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SpeechRuleState
列挙型メンバー 4
| 名前 | 10進 | 16進 |
|---|---|---|
| SGDSInactive | 0 | 0x0 |
| SGDSActive | 1 | 0x1 |
| SGDSActiveWithAutoPause | 3 | 0x3 |
| SGDSActiveUserDelimited | 4 | 0x4 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum SpeechRuleState : int {
SGDSInactive = 0,
SGDSActive = 1,
SGDSActiveWithAutoPause = 3,
SGDSActiveUserDelimited = 4
} SpeechRuleState;public enum SpeechRuleState : int
{
SGDSInactive = 0,
SGDSActive = 1,
SGDSActiveWithAutoPause = 3,
SGDSActiveUserDelimited = 4,
}Public Enum SpeechRuleState As Integer
SGDSInactive = 0
SGDSActive = 1
SGDSActiveWithAutoPause = 3
SGDSActiveUserDelimited = 4
End Enumimport enum
class SpeechRuleState(enum.IntEnum):
SGDSInactive = 0
SGDSActive = 1
SGDSActiveWithAutoPause = 3
SGDSActiveUserDelimited = 4// SpeechRuleState
pub const SGDSInactive: i32 = 0;
pub const SGDSActive: i32 = 1;
pub const SGDSActiveWithAutoPause: i32 = 3;
pub const SGDSActiveUserDelimited: i32 = 4;// SpeechRuleState
const (
SGDSInactive int32 = 0
SGDSActive int32 = 1
SGDSActiveWithAutoPause int32 = 3
SGDSActiveUserDelimited int32 = 4
)const
SGDSInactive = 0;
SGDSActive = 1;
SGDSActiveWithAutoPause = 3;
SGDSActiveUserDelimited = 4;// SpeechRuleState
pub const SGDSInactive: i32 = 0;
pub const SGDSActive: i32 = 1;
pub const SGDSActiveWithAutoPause: i32 = 3;
pub const SGDSActiveUserDelimited: i32 = 4;const
SGDSInactive* = 0
SGDSActive* = 1
SGDSActiveWithAutoPause* = 3
SGDSActiveUserDelimited* = 4enum SpeechRuleState : int {
SGDSInactive = 0,
SGDSActive = 1,
SGDSActiveWithAutoPause = 3,
SGDSActiveUserDelimited = 4,
}#define global SGDSInactive 0x0
#define global SGDSActive 0x1
#define global SGDSActiveWithAutoPause 0x3
#define global SGDSActiveUserDelimited 0x4