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ホームMedia.MediaFoundation › eAVEncMPVSceneDetection

eAVEncMPVSceneDetection

列挙型
基底型i4

メンバー 4

名前10進16進
eAVEncMPVSceneDetection_None00x0
eAVEncMPVSceneDetection_InsertIPicture10x1
eAVEncMPVSceneDetection_StartNewGOP20x2
eAVEncMPVSceneDetection_StartNewLocatableGOP30x3

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum eAVEncMPVSceneDetection : int {
    eAVEncMPVSceneDetection_None = 0,
    eAVEncMPVSceneDetection_InsertIPicture = 1,
    eAVEncMPVSceneDetection_StartNewGOP = 2,
    eAVEncMPVSceneDetection_StartNewLocatableGOP = 3
} eAVEncMPVSceneDetection;
public enum eAVEncMPVSceneDetection : int
{
    eAVEncMPVSceneDetection_None = 0,
    eAVEncMPVSceneDetection_InsertIPicture = 1,
    eAVEncMPVSceneDetection_StartNewGOP = 2,
    eAVEncMPVSceneDetection_StartNewLocatableGOP = 3,
}
Public Enum eAVEncMPVSceneDetection As Integer
    eAVEncMPVSceneDetection_None = 0
    eAVEncMPVSceneDetection_InsertIPicture = 1
    eAVEncMPVSceneDetection_StartNewGOP = 2
    eAVEncMPVSceneDetection_StartNewLocatableGOP = 3
End Enum
import enum

class eAVEncMPVSceneDetection(enum.IntEnum):
    eAVEncMPVSceneDetection_None = 0
    eAVEncMPVSceneDetection_InsertIPicture = 1
    eAVEncMPVSceneDetection_StartNewGOP = 2
    eAVEncMPVSceneDetection_StartNewLocatableGOP = 3
// eAVEncMPVSceneDetection
pub const eAVEncMPVSceneDetection_None: i32 = 0;
pub const eAVEncMPVSceneDetection_InsertIPicture: i32 = 1;
pub const eAVEncMPVSceneDetection_StartNewGOP: i32 = 2;
pub const eAVEncMPVSceneDetection_StartNewLocatableGOP: i32 = 3;
// eAVEncMPVSceneDetection
const (
	eAVEncMPVSceneDetection_None int32 = 0
	eAVEncMPVSceneDetection_InsertIPicture int32 = 1
	eAVEncMPVSceneDetection_StartNewGOP int32 = 2
	eAVEncMPVSceneDetection_StartNewLocatableGOP int32 = 3
)
const
  eAVEncMPVSceneDetection_None = 0;
  eAVEncMPVSceneDetection_InsertIPicture = 1;
  eAVEncMPVSceneDetection_StartNewGOP = 2;
  eAVEncMPVSceneDetection_StartNewLocatableGOP = 3;
// eAVEncMPVSceneDetection
pub const eAVEncMPVSceneDetection_None: i32 = 0;
pub const eAVEncMPVSceneDetection_InsertIPicture: i32 = 1;
pub const eAVEncMPVSceneDetection_StartNewGOP: i32 = 2;
pub const eAVEncMPVSceneDetection_StartNewLocatableGOP: i32 = 3;
const
  eAVEncMPVSceneDetection_None* = 0
  eAVEncMPVSceneDetection_InsertIPicture* = 1
  eAVEncMPVSceneDetection_StartNewGOP* = 2
  eAVEncMPVSceneDetection_StartNewLocatableGOP* = 3
enum eAVEncMPVSceneDetection : int {
    eAVEncMPVSceneDetection_None = 0,
    eAVEncMPVSceneDetection_InsertIPicture = 1,
    eAVEncMPVSceneDetection_StartNewGOP = 2,
    eAVEncMPVSceneDetection_StartNewLocatableGOP = 3,
}
#define global eAVEncMPVSceneDetection_None                 0x0
#define global eAVEncMPVSceneDetection_InsertIPicture       0x1
#define global eAVEncMPVSceneDetection_StartNewGOP          0x2
#define global eAVEncMPVSceneDetection_StartNewLocatableGOP 0x3