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WMV_DYNAMIC_FLAGS

列挙型
基底型i4

メンバー 3

名前10進16進
WMV_DYNAMIC_BITRATE10x1
WMV_DYNAMIC_RESOLUTION20x2
WMV_DYNAMIC_COMPLEXITY40x4

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum WMV_DYNAMIC_FLAGS : int {
    WMV_DYNAMIC_BITRATE = 1,
    WMV_DYNAMIC_RESOLUTION = 2,
    WMV_DYNAMIC_COMPLEXITY = 4
} WMV_DYNAMIC_FLAGS;
public enum WMV_DYNAMIC_FLAGS : int
{
    WMV_DYNAMIC_BITRATE = 1,
    WMV_DYNAMIC_RESOLUTION = 2,
    WMV_DYNAMIC_COMPLEXITY = 4,
}
Public Enum WMV_DYNAMIC_FLAGS As Integer
    WMV_DYNAMIC_BITRATE = 1
    WMV_DYNAMIC_RESOLUTION = 2
    WMV_DYNAMIC_COMPLEXITY = 4
End Enum
import enum

class WMV_DYNAMIC_FLAGS(enum.IntEnum):
    WMV_DYNAMIC_BITRATE = 1
    WMV_DYNAMIC_RESOLUTION = 2
    WMV_DYNAMIC_COMPLEXITY = 4
// WMV_DYNAMIC_FLAGS
pub const WMV_DYNAMIC_BITRATE: i32 = 1;
pub const WMV_DYNAMIC_RESOLUTION: i32 = 2;
pub const WMV_DYNAMIC_COMPLEXITY: i32 = 4;
// WMV_DYNAMIC_FLAGS
const (
	WMV_DYNAMIC_BITRATE int32 = 1
	WMV_DYNAMIC_RESOLUTION int32 = 2
	WMV_DYNAMIC_COMPLEXITY int32 = 4
)
const
  WMV_DYNAMIC_BITRATE = 1;
  WMV_DYNAMIC_RESOLUTION = 2;
  WMV_DYNAMIC_COMPLEXITY = 4;
// WMV_DYNAMIC_FLAGS
pub const WMV_DYNAMIC_BITRATE: i32 = 1;
pub const WMV_DYNAMIC_RESOLUTION: i32 = 2;
pub const WMV_DYNAMIC_COMPLEXITY: i32 = 4;
const
  WMV_DYNAMIC_BITRATE* = 1
  WMV_DYNAMIC_RESOLUTION* = 2
  WMV_DYNAMIC_COMPLEXITY* = 4
enum WMV_DYNAMIC_FLAGS : int {
    WMV_DYNAMIC_BITRATE = 1,
    WMV_DYNAMIC_RESOLUTION = 2,
    WMV_DYNAMIC_COMPLEXITY = 4,
}
#define global WMV_DYNAMIC_BITRATE    0x1
#define global WMV_DYNAMIC_RESOLUTION 0x2
#define global WMV_DYNAMIC_COMPLEXITY 0x4