Win32 API 日本語リファレンス
ホームMedia.Speech › SPRULESTATE

SPRULESTATE

列挙型
基底型i4

メンバー 4

名前10進16進
SPRS_INACTIVE00x0
SPRS_ACTIVE10x1
SPRS_ACTIVE_WITH_AUTO_PAUSE30x3
SPRS_ACTIVE_USER_DELIMITED40x4

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum SPRULESTATE : int {
    SPRS_INACTIVE = 0,
    SPRS_ACTIVE = 1,
    SPRS_ACTIVE_WITH_AUTO_PAUSE = 3,
    SPRS_ACTIVE_USER_DELIMITED = 4
} SPRULESTATE;
public enum SPRULESTATE : int
{
    SPRS_INACTIVE = 0,
    SPRS_ACTIVE = 1,
    SPRS_ACTIVE_WITH_AUTO_PAUSE = 3,
    SPRS_ACTIVE_USER_DELIMITED = 4,
}
Public Enum SPRULESTATE As Integer
    SPRS_INACTIVE = 0
    SPRS_ACTIVE = 1
    SPRS_ACTIVE_WITH_AUTO_PAUSE = 3
    SPRS_ACTIVE_USER_DELIMITED = 4
End Enum
import enum

class SPRULESTATE(enum.IntEnum):
    SPRS_INACTIVE = 0
    SPRS_ACTIVE = 1
    SPRS_ACTIVE_WITH_AUTO_PAUSE = 3
    SPRS_ACTIVE_USER_DELIMITED = 4
// SPRULESTATE
pub const SPRS_INACTIVE: i32 = 0;
pub const SPRS_ACTIVE: i32 = 1;
pub const SPRS_ACTIVE_WITH_AUTO_PAUSE: i32 = 3;
pub const SPRS_ACTIVE_USER_DELIMITED: i32 = 4;
// SPRULESTATE
const (
	SPRS_INACTIVE int32 = 0
	SPRS_ACTIVE int32 = 1
	SPRS_ACTIVE_WITH_AUTO_PAUSE int32 = 3
	SPRS_ACTIVE_USER_DELIMITED int32 = 4
)
const
  SPRS_INACTIVE = 0;
  SPRS_ACTIVE = 1;
  SPRS_ACTIVE_WITH_AUTO_PAUSE = 3;
  SPRS_ACTIVE_USER_DELIMITED = 4;
// SPRULESTATE
pub const SPRS_INACTIVE: i32 = 0;
pub const SPRS_ACTIVE: i32 = 1;
pub const SPRS_ACTIVE_WITH_AUTO_PAUSE: i32 = 3;
pub const SPRS_ACTIVE_USER_DELIMITED: i32 = 4;
const
  SPRS_INACTIVE* = 0
  SPRS_ACTIVE* = 1
  SPRS_ACTIVE_WITH_AUTO_PAUSE* = 3
  SPRS_ACTIVE_USER_DELIMITED* = 4
enum SPRULESTATE : int {
    SPRS_INACTIVE = 0,
    SPRS_ACTIVE = 1,
    SPRS_ACTIVE_WITH_AUTO_PAUSE = 3,
    SPRS_ACTIVE_USER_DELIMITED = 4,
}
#define global SPRS_INACTIVE               0x0
#define global SPRS_ACTIVE                 0x1
#define global SPRS_ACTIVE_WITH_AUTO_PAUSE 0x3
#define global SPRS_ACTIVE_USER_DELIMITED  0x4