Win32 API 日本語リファレンス
ホームMedia.MediaFoundation › MF_TOPONODE_FLUSH_MODE

MF_TOPONODE_FLUSH_MODE

列挙型
基底型i4

メンバー 3

名前10進16進
MF_TOPONODE_FLUSH_ALWAYS00x0
MF_TOPONODE_FLUSH_SEEK10x1
MF_TOPONODE_FLUSH_NEVER20x2

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum MF_TOPONODE_FLUSH_MODE : int {
    MF_TOPONODE_FLUSH_ALWAYS = 0,
    MF_TOPONODE_FLUSH_SEEK = 1,
    MF_TOPONODE_FLUSH_NEVER = 2
} MF_TOPONODE_FLUSH_MODE;
public enum MF_TOPONODE_FLUSH_MODE : int
{
    MF_TOPONODE_FLUSH_ALWAYS = 0,
    MF_TOPONODE_FLUSH_SEEK = 1,
    MF_TOPONODE_FLUSH_NEVER = 2,
}
Public Enum MF_TOPONODE_FLUSH_MODE As Integer
    MF_TOPONODE_FLUSH_ALWAYS = 0
    MF_TOPONODE_FLUSH_SEEK = 1
    MF_TOPONODE_FLUSH_NEVER = 2
End Enum
import enum

class MF_TOPONODE_FLUSH_MODE(enum.IntEnum):
    MF_TOPONODE_FLUSH_ALWAYS = 0
    MF_TOPONODE_FLUSH_SEEK = 1
    MF_TOPONODE_FLUSH_NEVER = 2
// MF_TOPONODE_FLUSH_MODE
pub const MF_TOPONODE_FLUSH_ALWAYS: i32 = 0;
pub const MF_TOPONODE_FLUSH_SEEK: i32 = 1;
pub const MF_TOPONODE_FLUSH_NEVER: i32 = 2;
// MF_TOPONODE_FLUSH_MODE
const (
	MF_TOPONODE_FLUSH_ALWAYS int32 = 0
	MF_TOPONODE_FLUSH_SEEK int32 = 1
	MF_TOPONODE_FLUSH_NEVER int32 = 2
)
const
  MF_TOPONODE_FLUSH_ALWAYS = 0;
  MF_TOPONODE_FLUSH_SEEK = 1;
  MF_TOPONODE_FLUSH_NEVER = 2;
// MF_TOPONODE_FLUSH_MODE
pub const MF_TOPONODE_FLUSH_ALWAYS: i32 = 0;
pub const MF_TOPONODE_FLUSH_SEEK: i32 = 1;
pub const MF_TOPONODE_FLUSH_NEVER: i32 = 2;
const
  MF_TOPONODE_FLUSH_ALWAYS* = 0
  MF_TOPONODE_FLUSH_SEEK* = 1
  MF_TOPONODE_FLUSH_NEVER* = 2
enum MF_TOPONODE_FLUSH_MODE : int {
    MF_TOPONODE_FLUSH_ALWAYS = 0,
    MF_TOPONODE_FLUSH_SEEK = 1,
    MF_TOPONODE_FLUSH_NEVER = 2,
}
#define global MF_TOPONODE_FLUSH_ALWAYS 0x0
#define global MF_TOPONODE_FLUSH_SEEK   0x1
#define global MF_TOPONODE_FLUSH_NEVER  0x2