Win32 API 日本語リファレンス
ホームMedia.Speech › DISPID_SpeechAudioStatus

DISPID_SpeechAudioStatus

列挙型
基底型i4

メンバー 5

名前10進16進
DISPID_SASFreeBufferSpace10x1
DISPID_SASNonBlockingIO20x2
DISPID_SASState30x3
DISPID_SASCurrentSeekPosition40x4
DISPID_SASCurrentDevicePosition50x5

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum DISPID_SpeechAudioStatus : int {
    DISPID_SASFreeBufferSpace = 1,
    DISPID_SASNonBlockingIO = 2,
    DISPID_SASState = 3,
    DISPID_SASCurrentSeekPosition = 4,
    DISPID_SASCurrentDevicePosition = 5
} DISPID_SpeechAudioStatus;
public enum DISPID_SpeechAudioStatus : int
{
    DISPID_SASFreeBufferSpace = 1,
    DISPID_SASNonBlockingIO = 2,
    DISPID_SASState = 3,
    DISPID_SASCurrentSeekPosition = 4,
    DISPID_SASCurrentDevicePosition = 5,
}
Public Enum DISPID_SpeechAudioStatus As Integer
    DISPID_SASFreeBufferSpace = 1
    DISPID_SASNonBlockingIO = 2
    DISPID_SASState = 3
    DISPID_SASCurrentSeekPosition = 4
    DISPID_SASCurrentDevicePosition = 5
End Enum
import enum

class DISPID_SpeechAudioStatus(enum.IntEnum):
    DISPID_SASFreeBufferSpace = 1
    DISPID_SASNonBlockingIO = 2
    DISPID_SASState = 3
    DISPID_SASCurrentSeekPosition = 4
    DISPID_SASCurrentDevicePosition = 5
// DISPID_SpeechAudioStatus
pub const DISPID_SASFreeBufferSpace: i32 = 1;
pub const DISPID_SASNonBlockingIO: i32 = 2;
pub const DISPID_SASState: i32 = 3;
pub const DISPID_SASCurrentSeekPosition: i32 = 4;
pub const DISPID_SASCurrentDevicePosition: i32 = 5;
// DISPID_SpeechAudioStatus
const (
	DISPID_SASFreeBufferSpace int32 = 1
	DISPID_SASNonBlockingIO int32 = 2
	DISPID_SASState int32 = 3
	DISPID_SASCurrentSeekPosition int32 = 4
	DISPID_SASCurrentDevicePosition int32 = 5
)
const
  DISPID_SASFreeBufferSpace = 1;
  DISPID_SASNonBlockingIO = 2;
  DISPID_SASState = 3;
  DISPID_SASCurrentSeekPosition = 4;
  DISPID_SASCurrentDevicePosition = 5;
// DISPID_SpeechAudioStatus
pub const DISPID_SASFreeBufferSpace: i32 = 1;
pub const DISPID_SASNonBlockingIO: i32 = 2;
pub const DISPID_SASState: i32 = 3;
pub const DISPID_SASCurrentSeekPosition: i32 = 4;
pub const DISPID_SASCurrentDevicePosition: i32 = 5;
const
  DISPID_SASFreeBufferSpace* = 1
  DISPID_SASNonBlockingIO* = 2
  DISPID_SASState* = 3
  DISPID_SASCurrentSeekPosition* = 4
  DISPID_SASCurrentDevicePosition* = 5
enum DISPID_SpeechAudioStatus : int {
    DISPID_SASFreeBufferSpace = 1,
    DISPID_SASNonBlockingIO = 2,
    DISPID_SASState = 3,
    DISPID_SASCurrentSeekPosition = 4,
    DISPID_SASCurrentDevicePosition = 5,
}
#define global DISPID_SASFreeBufferSpace       0x1
#define global DISPID_SASNonBlockingIO         0x2
#define global DISPID_SASState                 0x3
#define global DISPID_SASCurrentSeekPosition   0x4
#define global DISPID_SASCurrentDevicePosition 0x5