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MF2DBuffer_LockFlags

列挙型
基底型i4

メンバー 5

名前10進16進説明
MF2DBuffer_LockFlags_LockTypeMask30x3予約済みです。
MF2DBuffer_LockFlags_Read10x1読み取り用にバッファーをロックします。
MF2DBuffer_LockFlags_Write20x2書き込み用にバッファーをロックします。
MF2DBuffer_LockFlags_ReadWrite30x3読み取りと書き込みの両方の用途でバッファーをロックします。
MF2DBuffer_LockFlags_ForceDWORD21474836470x7FFFFFFF予約済みです。このメンバーは、列挙型が DWORD 値としてコンパイルされるようにするためのものです。

公式ドキュメント

IMF2DBuffer2::Lock2DSize メソッドで使用するフラグを格納します。

出典・ライセンス: 上記「公式ドキュメント」の内容は Microsoft の Win32 API ドキュメント(MicrosoftDocs/sdk-api)を日本語に翻訳・改変したものです。© Microsoft Corporation. CC BY 4.0 で提供。
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum MF2DBuffer_LockFlags : int {
    MF2DBuffer_LockFlags_LockTypeMask = 3,
    MF2DBuffer_LockFlags_Read = 1,
    MF2DBuffer_LockFlags_Write = 2,
    MF2DBuffer_LockFlags_ReadWrite = 3,
    MF2DBuffer_LockFlags_ForceDWORD = 2147483647
} MF2DBuffer_LockFlags;
public enum MF2DBuffer_LockFlags : int
{
    MF2DBuffer_LockFlags_LockTypeMask = 3,
    MF2DBuffer_LockFlags_Read = 1,
    MF2DBuffer_LockFlags_Write = 2,
    MF2DBuffer_LockFlags_ReadWrite = 3,
    MF2DBuffer_LockFlags_ForceDWORD = 2147483647,
}
Public Enum MF2DBuffer_LockFlags As Integer
    MF2DBuffer_LockFlags_LockTypeMask = 3
    MF2DBuffer_LockFlags_Read = 1
    MF2DBuffer_LockFlags_Write = 2
    MF2DBuffer_LockFlags_ReadWrite = 3
    MF2DBuffer_LockFlags_ForceDWORD = 2147483647
End Enum
import enum

class MF2DBuffer_LockFlags(enum.IntEnum):
    MF2DBuffer_LockFlags_LockTypeMask = 3
    MF2DBuffer_LockFlags_Read = 1
    MF2DBuffer_LockFlags_Write = 2
    MF2DBuffer_LockFlags_ReadWrite = 3
    MF2DBuffer_LockFlags_ForceDWORD = 2147483647
// MF2DBuffer_LockFlags
pub const MF2DBuffer_LockFlags_LockTypeMask: i32 = 3;
pub const MF2DBuffer_LockFlags_Read: i32 = 1;
pub const MF2DBuffer_LockFlags_Write: i32 = 2;
pub const MF2DBuffer_LockFlags_ReadWrite: i32 = 3;
pub const MF2DBuffer_LockFlags_ForceDWORD: i32 = 2147483647;
// MF2DBuffer_LockFlags
const (
	MF2DBuffer_LockFlags_LockTypeMask int32 = 3
	MF2DBuffer_LockFlags_Read int32 = 1
	MF2DBuffer_LockFlags_Write int32 = 2
	MF2DBuffer_LockFlags_ReadWrite int32 = 3
	MF2DBuffer_LockFlags_ForceDWORD int32 = 2147483647
)
const
  MF2DBuffer_LockFlags_LockTypeMask = 3;
  MF2DBuffer_LockFlags_Read = 1;
  MF2DBuffer_LockFlags_Write = 2;
  MF2DBuffer_LockFlags_ReadWrite = 3;
  MF2DBuffer_LockFlags_ForceDWORD = 2147483647;
// MF2DBuffer_LockFlags
pub const MF2DBuffer_LockFlags_LockTypeMask: i32 = 3;
pub const MF2DBuffer_LockFlags_Read: i32 = 1;
pub const MF2DBuffer_LockFlags_Write: i32 = 2;
pub const MF2DBuffer_LockFlags_ReadWrite: i32 = 3;
pub const MF2DBuffer_LockFlags_ForceDWORD: i32 = 2147483647;
const
  MF2DBuffer_LockFlags_LockTypeMask* = 3
  MF2DBuffer_LockFlags_Read* = 1
  MF2DBuffer_LockFlags_Write* = 2
  MF2DBuffer_LockFlags_ReadWrite* = 3
  MF2DBuffer_LockFlags_ForceDWORD* = 2147483647
enum MF2DBuffer_LockFlags : int {
    MF2DBuffer_LockFlags_LockTypeMask = 3,
    MF2DBuffer_LockFlags_Read = 1,
    MF2DBuffer_LockFlags_Write = 2,
    MF2DBuffer_LockFlags_ReadWrite = 3,
    MF2DBuffer_LockFlags_ForceDWORD = 2147483647,
}
#define global MF2DBuffer_LockFlags_LockTypeMask 0x3
#define global MF2DBuffer_LockFlags_Read         0x1
#define global MF2DBuffer_LockFlags_Write        0x2
#define global MF2DBuffer_LockFlags_ReadWrite    0x3
#define global MF2DBuffer_LockFlags_ForceDWORD   0x7FFFFFFF