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ホームMedia.MediaFoundation › D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAGS

D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAGS

列挙型フラグ
基底型i4

メンバー 4

名前10進16進
D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_NONE00x0
D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_FULL_PIXEL10x1
D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_HALF_PIXEL20x2
D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_QUARTER_PIXEL40x4

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAGS : int {
    D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_NONE = 0,
    D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_FULL_PIXEL = 1,
    D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_HALF_PIXEL = 2,
    D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_QUARTER_PIXEL = 4
} D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAGS;
[Flags]
public enum D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAGS : int
{
    D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_NONE = 0,
    D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_FULL_PIXEL = 1,
    D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_HALF_PIXEL = 2,
    D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_QUARTER_PIXEL = 4,
}
<Flags>
Public Enum D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAGS As Integer
    D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_NONE = 0
    D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_FULL_PIXEL = 1
    D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_HALF_PIXEL = 2
    D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_QUARTER_PIXEL = 4
End Enum
import enum

class D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAGS(enum.IntFlag):
    D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_NONE = 0
    D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_FULL_PIXEL = 1
    D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_HALF_PIXEL = 2
    D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_QUARTER_PIXEL = 4
// D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAGS (flags)
pub const D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_NONE: i32 = 0;
pub const D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_FULL_PIXEL: i32 = 1;
pub const D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_HALF_PIXEL: i32 = 2;
pub const D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_QUARTER_PIXEL: i32 = 4;
// D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAGS
const (
	D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_NONE int32 = 0
	D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_FULL_PIXEL int32 = 1
	D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_HALF_PIXEL int32 = 2
	D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_QUARTER_PIXEL int32 = 4
)
const
  D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_NONE = 0;
  D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_FULL_PIXEL = 1;
  D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_HALF_PIXEL = 2;
  D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_QUARTER_PIXEL = 4;
// D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAGS
pub const D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_NONE: i32 = 0;
pub const D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_FULL_PIXEL: i32 = 1;
pub const D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_HALF_PIXEL: i32 = 2;
pub const D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_QUARTER_PIXEL: i32 = 4;
const
  D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_NONE* = 0
  D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_FULL_PIXEL* = 1
  D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_HALF_PIXEL* = 2
  D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_QUARTER_PIXEL* = 4
enum D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAGS : int {
    D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_NONE = 0,
    D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_FULL_PIXEL = 1,
    D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_HALF_PIXEL = 2,
    D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_QUARTER_PIXEL = 4,
}
#define global D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_NONE          0x0
#define global D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_FULL_PIXEL    0x1
#define global D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_HALF_PIXEL    0x2
#define global D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAG_QUARTER_PIXEL 0x4
; ※フラグ列挙型。ビットORで組み合わせ可(例: FOO|BAR)。