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MF_MEDIA_ENGINE_READY

列挙型
基底型i4

メンバー 5

名前10進16進
MF_MEDIA_ENGINE_READY_HAVE_NOTHING00x0
MF_MEDIA_ENGINE_READY_HAVE_METADATA10x1
MF_MEDIA_ENGINE_READY_HAVE_CURRENT_DATA20x2
MF_MEDIA_ENGINE_READY_HAVE_FUTURE_DATA30x3
MF_MEDIA_ENGINE_READY_HAVE_ENOUGH_DATA40x4

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum MF_MEDIA_ENGINE_READY : int {
    MF_MEDIA_ENGINE_READY_HAVE_NOTHING = 0,
    MF_MEDIA_ENGINE_READY_HAVE_METADATA = 1,
    MF_MEDIA_ENGINE_READY_HAVE_CURRENT_DATA = 2,
    MF_MEDIA_ENGINE_READY_HAVE_FUTURE_DATA = 3,
    MF_MEDIA_ENGINE_READY_HAVE_ENOUGH_DATA = 4
} MF_MEDIA_ENGINE_READY;
public enum MF_MEDIA_ENGINE_READY : int
{
    MF_MEDIA_ENGINE_READY_HAVE_NOTHING = 0,
    MF_MEDIA_ENGINE_READY_HAVE_METADATA = 1,
    MF_MEDIA_ENGINE_READY_HAVE_CURRENT_DATA = 2,
    MF_MEDIA_ENGINE_READY_HAVE_FUTURE_DATA = 3,
    MF_MEDIA_ENGINE_READY_HAVE_ENOUGH_DATA = 4,
}
Public Enum MF_MEDIA_ENGINE_READY As Integer
    MF_MEDIA_ENGINE_READY_HAVE_NOTHING = 0
    MF_MEDIA_ENGINE_READY_HAVE_METADATA = 1
    MF_MEDIA_ENGINE_READY_HAVE_CURRENT_DATA = 2
    MF_MEDIA_ENGINE_READY_HAVE_FUTURE_DATA = 3
    MF_MEDIA_ENGINE_READY_HAVE_ENOUGH_DATA = 4
End Enum
import enum

class MF_MEDIA_ENGINE_READY(enum.IntEnum):
    MF_MEDIA_ENGINE_READY_HAVE_NOTHING = 0
    MF_MEDIA_ENGINE_READY_HAVE_METADATA = 1
    MF_MEDIA_ENGINE_READY_HAVE_CURRENT_DATA = 2
    MF_MEDIA_ENGINE_READY_HAVE_FUTURE_DATA = 3
    MF_MEDIA_ENGINE_READY_HAVE_ENOUGH_DATA = 4
// MF_MEDIA_ENGINE_READY
pub const MF_MEDIA_ENGINE_READY_HAVE_NOTHING: i32 = 0;
pub const MF_MEDIA_ENGINE_READY_HAVE_METADATA: i32 = 1;
pub const MF_MEDIA_ENGINE_READY_HAVE_CURRENT_DATA: i32 = 2;
pub const MF_MEDIA_ENGINE_READY_HAVE_FUTURE_DATA: i32 = 3;
pub const MF_MEDIA_ENGINE_READY_HAVE_ENOUGH_DATA: i32 = 4;
// MF_MEDIA_ENGINE_READY
const (
	MF_MEDIA_ENGINE_READY_HAVE_NOTHING int32 = 0
	MF_MEDIA_ENGINE_READY_HAVE_METADATA int32 = 1
	MF_MEDIA_ENGINE_READY_HAVE_CURRENT_DATA int32 = 2
	MF_MEDIA_ENGINE_READY_HAVE_FUTURE_DATA int32 = 3
	MF_MEDIA_ENGINE_READY_HAVE_ENOUGH_DATA int32 = 4
)
const
  MF_MEDIA_ENGINE_READY_HAVE_NOTHING = 0;
  MF_MEDIA_ENGINE_READY_HAVE_METADATA = 1;
  MF_MEDIA_ENGINE_READY_HAVE_CURRENT_DATA = 2;
  MF_MEDIA_ENGINE_READY_HAVE_FUTURE_DATA = 3;
  MF_MEDIA_ENGINE_READY_HAVE_ENOUGH_DATA = 4;
// MF_MEDIA_ENGINE_READY
pub const MF_MEDIA_ENGINE_READY_HAVE_NOTHING: i32 = 0;
pub const MF_MEDIA_ENGINE_READY_HAVE_METADATA: i32 = 1;
pub const MF_MEDIA_ENGINE_READY_HAVE_CURRENT_DATA: i32 = 2;
pub const MF_MEDIA_ENGINE_READY_HAVE_FUTURE_DATA: i32 = 3;
pub const MF_MEDIA_ENGINE_READY_HAVE_ENOUGH_DATA: i32 = 4;
const
  MF_MEDIA_ENGINE_READY_HAVE_NOTHING* = 0
  MF_MEDIA_ENGINE_READY_HAVE_METADATA* = 1
  MF_MEDIA_ENGINE_READY_HAVE_CURRENT_DATA* = 2
  MF_MEDIA_ENGINE_READY_HAVE_FUTURE_DATA* = 3
  MF_MEDIA_ENGINE_READY_HAVE_ENOUGH_DATA* = 4
enum MF_MEDIA_ENGINE_READY : int {
    MF_MEDIA_ENGINE_READY_HAVE_NOTHING = 0,
    MF_MEDIA_ENGINE_READY_HAVE_METADATA = 1,
    MF_MEDIA_ENGINE_READY_HAVE_CURRENT_DATA = 2,
    MF_MEDIA_ENGINE_READY_HAVE_FUTURE_DATA = 3,
    MF_MEDIA_ENGINE_READY_HAVE_ENOUGH_DATA = 4,
}
#define global MF_MEDIA_ENGINE_READY_HAVE_NOTHING      0x0
#define global MF_MEDIA_ENGINE_READY_HAVE_METADATA     0x1
#define global MF_MEDIA_ENGINE_READY_HAVE_CURRENT_DATA 0x2
#define global MF_MEDIA_ENGINE_READY_HAVE_FUTURE_DATA  0x3
#define global MF_MEDIA_ENGINE_READY_HAVE_ENOUGH_DATA  0x4