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CameraControlProperty
列挙型メンバー 7
| 名前 | 10進 | 16進 |
|---|---|---|
| CameraControl_Pan | 0 | 0x0 |
| CameraControl_Tilt | 1 | 0x1 |
| CameraControl_Roll | 2 | 0x2 |
| CameraControl_Zoom | 3 | 0x3 |
| CameraControl_Exposure | 4 | 0x4 |
| CameraControl_Iris | 5 | 0x5 |
| CameraControl_Focus | 6 | 0x6 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum CameraControlProperty : int {
CameraControl_Pan = 0,
CameraControl_Tilt = 1,
CameraControl_Roll = 2,
CameraControl_Zoom = 3,
CameraControl_Exposure = 4,
CameraControl_Iris = 5,
CameraControl_Focus = 6
} CameraControlProperty;public enum CameraControlProperty : int
{
CameraControl_Pan = 0,
CameraControl_Tilt = 1,
CameraControl_Roll = 2,
CameraControl_Zoom = 3,
CameraControl_Exposure = 4,
CameraControl_Iris = 5,
CameraControl_Focus = 6,
}Public Enum CameraControlProperty As Integer
CameraControl_Pan = 0
CameraControl_Tilt = 1
CameraControl_Roll = 2
CameraControl_Zoom = 3
CameraControl_Exposure = 4
CameraControl_Iris = 5
CameraControl_Focus = 6
End Enumimport enum
class CameraControlProperty(enum.IntEnum):
CameraControl_Pan = 0
CameraControl_Tilt = 1
CameraControl_Roll = 2
CameraControl_Zoom = 3
CameraControl_Exposure = 4
CameraControl_Iris = 5
CameraControl_Focus = 6// CameraControlProperty
pub const CameraControl_Pan: i32 = 0;
pub const CameraControl_Tilt: i32 = 1;
pub const CameraControl_Roll: i32 = 2;
pub const CameraControl_Zoom: i32 = 3;
pub const CameraControl_Exposure: i32 = 4;
pub const CameraControl_Iris: i32 = 5;
pub const CameraControl_Focus: i32 = 6;// CameraControlProperty
const (
CameraControl_Pan int32 = 0
CameraControl_Tilt int32 = 1
CameraControl_Roll int32 = 2
CameraControl_Zoom int32 = 3
CameraControl_Exposure int32 = 4
CameraControl_Iris int32 = 5
CameraControl_Focus int32 = 6
)const
CameraControl_Pan = 0;
CameraControl_Tilt = 1;
CameraControl_Roll = 2;
CameraControl_Zoom = 3;
CameraControl_Exposure = 4;
CameraControl_Iris = 5;
CameraControl_Focus = 6;// CameraControlProperty
pub const CameraControl_Pan: i32 = 0;
pub const CameraControl_Tilt: i32 = 1;
pub const CameraControl_Roll: i32 = 2;
pub const CameraControl_Zoom: i32 = 3;
pub const CameraControl_Exposure: i32 = 4;
pub const CameraControl_Iris: i32 = 5;
pub const CameraControl_Focus: i32 = 6;const
CameraControl_Pan* = 0
CameraControl_Tilt* = 1
CameraControl_Roll* = 2
CameraControl_Zoom* = 3
CameraControl_Exposure* = 4
CameraControl_Iris* = 5
CameraControl_Focus* = 6enum CameraControlProperty : int {
CameraControl_Pan = 0,
CameraControl_Tilt = 1,
CameraControl_Roll = 2,
CameraControl_Zoom = 3,
CameraControl_Exposure = 4,
CameraControl_Iris = 5,
CameraControl_Focus = 6,
}#define global CameraControl_Pan 0x0
#define global CameraControl_Tilt 0x1
#define global CameraControl_Roll 0x2
#define global CameraControl_Zoom 0x3
#define global CameraControl_Exposure 0x4
#define global CameraControl_Iris 0x5
#define global CameraControl_Focus 0x6