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ホームMedia.DirectShow › VideoProcAmpProperty

VideoProcAmpProperty

列挙型
基底型i4

メンバー 10

名前10進16進
VideoProcAmp_Brightness00x0
VideoProcAmp_Contrast10x1
VideoProcAmp_Hue20x2
VideoProcAmp_Saturation30x3
VideoProcAmp_Sharpness40x4
VideoProcAmp_Gamma50x5
VideoProcAmp_ColorEnable60x6
VideoProcAmp_WhiteBalance70x7
VideoProcAmp_BacklightCompensation80x8
VideoProcAmp_Gain90x9

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum VideoProcAmpProperty : int {
    VideoProcAmp_Brightness = 0,
    VideoProcAmp_Contrast = 1,
    VideoProcAmp_Hue = 2,
    VideoProcAmp_Saturation = 3,
    VideoProcAmp_Sharpness = 4,
    VideoProcAmp_Gamma = 5,
    VideoProcAmp_ColorEnable = 6,
    VideoProcAmp_WhiteBalance = 7,
    VideoProcAmp_BacklightCompensation = 8,
    VideoProcAmp_Gain = 9
} VideoProcAmpProperty;
public enum VideoProcAmpProperty : int
{
    VideoProcAmp_Brightness = 0,
    VideoProcAmp_Contrast = 1,
    VideoProcAmp_Hue = 2,
    VideoProcAmp_Saturation = 3,
    VideoProcAmp_Sharpness = 4,
    VideoProcAmp_Gamma = 5,
    VideoProcAmp_ColorEnable = 6,
    VideoProcAmp_WhiteBalance = 7,
    VideoProcAmp_BacklightCompensation = 8,
    VideoProcAmp_Gain = 9,
}
Public Enum VideoProcAmpProperty As Integer
    VideoProcAmp_Brightness = 0
    VideoProcAmp_Contrast = 1
    VideoProcAmp_Hue = 2
    VideoProcAmp_Saturation = 3
    VideoProcAmp_Sharpness = 4
    VideoProcAmp_Gamma = 5
    VideoProcAmp_ColorEnable = 6
    VideoProcAmp_WhiteBalance = 7
    VideoProcAmp_BacklightCompensation = 8
    VideoProcAmp_Gain = 9
End Enum
import enum

class VideoProcAmpProperty(enum.IntEnum):
    VideoProcAmp_Brightness = 0
    VideoProcAmp_Contrast = 1
    VideoProcAmp_Hue = 2
    VideoProcAmp_Saturation = 3
    VideoProcAmp_Sharpness = 4
    VideoProcAmp_Gamma = 5
    VideoProcAmp_ColorEnable = 6
    VideoProcAmp_WhiteBalance = 7
    VideoProcAmp_BacklightCompensation = 8
    VideoProcAmp_Gain = 9
// VideoProcAmpProperty
pub const VideoProcAmp_Brightness: i32 = 0;
pub const VideoProcAmp_Contrast: i32 = 1;
pub const VideoProcAmp_Hue: i32 = 2;
pub const VideoProcAmp_Saturation: i32 = 3;
pub const VideoProcAmp_Sharpness: i32 = 4;
pub const VideoProcAmp_Gamma: i32 = 5;
pub const VideoProcAmp_ColorEnable: i32 = 6;
pub const VideoProcAmp_WhiteBalance: i32 = 7;
pub const VideoProcAmp_BacklightCompensation: i32 = 8;
pub const VideoProcAmp_Gain: i32 = 9;
// VideoProcAmpProperty
const (
	VideoProcAmp_Brightness int32 = 0
	VideoProcAmp_Contrast int32 = 1
	VideoProcAmp_Hue int32 = 2
	VideoProcAmp_Saturation int32 = 3
	VideoProcAmp_Sharpness int32 = 4
	VideoProcAmp_Gamma int32 = 5
	VideoProcAmp_ColorEnable int32 = 6
	VideoProcAmp_WhiteBalance int32 = 7
	VideoProcAmp_BacklightCompensation int32 = 8
	VideoProcAmp_Gain int32 = 9
)
const
  VideoProcAmp_Brightness = 0;
  VideoProcAmp_Contrast = 1;
  VideoProcAmp_Hue = 2;
  VideoProcAmp_Saturation = 3;
  VideoProcAmp_Sharpness = 4;
  VideoProcAmp_Gamma = 5;
  VideoProcAmp_ColorEnable = 6;
  VideoProcAmp_WhiteBalance = 7;
  VideoProcAmp_BacklightCompensation = 8;
  VideoProcAmp_Gain = 9;
// VideoProcAmpProperty
pub const VideoProcAmp_Brightness: i32 = 0;
pub const VideoProcAmp_Contrast: i32 = 1;
pub const VideoProcAmp_Hue: i32 = 2;
pub const VideoProcAmp_Saturation: i32 = 3;
pub const VideoProcAmp_Sharpness: i32 = 4;
pub const VideoProcAmp_Gamma: i32 = 5;
pub const VideoProcAmp_ColorEnable: i32 = 6;
pub const VideoProcAmp_WhiteBalance: i32 = 7;
pub const VideoProcAmp_BacklightCompensation: i32 = 8;
pub const VideoProcAmp_Gain: i32 = 9;
const
  VideoProcAmp_Brightness* = 0
  VideoProcAmp_Contrast* = 1
  VideoProcAmp_Hue* = 2
  VideoProcAmp_Saturation* = 3
  VideoProcAmp_Sharpness* = 4
  VideoProcAmp_Gamma* = 5
  VideoProcAmp_ColorEnable* = 6
  VideoProcAmp_WhiteBalance* = 7
  VideoProcAmp_BacklightCompensation* = 8
  VideoProcAmp_Gain* = 9
enum VideoProcAmpProperty : int {
    VideoProcAmp_Brightness = 0,
    VideoProcAmp_Contrast = 1,
    VideoProcAmp_Hue = 2,
    VideoProcAmp_Saturation = 3,
    VideoProcAmp_Sharpness = 4,
    VideoProcAmp_Gamma = 5,
    VideoProcAmp_ColorEnable = 6,
    VideoProcAmp_WhiteBalance = 7,
    VideoProcAmp_BacklightCompensation = 8,
    VideoProcAmp_Gain = 9,
}
#define global VideoProcAmp_Brightness            0x0
#define global VideoProcAmp_Contrast              0x1
#define global VideoProcAmp_Hue                   0x2
#define global VideoProcAmp_Saturation            0x3
#define global VideoProcAmp_Sharpness             0x4
#define global VideoProcAmp_Gamma                 0x5
#define global VideoProcAmp_ColorEnable           0x6
#define global VideoProcAmp_WhiteBalance          0x7
#define global VideoProcAmp_BacklightCompensation 0x8
#define global VideoProcAmp_Gain                  0x9