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ホームMedia.MediaFoundation › D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE

D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE

列挙型
基底型i4

メンバー 5

名前10進16進
D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_MAXIMUM00x0
D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_FULL_PIXEL10x1
D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_HALF_PIXEL20x2
D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_QUARTER_PIXEL30x3
D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_EIGHTH_PIXEL40x4

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE : int {
    D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_MAXIMUM = 0,
    D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_FULL_PIXEL = 1,
    D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_HALF_PIXEL = 2,
    D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_QUARTER_PIXEL = 3,
    D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_EIGHTH_PIXEL = 4
} D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE;
public enum D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE : int
{
    D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_MAXIMUM = 0,
    D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_FULL_PIXEL = 1,
    D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_HALF_PIXEL = 2,
    D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_QUARTER_PIXEL = 3,
    D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_EIGHTH_PIXEL = 4,
}
Public Enum D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE As Integer
    D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_MAXIMUM = 0
    D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_FULL_PIXEL = 1
    D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_HALF_PIXEL = 2
    D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_QUARTER_PIXEL = 3
    D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_EIGHTH_PIXEL = 4
End Enum
import enum

class D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE(enum.IntEnum):
    D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_MAXIMUM = 0
    D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_FULL_PIXEL = 1
    D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_HALF_PIXEL = 2
    D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_QUARTER_PIXEL = 3
    D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_EIGHTH_PIXEL = 4
// D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE
pub const D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_MAXIMUM: i32 = 0;
pub const D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_FULL_PIXEL: i32 = 1;
pub const D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_HALF_PIXEL: i32 = 2;
pub const D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_QUARTER_PIXEL: i32 = 3;
pub const D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_EIGHTH_PIXEL: i32 = 4;
// D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE
const (
	D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_MAXIMUM int32 = 0
	D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_FULL_PIXEL int32 = 1
	D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_HALF_PIXEL int32 = 2
	D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_QUARTER_PIXEL int32 = 3
	D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_EIGHTH_PIXEL int32 = 4
)
const
  D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_MAXIMUM = 0;
  D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_FULL_PIXEL = 1;
  D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_HALF_PIXEL = 2;
  D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_QUARTER_PIXEL = 3;
  D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_EIGHTH_PIXEL = 4;
// D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE
pub const D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_MAXIMUM: i32 = 0;
pub const D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_FULL_PIXEL: i32 = 1;
pub const D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_HALF_PIXEL: i32 = 2;
pub const D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_QUARTER_PIXEL: i32 = 3;
pub const D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_EIGHTH_PIXEL: i32 = 4;
const
  D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_MAXIMUM* = 0
  D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_FULL_PIXEL* = 1
  D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_HALF_PIXEL* = 2
  D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_QUARTER_PIXEL* = 3
  D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_EIGHTH_PIXEL* = 4
enum D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE : int {
    D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_MAXIMUM = 0,
    D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_FULL_PIXEL = 1,
    D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_HALF_PIXEL = 2,
    D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_QUARTER_PIXEL = 3,
    D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_EIGHTH_PIXEL = 4,
}
#define global D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_MAXIMUM       0x0
#define global D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_FULL_PIXEL    0x1
#define global D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_HALF_PIXEL    0x2
#define global D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_QUARTER_PIXEL 0x3
#define global D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_EIGHTH_PIXEL  0x4