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ホームMedia.MediaFoundation › D3D12_VIDEO_ENCODER_AV1_LEVELS

D3D12_VIDEO_ENCODER_AV1_LEVELS

列挙型
基底型i4

メンバー 24

名前10進16進
D3D12_VIDEO_ENCODER_AV1_LEVELS_2_000x0
D3D12_VIDEO_ENCODER_AV1_LEVELS_2_110x1
D3D12_VIDEO_ENCODER_AV1_LEVELS_2_220x2
D3D12_VIDEO_ENCODER_AV1_LEVELS_2_330x3
D3D12_VIDEO_ENCODER_AV1_LEVELS_3_040x4
D3D12_VIDEO_ENCODER_AV1_LEVELS_3_150x5
D3D12_VIDEO_ENCODER_AV1_LEVELS_3_260x6
D3D12_VIDEO_ENCODER_AV1_LEVELS_3_370x7
D3D12_VIDEO_ENCODER_AV1_LEVELS_4_080x8
D3D12_VIDEO_ENCODER_AV1_LEVELS_4_190x9
D3D12_VIDEO_ENCODER_AV1_LEVELS_4_2100xA
D3D12_VIDEO_ENCODER_AV1_LEVELS_4_3110xB
D3D12_VIDEO_ENCODER_AV1_LEVELS_5_0120xC
D3D12_VIDEO_ENCODER_AV1_LEVELS_5_1130xD
D3D12_VIDEO_ENCODER_AV1_LEVELS_5_2140xE
D3D12_VIDEO_ENCODER_AV1_LEVELS_5_3150xF
D3D12_VIDEO_ENCODER_AV1_LEVELS_6_0160x10
D3D12_VIDEO_ENCODER_AV1_LEVELS_6_1170x11
D3D12_VIDEO_ENCODER_AV1_LEVELS_6_2180x12
D3D12_VIDEO_ENCODER_AV1_LEVELS_6_3190x13
D3D12_VIDEO_ENCODER_AV1_LEVELS_7_0200x14
D3D12_VIDEO_ENCODER_AV1_LEVELS_7_1210x15
D3D12_VIDEO_ENCODER_AV1_LEVELS_7_2220x16
D3D12_VIDEO_ENCODER_AV1_LEVELS_7_3230x17

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3D12_VIDEO_ENCODER_AV1_LEVELS : int {
    D3D12_VIDEO_ENCODER_AV1_LEVELS_2_0 = 0,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_2_1 = 1,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_2_2 = 2,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_2_3 = 3,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_3_0 = 4,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_3_1 = 5,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_3_2 = 6,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_3_3 = 7,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_4_0 = 8,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_4_1 = 9,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_4_2 = 10,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_4_3 = 11,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_5_0 = 12,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_5_1 = 13,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_5_2 = 14,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_5_3 = 15,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_6_0 = 16,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_6_1 = 17,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_6_2 = 18,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_6_3 = 19,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_7_0 = 20,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_7_1 = 21,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_7_2 = 22,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_7_3 = 23
} D3D12_VIDEO_ENCODER_AV1_LEVELS;
public enum D3D12_VIDEO_ENCODER_AV1_LEVELS : int
{
