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ホームMedia.MediaFoundation › MFCameraOcclusionState

MFCameraOcclusionState

列挙型フラグ
基底型i4

メンバー 3

名前10進16進
MFCameraOcclusionState_Open00x0
MFCameraOcclusionState_OccludedByLid10x1
MFCameraOcclusionState_OccludedByCameraHardware20x2

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum MFCameraOcclusionState : int {
    MFCameraOcclusionState_Open = 0,
    MFCameraOcclusionState_OccludedByLid = 1,
    MFCameraOcclusionState_OccludedByCameraHardware = 2
} MFCameraOcclusionState;
[Flags]
public enum MFCameraOcclusionState : int
{
    MFCameraOcclusionState_Open = 0,
    MFCameraOcclusionState_OccludedByLid = 1,
    MFCameraOcclusionState_OccludedByCameraHardware = 2,
}
<Flags>
Public Enum MFCameraOcclusionState As Integer
    MFCameraOcclusionState_Open = 0
    MFCameraOcclusionState_OccludedByLid = 1
    MFCameraOcclusionState_OccludedByCameraHardware = 2
End Enum
import enum

class MFCameraOcclusionState(enum.IntFlag):
    MFCameraOcclusionState_Open = 0
    MFCameraOcclusionState_OccludedByLid = 1
    MFCameraOcclusionState_OccludedByCameraHardware = 2
// MFCameraOcclusionState (flags)
pub const MFCameraOcclusionState_Open: i32 = 0;
pub const MFCameraOcclusionState_OccludedByLid: i32 = 1;
pub const MFCameraOcclusionState_OccludedByCameraHardware: i32 = 2;
// MFCameraOcclusionState
const (
	MFCameraOcclusionState_Open int32 = 0
	MFCameraOcclusionState_OccludedByLid int32 = 1
	MFCameraOcclusionState_OccludedByCameraHardware int32 = 2
)
const
  MFCameraOcclusionState_Open = 0;
  MFCameraOcclusionState_OccludedByLid = 1;
  MFCameraOcclusionState_OccludedByCameraHardware = 2;
// MFCameraOcclusionState
pub const MFCameraOcclusionState_Open: i32 = 0;
pub const MFCameraOcclusionState_OccludedByLid: i32 = 1;
pub const MFCameraOcclusionState_OccludedByCameraHardware: i32 = 2;
const
  MFCameraOcclusionState_Open* = 0
  MFCameraOcclusionState_OccludedByLid* = 1
  MFCameraOcclusionState_OccludedByCameraHardware* = 2
enum MFCameraOcclusionState : int {
    MFCameraOcclusionState_Open = 0,
    MFCameraOcclusionState_OccludedByLid = 1,
    MFCameraOcclusionState_OccludedByCameraHardware = 2,
}
#define global MFCameraOcclusionState_Open                     0x0
#define global MFCameraOcclusionState_OccludedByLid            0x1
#define global MFCameraOcclusionState_OccludedByCameraHardware 0x2
; ※フラグ列挙型。ビットORで組み合わせ可(例: FOO|BAR)。