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CameraControlProperty

列挙型
基底型i4

メンバー 7

名前10進16進
CameraControl_Pan00x0
CameraControl_Tilt10x1
CameraControl_Roll20x2
CameraControl_Zoom30x3
CameraControl_Exposure40x4
CameraControl_Iris50x5
CameraControl_Focus60x6

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum CameraControlProperty : int {
    CameraControl_Pan = 0,
    CameraControl_Tilt = 1,
    CameraControl_Roll = 2,
    CameraControl_Zoom = 3,
    CameraControl_Exposure = 4,
    CameraControl_Iris = 5,
    CameraControl_Focus = 6
} CameraControlProperty;
public enum CameraControlProperty : int
{
    CameraControl_Pan = 0,
    CameraControl_Tilt = 1,
    CameraControl_Roll = 2,
    CameraControl_Zoom = 3,
    CameraControl_Exposure = 4,
    CameraControl_Iris = 5,
    CameraControl_Focus = 6,
}
Public Enum CameraControlProperty As Integer
    CameraControl_Pan = 0
    CameraControl_Tilt = 1
    CameraControl_Roll = 2
    CameraControl_Zoom = 3
    CameraControl_Exposure = 4
    CameraControl_Iris = 5
    CameraControl_Focus = 6
End Enum
import enum

class CameraControlProperty(enum.IntEnum):
    CameraControl_Pan = 0
    CameraControl_Tilt = 1
    CameraControl_Roll = 2
    CameraControl_Zoom = 3
    CameraControl_Exposure = 4
    CameraControl_Iris = 5
    CameraControl_Focus = 6
// CameraControlProperty
pub const CameraControl_Pan: i32 = 0;
pub const CameraControl_Tilt: i32 = 1;
pub const CameraControl_Roll: i32 = 2;
pub const CameraControl_Zoom: i32 = 3;
pub const CameraControl_Exposure: i32 = 4;
pub const CameraControl_Iris: i32 = 5;
pub const CameraControl_Focus: i32 = 6;
// CameraControlProperty
const (
	CameraControl_Pan int32 = 0
	CameraControl_Tilt int32 = 1
	CameraControl_Roll int32 = 2
	CameraControl_Zoom int32 = 3
	CameraControl_Exposure int32 = 4
	CameraControl_Iris int32 = 5
	CameraControl_Focus int32 = 6
)
const
  CameraControl_Pan = 0;
  CameraControl_Tilt = 1;
  CameraControl_Roll = 2;
  CameraControl_Zoom = 3;
  CameraControl_Exposure = 4;
  CameraControl_Iris = 5;
  CameraControl_Focus = 6;
// CameraControlProperty
pub const CameraControl_Pan: i32 = 0;
pub const CameraControl_Tilt: i32 = 1;
pub const CameraControl_Roll: i32 = 2;
pub const CameraControl_Zoom: i32 = 3;
pub const CameraControl_Exposure: i32 = 4;
pub const CameraControl_Iris: i32 = 5;
pub const CameraControl_Focus: i32 = 6;
const
  CameraControl_Pan* = 0
  CameraControl_Tilt* = 1
  CameraControl_Roll* = 2
  CameraControl_Zoom* = 3
  CameraControl_Exposure* = 4
  CameraControl_Iris* = 5
  CameraControl_Focus* = 6
enum CameraControlProperty : int {
    CameraControl_Pan = 0,
    CameraControl_Tilt = 1,
    CameraControl_Roll = 2,
    CameraControl_Zoom = 3,
    CameraControl_Exposure = 4,
    CameraControl_Iris = 5,
    CameraControl_Focus = 6,
}
#define global CameraControl_Pan      0x0
#define global CameraControl_Tilt     0x1
#define global CameraControl_Roll     0x2
#define global CameraControl_Zoom     0x3
#define global CameraControl_Exposure 0x4
#define global CameraControl_Iris     0x5
#define global CameraControl_Focus    0x6