Win32 API 日本語リファレンス
ホームMedia.MediaFoundation › MF_OBJECT_TYPE

MF_OBJECT_TYPE

列挙型
基底型i4

メンバー 3

名前10進16進
MF_OBJECT_MEDIASOURCE00x0
MF_OBJECT_BYTESTREAM10x1
MF_OBJECT_INVALID20x2

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum MF_OBJECT_TYPE : int {
    MF_OBJECT_MEDIASOURCE = 0,
    MF_OBJECT_BYTESTREAM = 1,
    MF_OBJECT_INVALID = 2
} MF_OBJECT_TYPE;
public enum MF_OBJECT_TYPE : int
{
    MF_OBJECT_MEDIASOURCE = 0,
    MF_OBJECT_BYTESTREAM = 1,
    MF_OBJECT_INVALID = 2,
}
Public Enum MF_OBJECT_TYPE As Integer
    MF_OBJECT_MEDIASOURCE = 0
    MF_OBJECT_BYTESTREAM = 1
    MF_OBJECT_INVALID = 2
End Enum
import enum

class MF_OBJECT_TYPE(enum.IntEnum):
    MF_OBJECT_MEDIASOURCE = 0
    MF_OBJECT_BYTESTREAM = 1
    MF_OBJECT_INVALID = 2
// MF_OBJECT_TYPE
pub const MF_OBJECT_MEDIASOURCE: i32 = 0;
pub const MF_OBJECT_BYTESTREAM: i32 = 1;
pub const MF_OBJECT_INVALID: i32 = 2;
// MF_OBJECT_TYPE
const (
	MF_OBJECT_MEDIASOURCE int32 = 0
	MF_OBJECT_BYTESTREAM int32 = 1
	MF_OBJECT_INVALID int32 = 2
)
const
  MF_OBJECT_MEDIASOURCE = 0;
  MF_OBJECT_BYTESTREAM = 1;
  MF_OBJECT_INVALID = 2;
// MF_OBJECT_TYPE
pub const MF_OBJECT_MEDIASOURCE: i32 = 0;
pub const MF_OBJECT_BYTESTREAM: i32 = 1;
pub const MF_OBJECT_INVALID: i32 = 2;
const
  MF_OBJECT_MEDIASOURCE* = 0
  MF_OBJECT_BYTESTREAM* = 1
  MF_OBJECT_INVALID* = 2
enum MF_OBJECT_TYPE : int {
    MF_OBJECT_MEDIASOURCE = 0,
    MF_OBJECT_BYTESTREAM = 1,
    MF_OBJECT_INVALID = 2,
}
#define global MF_OBJECT_MEDIASOURCE 0x0
#define global MF_OBJECT_BYTESTREAM  0x1
#define global MF_OBJECT_INVALID     0x2