    D3D12_VIDEO_ENCODER_AV1_LEVELS_2_0 = 0,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_2_1 = 1,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_2_2 = 2,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_2_3 = 3,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_3_0 = 4,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_3_1 = 5,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_3_2 = 6,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_3_3 = 7,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_4_0 = 8,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_4_1 = 9,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_4_2 = 10,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_4_3 = 11,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_5_0 = 12,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_5_1 = 13,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_5_2 = 14,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_5_3 = 15,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_6_0 = 16,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_6_1 = 17,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_6_2 = 18,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_6_3 = 19,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_7_0 = 20,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_7_1 = 21,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_7_2 = 22,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_7_3 = 23,
}
Public Enum D3D12_VIDEO_ENCODER_AV1_LEVELS As Integer
    D3D12_VIDEO_ENCODER_AV1_LEVELS_2_0 = 0
    D3D12_VIDEO_ENCODER_AV1_LEVELS_2_1 = 1
    D3D12_VIDEO_ENCODER_AV1_LEVELS_2_2 = 2
    D3D12_VIDEO_ENCODER_AV1_LEVELS_2_3 = 3
    D3D12_VIDEO_ENCODER_AV1_LEVELS_3_0 = 4
    D3D12_VIDEO_ENCODER_AV1_LEVELS_3_1 = 5
    D3D12_VIDEO_ENCODER_AV1_LEVELS_3_2 = 6
    D3D12_VIDEO_ENCODER_AV1_LEVELS_3_3 = 7
    D3D12_VIDEO_ENCODER_AV1_LEVELS_4_0 = 8
    D3D12_VIDEO_ENCODER_AV1_LEVELS_4_1 = 9
    D3D12_VIDEO_ENCODER_AV1_LEVELS_4_2 = 10
    D3D12_VIDEO_ENCODER_AV1_LEVELS_4_3 = 11
    D3D12_VIDEO_ENCODER_AV1_LEVELS_5_0 = 12
    D3D12_VIDEO_ENCODER_AV1_LEVELS_5_1 = 13
    D3D12_VIDEO_ENCODER_AV1_LEVELS_5_2 = 14
    D3D12_VIDEO_ENCODER_AV1_LEVELS_5_3 = 15
    D3D12_VIDEO_ENCODER_AV1_LEVELS_6_0 = 16
    D3D12_VIDEO_ENCODER_AV1_LEVELS_6_1 = 17
    D3D12_VIDEO_ENCODER_AV1_LEVELS_6_2 = 18
    D3D12_VIDEO_ENCODER_AV1_LEVELS_6_3 = 19
    D3D12_VIDEO_ENCODER_AV1_LEVELS_7_0 = 20
    D3D12_VIDEO_ENCODER_AV1_LEVELS_7_1 = 21
    D3D12_VIDEO_ENCODER_AV1_LEVELS_7_2 = 22
    D3D12_VIDEO_ENCODER_AV1_LEVELS_7_3 = 23
End Enum
import enum

class D3D12_VIDEO_ENCODER_AV1_LEVELS(enum.IntEnum):
    D3D12_VIDEO_ENCODER_AV1_LEVELS_2_0 = 0
    D3D12_VIDEO_ENCODER_AV1_LEVELS_2_1 = 1
    D3D12_VIDEO_ENCODER_AV1_LEVELS_2_2 = 2
    D3D12_VIDEO_ENCODER_AV1_LEVELS_2_3 = 3
    D3D12_VIDEO_ENCODER_AV1_LEVELS_3_0 = 4
    D3D12_VIDEO_ENCODER_AV1_LEVELS_3_1 = 5
    D3D12_VIDEO_ENCODER_AV1_LEVELS_3_2 = 6
    D3D12_VIDEO_ENCODER_AV1_LEVELS_3_3 = 7
    D3D12_VIDEO_ENCODER_AV1_LEVELS_4_0 = 8
    D3D12_VIDEO_ENCODER_AV1_LEVELS_4_1 = 9
    D3D12_VIDEO_ENCODER_AV1_LEVELS_4_2 = 10
    D3D12_VIDEO_ENCODER_AV1_LEVELS_4_3 = 11
    D3D12_VIDEO_ENCODER_AV1_LEVELS_5_0 = 12
    D3D12_VIDEO_ENCODER_AV1_LEVELS_5_1 = 13
    D3D12_VIDEO_ENCODER_AV1_LEVELS_5_2 = 14
    D3D12_VIDEO_ENCODER_AV1_LEVELS_5_3 = 15
    D3D12_VIDEO_ENCODER_AV1_LEVELS_6_0 = 16
    D3D12_VIDEO_ENCODER_AV1_LEVELS_6_1 = 17
    D3D12_VIDEO_ENCODER_AV1_LEVELS_6_2 = 18
    D3D12_VIDEO_ENCODER_AV1_LEVELS_6_3 = 19
