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ホームMedia.DirectShow › OUTPUT_STATE

OUTPUT_STATE

列挙型フラグ
基底型i4

メンバー 3

名前10進16進
Disabled00x0
ReadData10x1
RenderData20x2

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum OUTPUT_STATE : int {
    Disabled = 0,
    ReadData = 1,
    RenderData = 2
} OUTPUT_STATE;
[Flags]
public enum OUTPUT_STATE : int
{
    Disabled = 0,
    ReadData = 1,
    RenderData = 2,
}
<Flags>
Public Enum OUTPUT_STATE As Integer
    Disabled = 0
    ReadData = 1
    RenderData = 2
End Enum
import enum

class OUTPUT_STATE(enum.IntFlag):
    Disabled = 0
    ReadData = 1
    RenderData = 2
// OUTPUT_STATE (flags)
pub const Disabled: i32 = 0;
pub const ReadData: i32 = 1;
pub const RenderData: i32 = 2;
// OUTPUT_STATE
const (
	Disabled int32 = 0
	ReadData int32 = 1
	RenderData int32 = 2
)
const
  Disabled = 0;
  ReadData = 1;
  RenderData = 2;
// OUTPUT_STATE
pub const Disabled: i32 = 0;
pub const ReadData: i32 = 1;
pub const RenderData: i32 = 2;
const
  Disabled* = 0
  ReadData* = 1
  RenderData* = 2
enum OUTPUT_STATE : int {
    Disabled = 0,
    ReadData = 1,
    RenderData = 2,
}
#define global Disabled   0x0
#define global ReadData   0x1
#define global RenderData 0x2
; ※フラグ列挙型。ビットORで組み合わせ可(例: FOO|BAR)。