Win32 API 日本語リファレンス
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MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAGS

列挙型
基底型i4

メンバー 3

名前10進16進説明
MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAG_PROTECTED10x1ビデオ フレームを保護する必要があります。
MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAG_REQUIRES_SURFACE_PROTECTION20x2フレームを含むすべてのサーフェスに Direct3D のサーフェス保護を適用しなければなりません。
MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAG_REQUIRES_ANTI_SCREEN_SCRAPE_PROTECTION40x4フレームを含むすべてのサーフェスに Direct3D のアンチスクリーン スクレイプ保護を適用しなければなりません。

公式ドキュメント

ビデオ フレームのコンテンツ保護要件を指定します。

出典・ライセンス: 上記「公式ドキュメント」の内容は Microsoft の Win32 API ドキュメント(MicrosoftDocs/sdk-api)を日本語に翻訳・改変したものです。© Microsoft Corporation. CC BY 4.0 で提供。
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAGS : int {
    MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAG_PROTECTED = 1,
    MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAG_REQUIRES_SURFACE_PROTECTION = 2,
    MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAG_REQUIRES_ANTI_SCREEN_SCRAPE_PROTECTION = 4
} MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAGS;
public enum MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAGS : int
{
    MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAG_PROTECTED = 1,
    MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAG_REQUIRES_SURFACE_PROTECTION = 2,
    MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAG_REQUIRES_ANTI_SCREEN_SCRAPE_PROTECTION = 4,
}
Public Enum MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAGS As Integer
    MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAG_PROTECTED = 1
    MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAG_REQUIRES_SURFACE_PROTECTION = 2
    MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAG_REQUIRES_ANTI_SCREEN_SCRAPE_PROTECTION = 4
End Enum
import enum

class MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAGS(enum.IntEnum):
    MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAG_PROTECTED = 1
    MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAG_REQUIRES_SURFACE_PROTECTION = 2
    MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAG_REQUIRES_ANTI_SCREEN_SCRAPE_PROTECTION = 4
// MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAGS
pub const MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAG_PROTECTED: i32 = 1;
pub const MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAG_REQUIRES_SURFACE_PROTECTION: i32 = 2;
pub const MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAG_REQUIRES_ANTI_SCREEN_SCRAPE_PROTECTION: i32 = 4;
// MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAGS
const (
	MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAG_PROTECTED int32 = 1
	MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAG_REQUIRES_SURFACE_PROTECTION int32 = 2
	MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAG_REQUIRES_ANTI_SCREEN_SCRAPE_PROTECTION int32 = 4
)
const
  MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAG_PROTECTED = 1;
  MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAG_REQUIRES_SURFACE_PROTECTION = 2;
  MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAG_REQUIRES_ANTI_SCREEN_SCRAPE_PROTECTION = 4;
// MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAGS
pub const MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAG_PROTECTED: i32 = 1;
pub const MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAG_REQUIRES_SURFACE_PROTECTION: i32 = 2;
pub const MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAG_REQUIRES_ANTI_SCREEN_SCRAPE_PROTECTION: i32 = 4;
const
  MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAG_PROTECTED* = 1
  MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAG_REQUIRES_SURFACE_PROTECTION* = 2
  MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAG_REQUIRES_ANTI_SCREEN_SCRAPE_PROTECTION* = 4
enum MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAGS : int {
    MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAG_PROTECTED = 1,
    MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAG_REQUIRES_SURFACE_PROTECTION = 2,
    MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAG_REQUIRES_ANTI_SCREEN_SCRAPE_PROTECTION = 4,
}
#define global MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAG_PROTECTED                              0x1
#define global MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAG_REQUIRES_SURFACE_PROTECTION            0x2
#define global MF_MEDIA_ENGINE_FRAME_PROTECTION_FLAG_REQUIRES_ANTI_SCREEN_SCRAPE_PROTECTION 0x4