ホーム › Media.MediaFoundation › WMV_DYNAMIC_FLAGS
WMV_DYNAMIC_FLAGS
列挙型メンバー 3
| 名前 | 10進 | 16進 |
|---|---|---|
| WMV_DYNAMIC_BITRATE | 1 | 0x1 |
| WMV_DYNAMIC_RESOLUTION | 2 | 0x2 |
| WMV_DYNAMIC_COMPLEXITY | 4 | 0x4 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum WMV_DYNAMIC_FLAGS : int {
WMV_DYNAMIC_BITRATE = 1,
WMV_DYNAMIC_RESOLUTION = 2,
WMV_DYNAMIC_COMPLEXITY = 4
} WMV_DYNAMIC_FLAGS;public enum WMV_DYNAMIC_FLAGS : int
{
WMV_DYNAMIC_BITRATE = 1,
WMV_DYNAMIC_RESOLUTION = 2,
WMV_DYNAMIC_COMPLEXITY = 4,
}Public Enum WMV_DYNAMIC_FLAGS As Integer
WMV_DYNAMIC_BITRATE = 1
WMV_DYNAMIC_RESOLUTION = 2
WMV_DYNAMIC_COMPLEXITY = 4
End Enumimport enum
class WMV_DYNAMIC_FLAGS(enum.IntEnum):
WMV_DYNAMIC_BITRATE = 1
WMV_DYNAMIC_RESOLUTION = 2
WMV_DYNAMIC_COMPLEXITY = 4// WMV_DYNAMIC_FLAGS
pub const WMV_DYNAMIC_BITRATE: i32 = 1;
pub const WMV_DYNAMIC_RESOLUTION: i32 = 2;
pub const WMV_DYNAMIC_COMPLEXITY: i32 = 4;// WMV_DYNAMIC_FLAGS
const (
WMV_DYNAMIC_BITRATE int32 = 1
WMV_DYNAMIC_RESOLUTION int32 = 2
WMV_DYNAMIC_COMPLEXITY int32 = 4
)const
WMV_DYNAMIC_BITRATE = 1;
WMV_DYNAMIC_RESOLUTION = 2;
WMV_DYNAMIC_COMPLEXITY = 4;// WMV_DYNAMIC_FLAGS
pub const WMV_DYNAMIC_BITRATE: i32 = 1;
pub const WMV_DYNAMIC_RESOLUTION: i32 = 2;
pub const WMV_DYNAMIC_COMPLEXITY: i32 = 4;const
WMV_DYNAMIC_BITRATE* = 1
WMV_DYNAMIC_RESOLUTION* = 2
WMV_DYNAMIC_COMPLEXITY* = 4enum WMV_DYNAMIC_FLAGS : int {
WMV_DYNAMIC_BITRATE = 1,
WMV_DYNAMIC_RESOLUTION = 2,
WMV_DYNAMIC_COMPLEXITY = 4,
}#define global WMV_DYNAMIC_BITRATE 0x1
#define global WMV_DYNAMIC_RESOLUTION 0x2
#define global WMV_DYNAMIC_COMPLEXITY 0x4