Win32 API 日本語リファレンス
ホームMedia.DirectShow › VMR9ProcAmpControlFlags

VMR9ProcAmpControlFlags

列挙型
基底型i4

メンバー 5

名前10進16進
ProcAmpControl9_Brightness10x1
ProcAmpControl9_Contrast20x2
ProcAmpControl9_Hue40x4
ProcAmpControl9_Saturation80x8
ProcAmpControl9_Mask150xF

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum VMR9ProcAmpControlFlags : int {
    ProcAmpControl9_Brightness = 1,
    ProcAmpControl9_Contrast = 2,
    ProcAmpControl9_Hue = 4,
    ProcAmpControl9_Saturation = 8,
    ProcAmpControl9_Mask = 15
} VMR9ProcAmpControlFlags;
public enum VMR9ProcAmpControlFlags : int
{
    ProcAmpControl9_Brightness = 1,
    ProcAmpControl9_Contrast = 2,
    ProcAmpControl9_Hue = 4,
    ProcAmpControl9_Saturation = 8,
    ProcAmpControl9_Mask = 15,
}
Public Enum VMR9ProcAmpControlFlags As Integer
    ProcAmpControl9_Brightness = 1
    ProcAmpControl9_Contrast = 2
    ProcAmpControl9_Hue = 4
    ProcAmpControl9_Saturation = 8
    ProcAmpControl9_Mask = 15
End Enum
import enum

class VMR9ProcAmpControlFlags(enum.IntEnum):
    ProcAmpControl9_Brightness = 1
    ProcAmpControl9_Contrast = 2
    ProcAmpControl9_Hue = 4
    ProcAmpControl9_Saturation = 8
    ProcAmpControl9_Mask = 15
// VMR9ProcAmpControlFlags
pub const ProcAmpControl9_Brightness: i32 = 1;
pub const ProcAmpControl9_Contrast: i32 = 2;
pub const ProcAmpControl9_Hue: i32 = 4;
pub const ProcAmpControl9_Saturation: i32 = 8;
pub const ProcAmpControl9_Mask: i32 = 15;
// VMR9ProcAmpControlFlags
const (
	ProcAmpControl9_Brightness int32 = 1
	ProcAmpControl9_Contrast int32 = 2
	ProcAmpControl9_Hue int32 = 4
	ProcAmpControl9_Saturation int32 = 8
	ProcAmpControl9_Mask int32 = 15
)
const
  ProcAmpControl9_Brightness = 1;
  ProcAmpControl9_Contrast = 2;
  ProcAmpControl9_Hue = 4;
  ProcAmpControl9_Saturation = 8;
  ProcAmpControl9_Mask = 15;
// VMR9ProcAmpControlFlags
pub const ProcAmpControl9_Brightness: i32 = 1;
pub const ProcAmpControl9_Contrast: i32 = 2;
pub const ProcAmpControl9_Hue: i32 = 4;
pub const ProcAmpControl9_Saturation: i32 = 8;
pub const ProcAmpControl9_Mask: i32 = 15;
const
  ProcAmpControl9_Brightness* = 1
  ProcAmpControl9_Contrast* = 2
  ProcAmpControl9_Hue* = 4
  ProcAmpControl9_Saturation* = 8
  ProcAmpControl9_Mask* = 15
enum VMR9ProcAmpControlFlags : int {
    ProcAmpControl9_Brightness = 1,
    ProcAmpControl9_Contrast = 2,
    ProcAmpControl9_Hue = 4,
    ProcAmpControl9_Saturation = 8,
    ProcAmpControl9_Mask = 15,
}
#define global ProcAmpControl9_Brightness 0x1
#define global ProcAmpControl9_Contrast   0x2
#define global ProcAmpControl9_Hue        0x4
#define global ProcAmpControl9_Saturation 0x8
#define global ProcAmpControl9_Mask       0xF