Win32 API 日本語リファレンス
ホームMedia.MediaFoundation › D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS

D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS

列挙型フラグ
基底型i4

メンバー 5

名前10進16進
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_NONE00x0
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_IDENTITY10x1
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_TRANSLATION20x2
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_ROTZOOM40x4
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_AFFINE80x8

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS : int {
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_NONE = 0,
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_IDENTITY = 1,
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_TRANSLATION = 2,
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_ROTZOOM = 4,
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_AFFINE = 8
} D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS;
[Flags]
public enum D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS : int
{
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_NONE = 0,
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_IDENTITY = 1,
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_TRANSLATION = 2,
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_ROTZOOM = 4,
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_AFFINE = 8,
}
<Flags>
Public Enum D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS As Integer
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_NONE = 0
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_IDENTITY = 1
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_TRANSLATION = 2
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_ROTZOOM = 4
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_AFFINE = 8
End Enum
import enum

class D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS(enum.IntFlag):
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_NONE = 0
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_IDENTITY = 1
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_TRANSLATION = 2
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_ROTZOOM = 4
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_AFFINE = 8
// D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS (flags)
pub const D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_NONE: i32 = 0;
pub const D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_IDENTITY: i32 = 1;
pub const D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_TRANSLATION: i32 = 2;
pub const D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_ROTZOOM: i32 = 4;
pub const D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_AFFINE: i32 = 8;
// D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS
const (
	D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_NONE int32 = 0
	D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_IDENTITY int32 = 1
	D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_TRANSLATION int32 = 2
	D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_ROTZOOM int32 = 4
	D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_AFFINE int32 = 8
)
const
  D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_NONE = 0;
  D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_IDENTITY = 1;
  D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_TRANSLATION = 2;
  D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_ROTZOOM = 4;
  D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_AFFINE = 8;
// D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS
pub const D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_NONE: i32 = 0;
pub const D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_IDENTITY: i32 = 1;
pub const D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_TRANSLATION: i32 = 2;
pub const D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_ROTZOOM: i32 = 4;
pub const D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_AFFINE: i32 = 8;
const
  D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_NONE* = 0
  D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_IDENTITY* = 1
  D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_TRANSLATION* = 2
  D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_ROTZOOM* = 4
  D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_AFFINE* = 8
enum D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS : int {
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_NONE = 0,
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_IDENTITY = 1,
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_TRANSLATION = 2,
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_ROTZOOM = 4,
    D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_AFFINE = 8,
}
#define global D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_NONE        0x0
#define global D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_IDENTITY    0x1
#define global D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_TRANSLATION 0x2
#define global D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_ROTZOOM     0x4
#define global D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_AFFINE      0x8
; ※フラグ列挙型。ビットORで組み合わせ可(例: FOO|BAR)。