    D3D12_VIDEO_ENCODER_AV1_LEVELS_7_0 = 20
    D3D12_VIDEO_ENCODER_AV1_LEVELS_7_1 = 21
    D3D12_VIDEO_ENCODER_AV1_LEVELS_7_2 = 22
    D3D12_VIDEO_ENCODER_AV1_LEVELS_7_3 = 23
// D3D12_VIDEO_ENCODER_AV1_LEVELS
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_2_0: i32 = 0;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_2_1: i32 = 1;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_2_2: i32 = 2;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_2_3: i32 = 3;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_3_0: i32 = 4;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_3_1: i32 = 5;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_3_2: i32 = 6;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_3_3: i32 = 7;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_4_0: i32 = 8;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_4_1: i32 = 9;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_4_2: i32 = 10;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_4_3: i32 = 11;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_5_0: i32 = 12;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_5_1: i32 = 13;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_5_2: i32 = 14;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_5_3: i32 = 15;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_6_0: i32 = 16;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_6_1: i32 = 17;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_6_2: i32 = 18;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_6_3: i32 = 19;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_7_0: i32 = 20;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_7_1: i32 = 21;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_7_2: i32 = 22;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_7_3: i32 = 23;
// D3D12_VIDEO_ENCODER_AV1_LEVELS
const (
	D3D12_VIDEO_ENCODER_AV1_LEVELS_2_0 int32 = 0
	D3D12_VIDEO_ENCODER_AV1_LEVELS_2_1 int32 = 1
	D3D12_VIDEO_ENCODER_AV1_LEVELS_2_2 int32 = 2
	D3D12_VIDEO_ENCODER_AV1_LEVELS_2_3 int32 = 3
	D3D12_VIDEO_ENCODER_AV1_LEVELS_3_0 int32 = 4
	D3D12_VIDEO_ENCODER_AV1_LEVELS_3_1 int32 = 5
	D3D12_VIDEO_ENCODER_AV1_LEVELS_3_2 int32 = 6
	D3D12_VIDEO_ENCODER_AV1_LEVELS_3_3 int32 = 7
	D3D12_VIDEO_ENCODER_AV1_LEVELS_4_0 int32 = 8
	D3D12_VIDEO_ENCODER_AV1_LEVELS_4_1 int32 = 9
	D3D12_VIDEO_ENCODER_AV1_LEVELS_4_2 int32 = 10
	D3D12_VIDEO_ENCODER_AV1_LEVELS_4_3 int32 = 11
	D3D12_VIDEO_ENCODER_AV1_LEVELS_5_0 int32 = 12
	D3D12_VIDEO_ENCODER_AV1_LEVELS_5_1 int32 = 13
	D3D12_VIDEO_ENCODER_AV1_LEVELS_5_2 int32 = 14
	D3D12_VIDEO_ENCODER_AV1_LEVELS_5_3 int32 = 15
	D3D12_VIDEO_ENCODER_AV1_LEVELS_6_0 int32 = 16
	D3D12_VIDEO_ENCODER_AV1_LEVELS_6_1 int32 = 17
	D3D12_VIDEO_ENCODER_AV1_LEVELS_6_2 int32 = 18
	D3D12_VIDEO_ENCODER_AV1_LEVELS_6_3 int32 = 19
	D3D12_VIDEO_ENCODER_AV1_LEVELS_7_0 int32 = 20
	D3D12_VIDEO_ENCODER_AV1_LEVELS_7_1 int32 = 21
	D3D12_VIDEO_ENCODER_AV1_LEVELS_7_2 int32 = 22
	D3D12_VIDEO_ENCODER_AV1_LEVELS_7_3 int32 = 23
)
const
  D3D12_VIDEO_ENCODER_AV1_LEVELS_2_0 = 0;
  D3D12_VIDEO_ENCODER_AV1_LEVELS_2_1 = 1;
  D3D12_VIDEO_ENCODER_AV1_LEVELS_2_2 = 2;
  D3D12_VIDEO_ENCODER_AV1_LEVELS_2_3 = 3;
