Win32 API 日本語リファレンス
ホームMedia.MediaFoundation › MFASYNC_WORKQUEUE_TYPE

MFASYNC_WORKQUEUE_TYPE

列挙型
基底型i4

メンバー 3

名前10進16進
MF_STANDARD_WORKQUEUE00x0
MF_WINDOW_WORKQUEUE10x1
MF_MULTITHREADED_WORKQUEUE20x2

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum MFASYNC_WORKQUEUE_TYPE : int {
    MF_STANDARD_WORKQUEUE = 0,
    MF_WINDOW_WORKQUEUE = 1,
    MF_MULTITHREADED_WORKQUEUE = 2
} MFASYNC_WORKQUEUE_TYPE;
public enum MFASYNC_WORKQUEUE_TYPE : int
{
    MF_STANDARD_WORKQUEUE = 0,
    MF_WINDOW_WORKQUEUE = 1,
    MF_MULTITHREADED_WORKQUEUE = 2,
}
Public Enum MFASYNC_WORKQUEUE_TYPE As Integer
    MF_STANDARD_WORKQUEUE = 0
    MF_WINDOW_WORKQUEUE = 1
    MF_MULTITHREADED_WORKQUEUE = 2
End Enum
import enum

class MFASYNC_WORKQUEUE_TYPE(enum.IntEnum):
    MF_STANDARD_WORKQUEUE = 0
    MF_WINDOW_WORKQUEUE = 1
    MF_MULTITHREADED_WORKQUEUE = 2
// MFASYNC_WORKQUEUE_TYPE
pub const MF_STANDARD_WORKQUEUE: i32 = 0;
pub const MF_WINDOW_WORKQUEUE: i32 = 1;
pub const MF_MULTITHREADED_WORKQUEUE: i32 = 2;
// MFASYNC_WORKQUEUE_TYPE
const (
	MF_STANDARD_WORKQUEUE int32 = 0
	MF_WINDOW_WORKQUEUE int32 = 1
	MF_MULTITHREADED_WORKQUEUE int32 = 2
)
const
  MF_STANDARD_WORKQUEUE = 0;
  MF_WINDOW_WORKQUEUE = 1;
  MF_MULTITHREADED_WORKQUEUE = 2;
// MFASYNC_WORKQUEUE_TYPE
pub const MF_STANDARD_WORKQUEUE: i32 = 0;
pub const MF_WINDOW_WORKQUEUE: i32 = 1;
pub const MF_MULTITHREADED_WORKQUEUE: i32 = 2;
const
  MF_STANDARD_WORKQUEUE* = 0
  MF_WINDOW_WORKQUEUE* = 1
  MF_MULTITHREADED_WORKQUEUE* = 2
enum MFASYNC_WORKQUEUE_TYPE : int {
    MF_STANDARD_WORKQUEUE = 0,
    MF_WINDOW_WORKQUEUE = 1,
    MF_MULTITHREADED_WORKQUEUE = 2,
}
#define global MF_STANDARD_WORKQUEUE      0x0
#define global MF_WINDOW_WORKQUEUE        0x1
#define global MF_MULTITHREADED_WORKQUEUE 0x2