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IF_ACCESS_TYPE

列挙型
基底型i4

メンバー 6

名前10進16進
IF_ACCESS_LOOPBACK10x1
IF_ACCESS_BROADCAST20x2
IF_ACCESS_POINT_TO_POINT30x3
IF_ACCESS_POINTTOPOINT30x3
IF_ACCESS_POINT_TO_MULTI_POINT40x4
IF_ACCESS_POINTTOMULTIPOINT40x4

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum IF_ACCESS_TYPE : int {
    IF_ACCESS_LOOPBACK = 1,
    IF_ACCESS_BROADCAST = 2,
    IF_ACCESS_POINT_TO_POINT = 3,
    IF_ACCESS_POINTTOPOINT = 3,
    IF_ACCESS_POINT_TO_MULTI_POINT = 4,
    IF_ACCESS_POINTTOMULTIPOINT = 4
} IF_ACCESS_TYPE;
public enum IF_ACCESS_TYPE : int
{
    IF_ACCESS_LOOPBACK = 1,
    IF_ACCESS_BROADCAST = 2,
    IF_ACCESS_POINT_TO_POINT = 3,
    IF_ACCESS_POINTTOPOINT = 3,
    IF_ACCESS_POINT_TO_MULTI_POINT = 4,
    IF_ACCESS_POINTTOMULTIPOINT = 4,
}
Public Enum IF_ACCESS_TYPE As Integer
    IF_ACCESS_LOOPBACK = 1
    IF_ACCESS_BROADCAST = 2
    IF_ACCESS_POINT_TO_POINT = 3
    IF_ACCESS_POINTTOPOINT = 3
    IF_ACCESS_POINT_TO_MULTI_POINT = 4
    IF_ACCESS_POINTTOMULTIPOINT = 4
End Enum
import enum

class IF_ACCESS_TYPE(enum.IntEnum):
    IF_ACCESS_LOOPBACK = 1
    IF_ACCESS_BROADCAST = 2
    IF_ACCESS_POINT_TO_POINT = 3
    IF_ACCESS_POINTTOPOINT = 3
    IF_ACCESS_POINT_TO_MULTI_POINT = 4
    IF_ACCESS_POINTTOMULTIPOINT = 4
// IF_ACCESS_TYPE
pub const IF_ACCESS_LOOPBACK: i32 = 1;
pub const IF_ACCESS_BROADCAST: i32 = 2;
pub const IF_ACCESS_POINT_TO_POINT: i32 = 3;
pub const IF_ACCESS_POINTTOPOINT: i32 = 3;
pub const IF_ACCESS_POINT_TO_MULTI_POINT: i32 = 4;
pub const IF_ACCESS_POINTTOMULTIPOINT: i32 = 4;
// IF_ACCESS_TYPE
const (
	IF_ACCESS_LOOPBACK int32 = 1
	IF_ACCESS_BROADCAST int32 = 2
	IF_ACCESS_POINT_TO_POINT int32 = 3
	IF_ACCESS_POINTTOPOINT int32 = 3
	IF_ACCESS_POINT_TO_MULTI_POINT int32 = 4
	IF_ACCESS_POINTTOMULTIPOINT int32 = 4
)
const
  IF_ACCESS_LOOPBACK = 1;
  IF_ACCESS_BROADCAST = 2;
  IF_ACCESS_POINT_TO_POINT = 3;
  IF_ACCESS_POINTTOPOINT = 3;
  IF_ACCESS_POINT_TO_MULTI_POINT = 4;
  IF_ACCESS_POINTTOMULTIPOINT = 4;
// IF_ACCESS_TYPE
pub const IF_ACCESS_LOOPBACK: i32 = 1;
pub const IF_ACCESS_BROADCAST: i32 = 2;
pub const IF_ACCESS_POINT_TO_POINT: i32 = 3;
pub const IF_ACCESS_POINTTOPOINT: i32 = 3;
pub const IF_ACCESS_POINT_TO_MULTI_POINT: i32 = 4;
pub const IF_ACCESS_POINTTOMULTIPOINT: i32 = 4;
const
  IF_ACCESS_LOOPBACK* = 1
  IF_ACCESS_BROADCAST* = 2
  IF_ACCESS_POINT_TO_POINT* = 3
  IF_ACCESS_POINTTOPOINT* = 3
  IF_ACCESS_POINT_TO_MULTI_POINT* = 4
  IF_ACCESS_POINTTOMULTIPOINT* = 4
enum IF_ACCESS_TYPE : int {
    IF_ACCESS_LOOPBACK = 1,
    IF_ACCESS_BROADCAST = 2,
    IF_ACCESS_POINT_TO_POINT = 3,
    IF_ACCESS_POINTTOPOINT = 3,
    IF_ACCESS_POINT_TO_MULTI_POINT = 4,
    IF_ACCESS_POINTTOMULTIPOINT = 4,
}
#define global IF_ACCESS_LOOPBACK             0x1
#define global IF_ACCESS_BROADCAST            0x2
#define global IF_ACCESS_POINT_TO_POINT       0x3
#define global IF_ACCESS_POINTTOPOINT         0x3
#define global IF_ACCESS_POINT_TO_MULTI_POINT 0x4
#define global IF_ACCESS_POINTTOMULTIPOINT    0x4