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ホームMedia.MediaFoundation › DXVAHD_FILTER

DXVAHD_FILTER

列挙型
基底型i4

メンバー 7

名前10進16進
DXVAHD_FILTER_BRIGHTNESS00x0
DXVAHD_FILTER_CONTRAST10x1
DXVAHD_FILTER_HUE20x2
DXVAHD_FILTER_SATURATION30x3
DXVAHD_FILTER_NOISE_REDUCTION40x4
DXVAHD_FILTER_EDGE_ENHANCEMENT50x5
DXVAHD_FILTER_ANAMORPHIC_SCALING60x6

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum DXVAHD_FILTER : int {
    DXVAHD_FILTER_BRIGHTNESS = 0,
    DXVAHD_FILTER_CONTRAST = 1,
    DXVAHD_FILTER_HUE = 2,
    DXVAHD_FILTER_SATURATION = 3,
    DXVAHD_FILTER_NOISE_REDUCTION = 4,
    DXVAHD_FILTER_EDGE_ENHANCEMENT = 5,
    DXVAHD_FILTER_ANAMORPHIC_SCALING = 6
} DXVAHD_FILTER;
public enum DXVAHD_FILTER : int
{
    DXVAHD_FILTER_BRIGHTNESS = 0,
    DXVAHD_FILTER_CONTRAST = 1,
    DXVAHD_FILTER_HUE = 2,
    DXVAHD_FILTER_SATURATION = 3,
    DXVAHD_FILTER_NOISE_REDUCTION = 4,
    DXVAHD_FILTER_EDGE_ENHANCEMENT = 5,
    DXVAHD_FILTER_ANAMORPHIC_SCALING = 6,
}
Public Enum DXVAHD_FILTER As Integer
    DXVAHD_FILTER_BRIGHTNESS = 0
    DXVAHD_FILTER_CONTRAST = 1
    DXVAHD_FILTER_HUE = 2
    DXVAHD_FILTER_SATURATION = 3
    DXVAHD_FILTER_NOISE_REDUCTION = 4
    DXVAHD_FILTER_EDGE_ENHANCEMENT = 5
    DXVAHD_FILTER_ANAMORPHIC_SCALING = 6
End Enum
import enum

class DXVAHD_FILTER(enum.IntEnum):
    DXVAHD_FILTER_BRIGHTNESS = 0
    DXVAHD_FILTER_CONTRAST = 1
    DXVAHD_FILTER_HUE = 2
    DXVAHD_FILTER_SATURATION = 3
    DXVAHD_FILTER_NOISE_REDUCTION = 4
    DXVAHD_FILTER_EDGE_ENHANCEMENT = 5
    DXVAHD_FILTER_ANAMORPHIC_SCALING = 6
// DXVAHD_FILTER
pub const DXVAHD_FILTER_BRIGHTNESS: i32 = 0;
pub const DXVAHD_FILTER_CONTRAST: i32 = 1;
pub const DXVAHD_FILTER_HUE: i32 = 2;
pub const DXVAHD_FILTER_SATURATION: i32 = 3;
pub const DXVAHD_FILTER_NOISE_REDUCTION: i32 = 4;
pub const DXVAHD_FILTER_EDGE_ENHANCEMENT: i32 = 5;
pub const DXVAHD_FILTER_ANAMORPHIC_SCALING: i32 = 6;
// DXVAHD_FILTER
const (
	DXVAHD_FILTER_BRIGHTNESS int32 = 0
	DXVAHD_FILTER_CONTRAST int32 = 1
	DXVAHD_FILTER_HUE int32 = 2
	DXVAHD_FILTER_SATURATION int32 = 3
	DXVAHD_FILTER_NOISE_REDUCTION int32 = 4
	DXVAHD_FILTER_EDGE_ENHANCEMENT int32 = 5
	DXVAHD_FILTER_ANAMORPHIC_SCALING int32 = 6
)
const
  DXVAHD_FILTER_BRIGHTNESS = 0;
  DXVAHD_FILTER_CONTRAST = 1;
  DXVAHD_FILTER_HUE = 2;
  DXVAHD_FILTER_SATURATION = 3;
  DXVAHD_FILTER_NOISE_REDUCTION = 4;
  DXVAHD_FILTER_EDGE_ENHANCEMENT = 5;
  DXVAHD_FILTER_ANAMORPHIC_SCALING = 6;
// DXVAHD_FILTER
pub const DXVAHD_FILTER_BRIGHTNESS: i32 = 0;
pub const DXVAHD_FILTER_CONTRAST: i32 = 1;
pub const DXVAHD_FILTER_HUE: i32 = 2;
pub const DXVAHD_FILTER_SATURATION: i32 = 3;
pub const DXVAHD_FILTER_NOISE_REDUCTION: i32 = 4;
pub const DXVAHD_FILTER_EDGE_ENHANCEMENT: i32 = 5;
pub const DXVAHD_FILTER_ANAMORPHIC_SCALING: i32 = 6;
const
  DXVAHD_FILTER_BRIGHTNESS* = 0
  DXVAHD_FILTER_CONTRAST* = 1
  DXVAHD_FILTER_HUE* = 2
  DXVAHD_FILTER_SATURATION* = 3
  DXVAHD_FILTER_NOISE_REDUCTION* = 4
  DXVAHD_FILTER_EDGE_ENHANCEMENT* = 5
  DXVAHD_FILTER_ANAMORPHIC_SCALING* = 6
enum DXVAHD_FILTER : int {
    DXVAHD_FILTER_BRIGHTNESS = 0,
    DXVAHD_FILTER_CONTRAST = 1,
    DXVAHD_FILTER_HUE = 2,
    DXVAHD_FILTER_SATURATION = 3,
    DXVAHD_FILTER_NOISE_REDUCTION = 4,
    DXVAHD_FILTER_EDGE_ENHANCEMENT = 5,
    DXVAHD_FILTER_ANAMORPHIC_SCALING = 6,
}
#define global DXVAHD_FILTER_BRIGHTNESS         0x0
#define global DXVAHD_FILTER_CONTRAST           0x1
#define global DXVAHD_FILTER_HUE                0x2
#define global DXVAHD_FILTER_SATURATION         0x3
#define global DXVAHD_FILTER_NOISE_REDUCTION    0x4
#define global DXVAHD_FILTER_EDGE_ENHANCEMENT   0x5
#define global DXVAHD_FILTER_ANAMORPHIC_SCALING 0x6