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ホームMedia.WindowsMediaFormat › WMT_INDEX_TYPE

WMT_INDEX_TYPE

列挙型
基底型i4

メンバー 3

名前10進16進
WMT_IT_NEAREST_DATA_UNIT10x1
WMT_IT_NEAREST_OBJECT20x2
WMT_IT_NEAREST_CLEAN_POINT30x3

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum WMT_INDEX_TYPE : int {
    WMT_IT_NEAREST_DATA_UNIT = 1,
    WMT_IT_NEAREST_OBJECT = 2,
    WMT_IT_NEAREST_CLEAN_POINT = 3
} WMT_INDEX_TYPE;
public enum WMT_INDEX_TYPE : int
{
    WMT_IT_NEAREST_DATA_UNIT = 1,
    WMT_IT_NEAREST_OBJECT = 2,
    WMT_IT_NEAREST_CLEAN_POINT = 3,
}
Public Enum WMT_INDEX_TYPE As Integer
    WMT_IT_NEAREST_DATA_UNIT = 1
    WMT_IT_NEAREST_OBJECT = 2
    WMT_IT_NEAREST_CLEAN_POINT = 3
End Enum
import enum

class WMT_INDEX_TYPE(enum.IntEnum):
    WMT_IT_NEAREST_DATA_UNIT = 1
    WMT_IT_NEAREST_OBJECT = 2
    WMT_IT_NEAREST_CLEAN_POINT = 3
// WMT_INDEX_TYPE
pub const WMT_IT_NEAREST_DATA_UNIT: i32 = 1;
pub const WMT_IT_NEAREST_OBJECT: i32 = 2;
pub const WMT_IT_NEAREST_CLEAN_POINT: i32 = 3;
// WMT_INDEX_TYPE
const (
	WMT_IT_NEAREST_DATA_UNIT int32 = 1
	WMT_IT_NEAREST_OBJECT int32 = 2
	WMT_IT_NEAREST_CLEAN_POINT int32 = 3
)
const
  WMT_IT_NEAREST_DATA_UNIT = 1;
  WMT_IT_NEAREST_OBJECT = 2;
  WMT_IT_NEAREST_CLEAN_POINT = 3;
// WMT_INDEX_TYPE
pub const WMT_IT_NEAREST_DATA_UNIT: i32 = 1;
pub const WMT_IT_NEAREST_OBJECT: i32 = 2;
pub const WMT_IT_NEAREST_CLEAN_POINT: i32 = 3;
const
  WMT_IT_NEAREST_DATA_UNIT* = 1
  WMT_IT_NEAREST_OBJECT* = 2
  WMT_IT_NEAREST_CLEAN_POINT* = 3
enum WMT_INDEX_TYPE : int {
    WMT_IT_NEAREST_DATA_UNIT = 1,
    WMT_IT_NEAREST_OBJECT = 2,
    WMT_IT_NEAREST_CLEAN_POINT = 3,
}
#define global WMT_IT_NEAREST_DATA_UNIT   0x1
#define global WMT_IT_NEAREST_OBJECT      0x2
#define global WMT_IT_NEAREST_CLEAN_POINT 0x3