
{
BDA_SIGNAL_UNAVAILABLE = 0,
BDA_SIGNAL_INACTIVE = 1,
BDA_SIGNAL_ACTIVE = 2,
}Public Enum BDA_SIGNAL_STATE As Integer
BDA_SIGNAL_UNAVAILABLE = 0
BDA_SIGNAL_INACTIVE = 1
BDA_SIGNAL_ACTIVE = 2
End Enumimport enum
class BDA_SIGNAL_STATE(enum.IntEnum):
BDA_SIGNAL_UNAVAILABLE = 0
BDA_SIGNAL_INACTIVE = 1
BDA_SIGNAL_ACTIVE = 2// BDA_SIGNAL_STATE
pub const BDA_SIGNAL_UNAVAILABLE: i32 = 0;
pub const BDA_SIGNAL_INACTIVE: i32 = 1;
pub const BDA_SIGNAL_ACTIVE: i32 = 2;// BDA_SIGNAL_STATE
const (
BDA_SIGNAL_UNAVAILABLE int32 = 0
BDA_SIGNAL_INACTIVE int32 = 1
BDA_SIGNAL_ACTIVE int32 = 2
)const
BDA_SIGNAL_UNAVAILABLE = 0;
BDA_SIGNAL_INACTIVE = 1;
BDA_SIGNAL_ACTIVE = 2;// BDA_SIGNAL_STATE
pub const BDA_SIGNAL_UNAVAILABLE: i32 = 0;
pub const BDA_SIGNAL_INACTIVE: i32 = 1;
pub const BDA_SIGNAL_ACTIVE: i32 = 2;const
BDA_SIGNAL_UNAVAILABLE* = 0
BDA_SIGNAL_INACTIVE* = 1
BDA_SIGNAL_ACTIVE* = 2enum BDA_SIGNAL_STATE : int {
BDA_SIGNAL_UNAVAILABLE = 0,
BDA_SIGNAL_INACTIVE = 1,
BDA_SIGNAL_ACTIVE = 2,
}#define global BDA_SIGNAL_UNAVAILABLE 0x0
#define global BDA_SIGNAL_INACTIVE 0x1
#define global BDA_SIGNAL_ACTIVE 0x2