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ホームMedia.MediaFoundation › D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION

D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION

列挙型
基底型i4

メンバー 4

名前10進16進
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_IDENTITY00x0
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_TRANSLATION10x1
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_ROTZOOM20x2
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_AFFINE30x3

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION : int {
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_IDENTITY = 0,
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_TRANSLATION = 1,
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_ROTZOOM = 2,
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_AFFINE = 3
} D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION;
public enum D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION : int
{
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_IDENTITY = 0,
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_TRANSLATION = 1,
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_ROTZOOM = 2,
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_AFFINE = 3,
}
Public Enum D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION As Integer
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_IDENTITY = 0
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_TRANSLATION = 1
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_ROTZOOM = 2
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_AFFINE = 3
End Enum
import enum

class D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION(enum.IntEnum):
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_IDENTITY = 0
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_TRANSLATION = 1
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_ROTZOOM = 2
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_AFFINE = 3
// D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION
pub const D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_IDENTITY: i32 = 0;
pub const D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_TRANSLATION: i32 = 1;
pub const D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_ROTZOOM: i32 = 2;
pub const D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_AFFINE: i32 = 3;
// D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION
const (
	D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_IDENTITY int32 = 0
	D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_TRANSLATION int32 = 1
	D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_ROTZOOM int32 = 2
	D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_AFFINE int32 = 3
)
const
  D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_IDENTITY = 0;
  D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_TRANSLATION = 1;
  D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_ROTZOOM = 2;
  D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_AFFINE = 3;
// D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION
pub const D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_IDENTITY: i32 = 0;
pub const D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_TRANSLATION: i32 = 1;
pub const D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_ROTZOOM: i32 = 2;
pub const D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_AFFINE: i32 = 3;
const
  D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_IDENTITY* = 0
  D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_TRANSLATION* = 1
  D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_ROTZOOM* = 2
  D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_AFFINE* = 3
enum D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION : int {
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_IDENTITY = 0,
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_TRANSLATION = 1,
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_ROTZOOM = 2,
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_AFFINE = 3,
}
#define global D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_IDENTITY    0x0
#define global D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_TRANSLATION 0x1
#define global D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_ROTZOOM     0x2
#define global D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_AFFINE      0x3