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BDA_SIGNAL_STATE

列挙型
基底型i4

メンバー 3

名前10進16進
BDA_SIGNAL_UNAVAILABLE00x0
BDA_SIGNAL_INACTIVE10x1
BDA_SIGNAL_ACTIVE20x2

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum BDA_SIGNAL_STATE : int {
    BDA_SIGNAL_UNAVAILABLE = 0,
    BDA_SIGNAL_INACTIVE = 1,
    BDA_SIGNAL_ACTIVE = 2
} BDA_SIGNAL_STATE;
public enum BDA_SIGNAL_STATE : int
{
    BDA_SIGNAL_UNAVAILABLE = 0,
    BDA_SIGNAL_INACTIVE = 1,
    BDA_SIGNAL_ACTIVE = 2,
}
Public Enum BDA_SIGNAL_STATE As Integer
    BDA_SIGNAL_UNAVAILABLE = 0
    BDA_SIGNAL_INACTIVE = 1
    BDA_SIGNAL_ACTIVE = 2
End Enum
import enum

class BDA_SIGNAL_STATE(enum.IntEnum):
    BDA_SIGNAL_UNAVAILABLE = 0
    BDA_SIGNAL_INACTIVE = 1
    BDA_SIGNAL_ACTIVE = 2
// BDA_SIGNAL_STATE
pub const BDA_SIGNAL_UNAVAILABLE: i32 = 0;
pub const BDA_SIGNAL_INACTIVE: i32 = 1;
pub const BDA_SIGNAL_ACTIVE: i32 = 2;
// BDA_SIGNAL_STATE
const (
	BDA_SIGNAL_UNAVAILABLE int32 = 0
	BDA_SIGNAL_INACTIVE int32 = 1
	BDA_SIGNAL_ACTIVE int32 = 2
)
const
  BDA_SIGNAL_UNAVAILABLE = 0;
  BDA_SIGNAL_INACTIVE = 1;
  BDA_SIGNAL_ACTIVE = 2;
// BDA_SIGNAL_STATE
pub const BDA_SIGNAL_UNAVAILABLE: i32 = 0;
pub const BDA_SIGNAL_INACTIVE: i32 = 1;
pub const BDA_SIGNAL_ACTIVE: i32 = 2;
const
  BDA_SIGNAL_UNAVAILABLE* = 0
  BDA_SIGNAL_INACTIVE* = 1
  BDA_SIGNAL_ACTIVE* = 2
enum BDA_SIGNAL_STATE : int {
    BDA_SIGNAL_UNAVAILABLE = 0,
    BDA_SIGNAL_INACTIVE = 1,
    BDA_SIGNAL_ACTIVE = 2,
}
#define global BDA_SIGNAL_UNAVAILABLE 0x0
#define global BDA_SIGNAL_INACTIVE    0x1
#define global BDA_SIGNAL_ACTIVE      0x2