Win32 API 日本語リファレンス
ホームMedia.KernelStreaming › KSDS3D_HRTF_COEFF_FORMAT

KSDS3D_HRTF_COEFF_FORMAT

列挙型
基底型i4

メンバー 3

名前10進16進
FLOAT_COEFF00x0
SHORT_COEFF10x1
KSDS3D_COEFF_COUNT20x2

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum KSDS3D_HRTF_COEFF_FORMAT : int {
    FLOAT_COEFF = 0,
    SHORT_COEFF = 1,
    KSDS3D_COEFF_COUNT = 2
} KSDS3D_HRTF_COEFF_FORMAT;
public enum KSDS3D_HRTF_COEFF_FORMAT : int
{
    FLOAT_COEFF = 0,
    SHORT_COEFF = 1,
    KSDS3D_COEFF_COUNT = 2,
}
Public Enum KSDS3D_HRTF_COEFF_FORMAT As Integer
    FLOAT_COEFF = 0
    SHORT_COEFF = 1
    KSDS3D_COEFF_COUNT = 2
End Enum
import enum

class KSDS3D_HRTF_COEFF_FORMAT(enum.IntEnum):
    FLOAT_COEFF = 0
    SHORT_COEFF = 1
    KSDS3D_COEFF_COUNT = 2
// KSDS3D_HRTF_COEFF_FORMAT
pub const FLOAT_COEFF: i32 = 0;
pub const SHORT_COEFF: i32 = 1;
pub const KSDS3D_COEFF_COUNT: i32 = 2;
// KSDS3D_HRTF_COEFF_FORMAT
const (
	FLOAT_COEFF int32 = 0
	SHORT_COEFF int32 = 1
	KSDS3D_COEFF_COUNT int32 = 2
)
const
  FLOAT_COEFF = 0;
  SHORT_COEFF = 1;
  KSDS3D_COEFF_COUNT = 2;
// KSDS3D_HRTF_COEFF_FORMAT
pub const FLOAT_COEFF: i32 = 0;
pub const SHORT_COEFF: i32 = 1;
pub const KSDS3D_COEFF_COUNT: i32 = 2;
const
  FLOAT_COEFF* = 0
  SHORT_COEFF* = 1
  KSDS3D_COEFF_COUNT* = 2
enum KSDS3D_HRTF_COEFF_FORMAT : int {
    FLOAT_COEFF = 0,
    SHORT_COEFF = 1,
    KSDS3D_COEFF_COUNT = 2,
}
#define global FLOAT_COEFF        0x0
#define global SHORT_COEFF        0x1
#define global KSDS3D_COEFF_COUNT 0x2