  D3D12_VIDEO_ENCODER_AV1_LEVELS_3_0 = 4;
  D3D12_VIDEO_ENCODER_AV1_LEVELS_3_1 = 5;
  D3D12_VIDEO_ENCODER_AV1_LEVELS_3_2 = 6;
  D3D12_VIDEO_ENCODER_AV1_LEVELS_3_3 = 7;
  D3D12_VIDEO_ENCODER_AV1_LEVELS_4_0 = 8;
  D3D12_VIDEO_ENCODER_AV1_LEVELS_4_1 = 9;
  D3D12_VIDEO_ENCODER_AV1_LEVELS_4_2 = 10;
  D3D12_VIDEO_ENCODER_AV1_LEVELS_4_3 = 11;
  D3D12_VIDEO_ENCODER_AV1_LEVELS_5_0 = 12;
  D3D12_VIDEO_ENCODER_AV1_LEVELS_5_1 = 13;
  D3D12_VIDEO_ENCODER_AV1_LEVELS_5_2 = 14;
  D3D12_VIDEO_ENCODER_AV1_LEVELS_5_3 = 15;
  D3D12_VIDEO_ENCODER_AV1_LEVELS_6_0 = 16;
  D3D12_VIDEO_ENCODER_AV1_LEVELS_6_1 = 17;
  D3D12_VIDEO_ENCODER_AV1_LEVELS_6_2 = 18;
  D3D12_VIDEO_ENCODER_AV1_LEVELS_6_3 = 19;
  D3D12_VIDEO_ENCODER_AV1_LEVELS_7_0 = 20;
  D3D12_VIDEO_ENCODER_AV1_LEVELS_7_1 = 21;
  D3D12_VIDEO_ENCODER_AV1_LEVELS_7_2 = 22;
  D3D12_VIDEO_ENCODER_AV1_LEVELS_7_3 = 23;
// D3D12_VIDEO_ENCODER_AV1_LEVELS
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_2_0: i32 = 0;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_2_1: i32 = 1;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_2_2: i32 = 2;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_2_3: i32 = 3;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_3_0: i32 = 4;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_3_1: i32 = 5;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_3_2: i32 = 6;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_3_3: i32 = 7;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_4_0: i32 = 8;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_4_1: i32 = 9;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_4_2: i32 = 10;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_4_3: i32 = 11;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_5_0: i32 = 12;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_5_1: i32 = 13;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_5_2: i32 = 14;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_5_3: i32 = 15;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_6_0: i32 = 16;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_6_1: i32 = 17;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_6_2: i32 = 18;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_6_3: i32 = 19;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_7_0: i32 = 20;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_7_1: i32 = 21;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_7_2: i32 = 22;
pub const D3D12_VIDEO_ENCODER_AV1_LEVELS_7_3: i32 = 23;
const
  D3D12_VIDEO_ENCODER_AV1_LEVELS_2_0* = 0
  D3D12_VIDEO_ENCODER_AV1_LEVELS_2_1* = 1
  D3D12_VIDEO_ENCODER_AV1_LEVELS_2_2* = 2
  D3D12_VIDEO_ENCODER_AV1_LEVELS_2_3* = 3
  D3D12_VIDEO_ENCODER_AV1_LEVELS_3_0* = 4
  D3D12_VIDEO_ENCODER_AV1_LEVELS_3_1* = 5
  D3D12_VIDEO_ENCODER_AV1_LEVELS_3_2* = 6
  D3D12_VIDEO_ENCODER_AV1_LEVELS_3_3* = 7
  D3D12_VIDEO_ENCODER_AV1_LEVELS_4_0* = 8
  D3D12_VIDEO_ENCODER_AV1_LEVELS_4_1* = 9
  D3D12_VIDEO_ENCODER_AV1_LEVELS_4_2* = 10
  D3D12_VIDEO_ENCODER_AV1_LEVELS_4_3* = 11
  D3D12_VIDEO_ENCODER_AV1_LEVELS_5_0* = 12
  D3D12_VIDEO_ENCODER_AV1_LEVELS_5_1* = 13
  D3D12_VIDEO_ENCODER_AV1_LEVELS_5_2* = 14
  D3D12_VIDEO_ENCODER_AV1_LEVELS_5_3* = 15
  D3D12_VIDEO_ENCODER_AV1_LEVELS_6_0* = 16
  D3D12_VIDEO_ENCODER_AV1_LEVELS_6_1* = 17
  D3D12_VIDEO_ENCODER_AV1_LEVELS_6_2* = 18
  D3D12_VIDEO_ENCODER_AV1_LEVELS_6_3* = 19
  D3D12_VIDEO_ENCODER_AV1_LEVELS_7_0* = 20
  D3D12_VIDEO_ENCODER_AV1_LEVELS_7_1* = 21
  D3D12_VIDEO_ENCODER_AV1_LEVELS_7_2* = 22
  D3D12_VIDEO_ENCODER_AV1_LEVELS_7_3* = 23
enum D3D12_VIDEO_ENCODER_AV1_LEVELS : int {
    D3D12_VIDEO_ENCODER_AV1_LEVELS_2_0 = 0,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_2_1 = 1,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_2_2 = 2,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_2_3 = 3,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_3_0 = 4,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_3_1 = 5,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_3_2 = 6,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_3_3 = 7,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_4_0 = 8,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_4_1 = 9,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_4_2 = 10,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_4_3 = 11,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_5_0 = 12,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_5_1 = 13,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_5_2 = 14,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_5_3 = 15,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_6_0 = 16,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_6_1 = 17,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_6_2 = 18,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_6_3 = 19,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_7_0 = 20,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_7_1 = 21,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_7_2 = 22,
    D3D12_VIDEO_ENCODER_AV1_LEVELS_7_3 = 23,
}
#define global D3D12_VIDEO_ENCODER_AV1_LEVELS_2_0 0x0
#define global D3D12_VIDEO_ENCODER_AV1_LEVELS_2_1 0x1
#define global D3D12_VIDEO_ENCODER_AV1_LEVELS_2_2 0x2
#define global D3D12_VIDEO_ENCODER_AV1_LEVELS_2_3 0x3
#define global D3D12_VIDEO_ENCODER_AV1_LEVELS_3_0 0x4
#define global D3D12_VIDEO_ENCODER_AV1_LEVELS_3_1 0x5
#define global D3D12_VIDEO_ENCODER_AV1_LEVELS_3_2 0x6
#define global D3D12_VIDEO_ENCODER_AV1_LEVELS_3_3 0x7
#define global D3D12_VIDEO_ENCODER_AV1_LEVELS_4_0 0x8
#define global D3D12_VIDEO_ENCODER_AV1_LEVELS_4_1 0x9
#define global D3D12_VIDEO_ENCODER_AV1_LEVELS_4_2 0xA
#define global D3D12_VIDEO_ENCODER_AV1_LEVELS_4_3 0xB
#define global D3D12_VIDEO_ENCODER_AV1_LEVELS_5_0 0xC
#define global D3D12_VIDEO_ENCODER_AV1_LEVELS_5_1 0xD
#define global D3D12_VIDEO_ENCODER_AV1_LEVELS_5_2 0xE
#define global D3D12_VIDEO_ENCODER_AV1_LEVELS_5_3 0xF
#define global D3D12_VIDEO_ENCODER_AV1_LEVELS_6_0 0x10
#define global D3D12_VIDEO_ENCODER_AV1_LEVELS_6_1 0x11
#define global D3D12_VIDEO_ENCODER_AV1_LEVELS_6_2 0x12
#define global D3D12_VIDEO_ENCODER_AV1_LEVELS_6_3 0x13
#define global D3D12_VIDEO_ENCODER_AV1_LEVELS_7_0 0x14
#define global D3D12_VIDEO_ENCODER_AV1_LEVELS_7_1 0x15
#define global D3D12_VIDEO_ENCODER_AV1_LEVELS_7_2 0x16
#define global D3D12_VIDEO_ENCODER_AV1_LEVELS_7_3 0x17